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Other Projects / Re: [Demo] Tech demo - Horn of Balance
« on: March 06, 2012, 08:13:29 pm »
A french horn chord?
lttp styled sprites.How would zelda oracle of ages and seasons look like in alttp style?
(I am trying to keep progress going no matter how slowly)I will give you +reputation because you are alive and still working on the game, regardless how many years it will take to make it.
As for the slightly different colours on my cliff tiles, that's a huge pain in my rectum. That is the result of taking tiles from both the SNES and GBA versions of the rom, ah well, suppose I had better fix it.The gba version of alttp uses brighter graphics than the snes one.
Make it with dungeon 2's tiles?Yes, desert palace style.
I would like to see Guerudo Fortress.
Gedosemo: why? nobody before said that to me i can´t do nothing.....http://www.zfgc.com/forum/index.php?topic=37303.msg418089#msg418089
you can´t play??I can play the game but first i need to be able to enable vsync in game options.
Can you enable (Use synchronization to avoid tearing)?
What??
You can download with the link! that server won´t fail! (i think that you are saying that, but don´t understand all)
Did you play?
You cannot inject LttP tiles into a GBC rom and hope you get the desired effect. Color limitations alone won't work.This is not a romhack, its only the ground for someones zelda engine.
If you are trying the other method I am thinking about of recreating it in a RAD or even in a language, by the time you have developed the perfect tile-swapping program that replaces tiles on a map image such as something from VGmaps.I am not a programmer, then i can't develop it.
You could have already manually replaced every tile.Its very time wasting + i am lazy.
Just re-tile by hand.
But no one is going to do the work for you.This world is lazy, like a year makes no difference.
Unless of course you had a great engine ready to go or something like that.Martijn dh does have the best zelda engine so far.
You want someone to right a program to where you can basically take the overworld map from vgmaps or wherever and have the program "instantly" replace the OoS/OoA overworld tileset with LttP.Yes and Resizing alttp tiles to fit similar tiles in ooa/oos.
Your best bet would be to make your OW in GM(are) and replace the tilesets?I will never try to rebuild the whole overworld from ooa or oos from scratch by looking at a picture in paint and copy what i remember with many mouse clicks here and there, aka recreating the overworld by hand, tile for tile and so-on.