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Author Topic: The Legend of Zelda: The Last Day  (Read 15577 times)

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The Legend of Zelda: The Last Day
« on: December 17, 2006, 04:25:40 pm »
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Here it is, it's the game I was talking a bit everywhere on the forums.

This game is beeing made on GM 6.1, and will be transfered onto Gm 7.0 when it comes out.
The team is:

Joker (Graphic designer)
DamonX (Programmer)

The only thing you can know for now about the scenario is the title.

What's done:
- You can jump off the cliffs, like alttp
- You can swim, take objects, carry them, etc.. (more is coming)
- The cerfon is for us a test of an ennemi, so the AI is partly done
- You can get hurt, and the hearts are going down when it does
- The hud is programmed, and hearts are animated
- The textbox system with all the sound of writing is done
- There's gonna be day/night engine
- The magic bar is programmed too
- The ruppee engine is coming, it's not that long to do
- There's gonna be an animated titlescreen
- There's gonna be a system where you can choose your language
- A lot more is coming soon...

Here's a mockup to show you what the graphics will look like:


And now, screens of differents system programmed already:

Don't look at the resolution, it has been fixed like the mockup just above me.










Hope you like it, and don't be shy to post comments.. :)
Aldready 9 reads, but no comments. C'mon guys, it's not hard to say something...
« Last Edit: December 17, 2006, 04:41:19 pm by joker14 »
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: The Legend of Zelda: The Last Day
« Reply #1 on: December 17, 2006, 04:50:06 pm »
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Not hard to say something? lol Well screens look good! Will there be a demo out anytime soon?
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Re: The Legend of Zelda: The Last Day
« Reply #2 on: December 17, 2006, 04:52:35 pm »
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I think we could give you all a nice demo around Springbreak.
Thanks for the comment ;) It's appreciated.
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: The Legend of Zelda: The Last Day
« Reply #3 on: December 17, 2006, 04:53:23 pm »
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Well, I agree, it's very easy to simply post a comment :).
Anyway, I think this game looks BRILLIANT. The mockup and screenshots look excellent :P! I'm guessing the X blocks are to show what is solid and what is not? Very good anyway.

When do you expect there'll be a demo out?

Oh, and one thing; you say you'll be converting to GM7 when it's released? It has 100% compatibilities with GM6, except for the room transitions, so leave them out until GM7, if you can. Not long to wait, only January. January 21st is my birthday :P.

EDIT: Springbreak?! Whoo ^-^!
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Koh

Re: The Legend of Zelda: The Last Day
« Reply #4 on: December 17, 2006, 04:55:03 pm »
  • Tamer Koh
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it does look awesome, but it seems as though Link is an indian XD.
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Re: The Legend of Zelda: The Last Day
« Reply #5 on: December 17, 2006, 04:58:09 pm »
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it does look awesome, but it seems as though Link is an indian XD.

Not an Indian, he looks like TP Link at the start of TP :P. Cowboy Link XD!

Anyway, great work, from the screenshots, joker. Although, I can see that you only did the graphics, seeing as you've credited "DamonX" for the programming :).

Anyway, well done; you've achieved the most amount of posts in a limited period of time on this ZFGC for a long time. Do you realize that since GamersAdvanced most people only get this amount of posts in a WEEK? Well, you've broken the record :P.

Can't wait for that Demo in Spring ^-^.
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Re: The Legend of Zelda: The Last Day
« Reply #6 on: December 17, 2006, 04:58:17 pm »
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Well, I agree, it's very easy to simply post a comment :).
Anyway, I think this game looks BRILLIANT. The mockup and screenshots look excellent :P! I'm guessing the X blocks are to show what is solid and what is not? Very good anyway.

When do you expect there'll be a demo out?

Oh, and one thing; you say you'll be converting to GM7 when it's released? It has 100% compatibilities with GM6, except for the room transitions, so leave them out until GM7, if you can. Not long to wait, only January. January 21st is my birthday :P.

EDIT: Springbreak?! Whoo ^-^!
Thanks a lot, and for the colisions, we'll try to. I'll try to remember your birthday :P
it does look awesome, but it seems as though Link is an indian XD.
Lol, the sprites were based on screens showed at E3 of Twilight Princess, anyway, i'll take it as a nice comment. :P
it does look awesome, but it seems as though Link is an indian XD.

