WARCRAFT: The Chains of Command
Warcraft is (c) of Blizzard, but this game has been programed from scratch using GM 8.1 Standard
An AERO GAMES Production
Introduction
The Chains of Command is actually my fourth attempt at creating a Warcraft fan game. And I am pleased to say I think I have finally gotten some things right. Now I won't claim to be the best programmer in the word, but after some hard work I have been able to add almost all the features you might find in a commercial game. Including...
Pros
-Intelligent Motion Planning
-Fully Functional Mini Map
-Control Groups 1-9 (Hold Control and press a number 1-9 to set the control group and then press the same number to recall the selection)
-Sub Group Selections
-Selection tabs in order to select more than 12 units (Toggle open selection tabs using the numpad keys 1-6)
-Units Categorized in Selection based on their priority.
-Land/Air Units
-Fog of War (Toggle on and off using "F" and "G". "G" toggles only the fog and not the blackness)
-Teams and Ally support
-And More
Cons
-This is just a battle engine currently. No economy or structures yet... Though there is a peasant that looks like he is ready to work...
-I'll be totally honest. Most fan games are not perfect and that does include this one unfortunately. I am a hobby programmer and I have never really looked into programming multiplayer functionality. Though it would be nice I have no idea how to make it multiplayer so it is grounded to playing vs AI... Unless there is someone else who knows how/wants to do it.
-As I said earlier I am not the best programmer out there so this game probably isn't as efficient as it could be. For that reason you will probably need a fast computer to run this if there are lots of units on the map. I have a 2Ghz Mac Mini that I programmed it on and it works for me just fine.
-Changing you monitors resolution may cause strange effects on the fog of war. If this happens to you you can fix it by restarting your computer or by leaving the fog of war off.
User Interface
-If you have played an RTS before it is pretty much the same.
-Use the mouse to select units and execute commands and either the onscreen buttons or the built in hotkeys to issue commands.
-Hold Control and press a number 1-9 to assign selected units to a control group and then press the same number to recall the selection
-Toggle open selection tabs using the numpad keys 1-6
-Toggle Fog of War on and off using "F" and "G". "G" toggles only the fog and not the blacknes
-Press "R" to reset the game
Screen Shots:
Credits
-The Big B of course: Blizzard for the Warcraft Franchise and of course most all of the sprites I used.
-Aero88: Programming, and sprite editing
-Airslide: The Motion planning extension I used
-TSR: The Spriters Resource
-Dark Wolf: WC1 Sprites
-Maxim: WC2 Sprites
-Sounds Resource: Sister site to TSR I think. I got my sound effects from them
-I think thats it...
Download Engine Here