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Author Topic: TLOZ: Three Lances - MUSIC SAMPLE NOW AVAILABLE  (Read 15727 times)

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2awesome4apossum

Re: TLOZ: Three Lances DEMO SOON - NEW ENGINE
« Reply #20 on: May 18, 2006, 01:04:22 am »
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HONORABLE MENTIONS:
2awesome4apossum for his support of the game while it was in its early stages. Without his support the entire project would have been derailed at an early stage.
I'm blushing.  And glad that I could help one of the greatest ZFGC projects ever! w00t! :)
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Re: TLOZ: Three Lances DEMO SOON - NEW ENGINE
« Reply #21 on: May 18, 2006, 01:34:24 am »
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Good job but a bit buggy.

 I'd also like to know how you got rid of the exit and minus signs.
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A Storm in the Desert

Eternal Triangle
Re: TLOZ: Three Lances DEMO SOON - NEW ENGINE
« Reply #22 on: May 18, 2006, 11:47:28 pm »
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Quote
HONORABLE MENTIONS:
2awesome4apossum for his support of the game while it was in its early stages. Without his support the entire project would have been derailed at an early stage.
I'm blushing.  And glad that I could help one of the greatest ZFGC projects ever! w00t! :)

Thanks again! Seriously, you've lived up to your name ;D 2awesome is right!

I'd also like to know how you got rid of the exit and minus signs.

In Global Game Settings under Graphics, there's a checkbox that says 'Don't draw a border in windowed mode'. If it's ticked, then the game won't show the buttons. I discovered this after wondering how someone else had managed to do it. ;D
« Last Edit: May 18, 2006, 11:49:45 pm by A Storm in the Desert »
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Hoffy

Hero of Fire
Re: TLOZ: Three Lances DEMO SOON - NEW ENGINE
« Reply #23 on: June 02, 2006, 10:58:40 pm »
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I remember this game :). It's been in production for a while now, but it's good to see you've finally got a demo up. I'll give my impressions on the demo in time.

The screenshots and story sort of give a dark feeling to the game. I like it :).

EDIT: Well, not bad, not bad at all. There were a few errors and bugs though. Especially with the inventory, it always appeared in obscue places, and it was difficult to navigate. You should also try making it so Link is always in the center of the screen. This can be done really easily in Game Maker, I just don't remember how. There were some nice graphical effects, but overall the demo was quite short, still, pretty good. Nice work.
« Last Edit: June 02, 2006, 11:12:20 pm by Hero of Fire »
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Hoffy.

A Storm in the Desert

Eternal Triangle
Re: TLOZ: Three Lances DEMO SOON - NEW ENGINE
« Reply #24 on: June 30, 2006, 01:15:45 pm »
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Yah. The inventory needs work. I'm attempting to fix it with a massive engine revision. There are quite a few bugs that need addressing.

UPDATE!!!!
The Legend of Zelda: Three Lances will be appearing at Z3 with a 'more better' engine, and there's a new support banner! Check the first post for it.
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Hoodlum4hire

Re: TLOZ: Three Lances DEMO SOON - NEW ENGINE
« Reply #25 on: June 30, 2006, 02:40:08 pm »
Hello peoples!
Here is me in all my glory! I am the co-developer of Three Lances and bringer of good support banner.
As mentioned by A Storm in the Desert the game engine is undergoing a large overhaul to make it "more betterer". Also the HUD has a new less cluttered look and should allieviate any concerns about interfering with gameplay. There won't be a new demo until Z3 so hang in there!  ;D
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Goodnight

Once and future Captain
Re: TLOZ: Three Lances DEMO SOON - NEW ENGINE
« Reply #26 on: June 30, 2006, 02:44:25 pm »
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'Could have sworn I replied to this a couple months ago!

I'm not one for support banners, but the game's looking pretty good. A total overhaul from what I remember back in the day. I think I even used Three Lances as an example of a game with over/under bridges when describing to somebody the different ways to do it. :P

Only thing is, other than a few obvious mis-alignments with the menus that would be easy to spot and fix, it runs very slowly on my computer. I don't know if that's from the night overlay (probably not, even my crappy machine can usually handle those) or huge rooms that don't deactivate outside the view, or what, but I hope you can find a few ways to ease up on the processor.

..."Omega Engine"? Sounds ominous. I wonder what it is, and how I inspired it. ;)
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A Storm in the Desert

Eternal Triangle
Re: TLOZ: Three Lances DEMO SOON - NEW ENGINE
« Reply #27 on: June 30, 2006, 03:47:06 pm »
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Heh. The 'Omega Engine' is me sqeezing every inch of brainpower into developing an engine that works and doesn't chew up a lot of system resources. I've been studying GML for so long in order to develop it, a lot of my other programming knowhow has been forced out of my head through my ear.