Not an Indian, he looks like TP Link at the start of TP :P. Cowboy Link XD!

Anyway, great work, from the screenshots, joker. Although, I can see that you only did the graphics, seeing as you've credited "DamonX" for the programming :).

Anyway, well done; you've achieved the most amount of posts in a limited period of time on this ZFGC for a long time. Do you realize that since GamersAdvanced most people only get this amount of posts in a WEEK? Well, you've broken the record :P.

Can't wait for that Demo in Spring ^-^.
DamonX is one of my friend, and he's in the team. He does all the programmation stuff ;)
« Last Edit: December 17, 2006, 04:59:59 pm by joker14 »
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"Zelda: The Last Day" (Pause)
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''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: The Legend of Zelda: The Last Day
« Reply #7 on: December 17, 2006, 06:08:51 pm »
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Isnt your Oot going to slow this project? Hope not! Oh and if you want me to translate to english... ;)
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Re: The Legend of Zelda: The Last Day
« Reply #8 on: December 17, 2006, 06:15:10 pm »
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Isnt your Oot going to slow this project? Hope not! Oh and if you want me to translate to english... ;)

Maison de Link = Link's House, :).
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Re: The Legend of Zelda: The Last Day
« Reply #9 on: December 17, 2006, 07:58:17 pm »
  • علي
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Yeah thanks for bringing it Joker

Love the screens, Love the look

but your comment box... The edges should be more round or

add more detail to it
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علي
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Re: The Legend of Zelda: The Last Day
« Reply #10 on: December 17, 2006, 08:09:09 pm »
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Thanks, and for the textbox, it's just a test, i'm doing one right now.
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''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%

PoeFacedKilla

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Re: The Legend of Zelda: The Last Day
« Reply #11 on: December 19, 2006, 11:43:14 pm »
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this game looks cool, like a darker LTTP style.
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Ryan

The only Canadian?
Re: The Legend of Zelda: The Last Day
« Reply #12 on: December 19, 2006, 11:46:10 pm »
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Dude this does look like TP and also I can't wait for the demo too come out!!! I soo want to play it!
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King Tetiro

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Re: The Legend of Zelda: The Last Day
« Reply #13 on: December 20, 2006, 06:25:35 am »
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I would be happy to let you borrow any eney coding from Lizard Games for this game.
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Re: The Legend of Zelda: The Last Day
« Reply #14 on: December 29, 2006, 07:52:36 pm »
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Some new screenshots:
http://forums.zelda-solarus.com/index.php/topic,15599.msg252229.html#msg252229

Don't look at the hud for the hour and day thing and the base of exotic trees, it wil be fixed. Just to show you the day/night engine is fonctional and the walking engine on the beach. Oh, and post comments if you come to see ;)
« Last Edit: December 29, 2006, 07:54:11 pm by joker14 »
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: The Legend of Zelda: The Last Day
« Reply #15 on: December 29, 2006, 08:02:24 pm »
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Some new screenshots:
http://forums.zelda-solarus.com/index.php/topic,15599.msg252229.html#msg252229

Don't look at the hud for the hour and day thing and the base of exotic trees, it wil be fixed. Just to show you the day/night engine is fonctional and the walking engine on the beach. Oh, and post comments if you come to see ;)

Wow, they look awesome :D! Great work, joker. The trees are fine!
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Ryan

The only Canadian?
Re: The Legend of Zelda: The Last Day
« Reply #16 on: December 29, 2006, 08:07:43 pm »
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Ahhh when is it coming out I can't wait!
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Re: The Legend of Zelda: The Last Day
« Reply #17 on: December 29, 2006, 08:10:19 pm »
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Thanks for support guys, and the demo v1.0 is at 52%.
What you guys think about the waves down the beach? Is it cool or should i do another one to compare?
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: The Legend of Zelda: The Last Day
« Reply #18 on: December 29, 2006, 11:07:52 pm »
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You know that I can't say it's not amazing, I would be liying ^^'. Waves are great, good work. Can't wait for the demo.
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Re: The Legend of Zelda: The Last Day
« Reply #19 on: December 30, 2006, 09:16:44 pm »
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Just a little news to say that the game will have custom music made by DamonX.
We'll try to show it to you later.
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
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