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Author Topic: Oracle of Hours - overworld, dungeon maps.  (Read 2505 times)

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Hoffy

Hero of Fire
Oracle of Hours - overworld, dungeon maps.
« on: January 07, 2011, 08:53:14 am »
  • Silly cat!
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I guess a lot of people have seen this before. Apparently VGMaps had done a hoax for the April Fools Day of 2008, where they had tiled and released a bunch of maps for the "supposed" third Oracle game, which they titled Oracle of Hours.

http://vgmaps.com/NewsArchives/April2008/index.htm#LegendOfZeldaOracleOfHours

Pretty interesting, even all of the dungeons are detailed. It's not hard to tell that it's all fake, but it's a lot of effort nonetheless. I'm not a huge fan of the overworld, but you gotta give these guys kudos for effort.
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Hoffy.
Re: Oracle of Hours - overworld, dungeon maps.
« Reply #1 on: January 07, 2011, 08:28:26 pm »
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saw this some months ago, I really liked it except that I beleive the overworld was badly done, mostly the beach areas and how the night affects the map seems minimum :/, I was going to post it but I forgot ;  _ ; , I beleive we can do something much better...
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King Tetiro

Leader of Phoenix Heart
Re: Oracle of Hours - overworld, dungeon maps.
« Reply #2 on: January 07, 2011, 08:44:29 pm »
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saw this some months ago, I really liked it except that I beleive the overworld was badly done, mostly the beach areas and how the night affects the map seems minimum :/, I was going to post it but I forgot ;  _ ; , I beleive we can do something much better...

Why doesn't the community do that?
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Mamoruanime

@Mamoruanime
Re: Oracle of Hours - overworld, dungeon maps.
« Reply #3 on: January 07, 2011, 10:44:53 pm »
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I've never been a fan of these maps, mainly because I'm a firm believer that maps for a game like this should be designed while developing the game itself. Build your challenges based on your games flow. Either way there was a lot of effort put into those :P
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