It's been inspired by a lot of the engines I saw when I first joined ZFGC, at the time my work was VERY sloppy and I relied a lot on other people. I guess I was just inspired to really knuckle down and write something I could really be proud of.
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Re: TLOZ: Three Lances DEMO SOON - NEW ENGINE
« Reply #28 on: June 30, 2006, 04:01:05 pm »
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Very interesting, however i think the HUD is too big, it takes up half the screen...
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  • Elliott Parkinson

A Storm in the Desert

Eternal Triangle
Re: TLOZ: Three Lances DEMO SOON - NEW ENGINE
« Reply #29 on: June 30, 2006, 04:49:24 pm »
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Very interesting, however i think the HUD is too big, it takes up half the screen...

One of the problems I've now rectified :P which you will see in the demo I'm working on for Z3.
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Re: TLOZ: Three Lances DEMO SOON - NEW ENGINE
« Reply #30 on: July 01, 2006, 10:36:42 am »
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So, you want me to send you the current demo?

yes please that would be fine. ;D
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A Storm in the Desert

Eternal Triangle
Re: TLOZ: Three Lances DEMO AVAILABLE @ Z3
« Reply #31 on: July 25, 2006, 04:08:26 am »
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Hey yo. Been absent for a while, got a lot on my plate. I'm still workin' on the new engine, I'll have a fairly functional engine soon. Swear ^^;

I'm not sure what the new demo will contain, but I'm confident that I should be able to do a long, hard slog on the programming in a couple of days.
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Pedlya

Pederp
Re: TLOZ: Three Lances DEMO AVAILABLE @ Z3
« Reply #32 on: July 25, 2006, 04:16:17 am »
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King Tetiro

Leader of Phoenix Heart
Re: TLOZ: Three Lances DEMO AVAILABLE @ Z3
« Reply #33 on: July 26, 2006, 07:11:41 am »
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I WANT TO SEE MORE SCREENIES!



Please?
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  • Phoenix Heart

A Storm in the Desert

Eternal Triangle
Re: TLOZ: Three Lances DEMO AVAILABLE @ Z3
« Reply #34 on: July 26, 2006, 07:13:24 am »
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Odd, that's not happened before...if the new engine does that, I'll take a look. If I find no problems, I've no idea what happened.

Heh, I'm still reprogramming the engine. I s'pose I could map a few areas and run them with the engine in its current state...
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King Tetiro

Leader of Phoenix Heart
Re: TLOZ: Three Lances DEMO AVAILABLE @ Z3
« Reply #35 on: July 26, 2006, 07:16:29 am »
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More screenies please, I love this game, It looks so like a zelda game!
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rhalifax

Pixelated Tree
Re: TLOZ: Three Lances DEMO AVAILABLE @ Z3
« Reply #36 on: July 26, 2006, 10:51:39 pm »
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It's good i like it  ;D

But some feedback

alot of the menus were off set and weren't programmed right. The Menu pops up in odd places when I press pause and sometimes it never shows up. Link also is in constant movement when you hit pause. The Bush destroy effect looked really big and I didnt know if it was just how you programmed it to be. Overall that was about all I found wrong. Keep up the good work though you have my support. ;D
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Hoodlum4hire

Re: TLOZ: Three Lances DEMO AVAILABLE @ Z3
« Reply #37 on: August 02, 2006, 07:21:58 am »
Don't worry about that hbrandinewm. The menu has been fixed in the revised version. I'll keep the bush effect in mind too. Thanx for the feedback guys!
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A Storm in the Desert

Eternal Triangle
Re: TLOZ: Three Lances DEMO AVAILABLE @ Z3
« Reply #38 on: August 08, 2006, 04:52:09 am »
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Apologies about the no-show at z3, I had meant to make a new demo but I've been rather bogged down with various personal issues inside and outside of my school life. I'm not sure, but I may have to place the project on hiatus for a little while so I can sort out everything else on my plate.
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Re: TLOZ: Three Lances DEMO AVAILABLE @ Z3
« Reply #39 on: August 09, 2006, 02:43:43 am »
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Apologies about the no-show at z3, I had meant to make a new demo but I've been rather bogged down with various personal issues inside and outside of my school life. I'm not sure, but I may have to place the project on hiatus for a little while so I can sort out everything else on my plate.
D:

* 2awesome4apossum slits wrists.
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