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Author Topic: [Demo] The Legend of Zelda: Link's Awakening COOP  (Read 50758 times)

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Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #140 on: October 21, 2008, 11:06:20 am »
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Been programming none-stop. Should be able to get something up for that NCFC booth by the end of the day.

I HAVE USE FOR THIS PROGRAM >=^o

NO YOU DON'T :(
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Mamoruanime

@Mamoruanime
Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #141 on: October 21, 2008, 11:11:55 am »
  • ^Not actually me.
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D: I do too :(

in fact, that will be my generic response to all of your softwares :P
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Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #142 on: October 21, 2008, 11:13:29 am »
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As I noticed in your other topic.

Don't make me ban you for spamming :P.
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Quote from: Jason
Your community is a bunch of stuck up turds.

Mamoruanime

@Mamoruanime
Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #143 on: October 21, 2008, 11:18:56 am »
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As I noticed in your other topic.

Don't make me ban you for spamming :P.

XD but the response works so well with both threads :p
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Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #144 on: October 21, 2008, 05:44:57 pm »
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Site will be open in a couple of hours. Just testing the demo / getting some footage.

Sorry for the delay, I accidently destroyed several hours work this morning, been redoing it :(. So the demo isn't that polished, but its fun if your bored.
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Xiphirx

wat
Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #145 on: October 21, 2008, 06:43:47 pm »
  • Xiphirx
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Site will be open in a couple of hours. Just testing the demo / getting some footage.

Sorry for the delay, I accidently destroyed several hours work this morning, been redoing it :(. So the demo isn't that polished, but its fun if your bored.

DEMOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
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  • For The Swarm
Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #146 on: October 21, 2008, 06:49:56 pm »
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Live the guy alone ok ?
I know how it feelsto be the new guy, he needs a break ok.

Needs a break. He'd only just got here...XD
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Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #147 on: October 21, 2008, 06:51:34 pm »
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if I can get it working. Some horrible freezing bug has reared it head. Goter nail that first.
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Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #148 on: October 21, 2008, 06:54:10 pm »
  • Super Hero Time!
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Site will be open in a couple of hours. Just testing the demo / getting some footage.

Sorry for the delay, I accidently destroyed several hours work this morning, been redoing it :(. So the demo isn't that polished, but its fun if your bored.

TECH DEMOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
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!@#$% I lost my entire post, god dammit.

Xiphirx

wat
Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #149 on: October 21, 2008, 10:29:06 pm »
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Site will be open in a couple of hours. Just testing the demo / getting some footage.

Sorry for the delay, I accidently destroyed several hours work this morning, been redoing it :(. So the demo isn't that polished, but its fun if your bored.

TECH DEMOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

IT STILL DEMOOOOOOOOOOOOOOOOOOOOOO /12 year old (not really :P)
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Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #150 on: November 05, 2008, 04:40:30 pm »
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Sorry about the lack of updates / demo. Got busy and testers dissappeared.

Anyhow just as a notice, I'm probably going to be rewriting a lot of the server architecture from the ground up over the next few days. I'm just not at all happy with it at the moment, hacked and inflexible.
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Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #151 on: November 12, 2009, 08:12:23 pm »
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For anyone who cares, I uploaded an old development build of this game as its unlikely most of you will ever get to play this game from now on :3.

This is an old development build though, so I want to make something clear; DONT ASK FOR SUPPORT OR REPORT BUGS, I don't care. This game is not even being developed anymore.

Also be aware that you can only play singleplayer on this build at the moment, as the matchmaking server is no longer running.

http://binaryphoenix.com/ <- Bottom of page
« Last Edit: November 12, 2009, 08:14:03 pm by Infini »
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Xiphirx

wat
Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #152 on: November 14, 2009, 09:54:41 pm »
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What is the server IP we use .. :(
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Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #153 on: November 14, 2009, 10:36:24 pm »
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There is no server. As I said, dev build. Run your own. Just run the exe with a command line of "-server 1".
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Kafke

Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #154 on: December 24, 2009, 02:23:17 am »
Quote
For anyone who cares, I uploaded an old development build of this game as its unlikely most of you will ever get to play this game from now on :3.

This is an old development build though, so I want to make something clear; DONT ASK FOR SUPPORT OR REPORT BUGS, I don't care. This game is not even being developed anymore.

Also be aware that you can only play singleplayer on this build at the moment, as the matchmaking server is no longer running.

http://binaryphoenix.com/ <- Bottom of page

Link is down :( I was hoping to play this... Re-upload please?
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Chrille1234

Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #155 on: January 08, 2010, 04:33:13 pm »
If it's okey with you Infini, i can post a mirror.  :D
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Mamoruanime

@Mamoruanime
Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #156 on: January 09, 2010, 11:53:44 am »
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I'm pretty sure that either way he doesn't care :P

This build is an abandoned WIP, and thus it's 'as-is'. I don't think he really cares to be bothered with making it available again. I'm reasonably certain however that if you have the build that he wouldn't mind if you mirrored it.

*waits for Fini's input*
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Kafke

Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #157 on: January 11, 2010, 05:47:13 pm »
I got it... Neat but it's in an early stage. Would have been awesome to see this completed. Btw is there a way to play LAN games? such as hosting your own server?
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Chrille1234

Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #158 on: January 11, 2010, 05:56:22 pm »
Yes, there is. As Infini said:

Quote
There is no server. As I said, dev build. Run your own. Just run the exe with a command line of "-server 1".
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Mirby

Drifter
Re: [WIP] The Legend of Zelda: Link's Awakening ...
« Reply #159 on: January 13, 2010, 08:52:30 pm »
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I remember testing this when you first started, Infini. Good to see it's still going. That was great fun; even when we all got stuck in a mountain.
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I like-like it :D
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