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Author Topic: OOT 2d++ (Website in construction)  (Read 128197 times)

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minishlink

Re: OOT 2d++
« Reply #140 on: April 28, 2006, 05:14:18 pm »
Salut Joker14, trop bien ton projet mais tu devrais mettre ?? jour ton premier post  ;)
Quote from: Google.com
Hi Joker14,You're project is too great, but you ought to update your first post ;)
[Alex Edit]J'ai mis une traduction meilleur que celle de Google.

« Last Edit: April 28, 2006, 09:38:54 pm by Alex2539 »
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YoVoBaller

Re: OOT 2d++
« Reply #141 on: April 28, 2006, 05:27:29 pm »
heh I actually understood the French :-D
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Re: OOT 2d++
« Reply #142 on: April 28, 2006, 08:16:40 pm »
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Humm..I. I'm back. If you guys wanna know whats happening qith the project, just go on here: http://forums.zelda-solarus.com/index.php/topic,13014.100.html

Maybe I'll post some news here, but for now I can't...
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: OOT 2d++
« Reply #143 on: April 28, 2006, 08:18:08 pm »
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Can you just frikking tell it us hello? not everyone understands french!
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YoVoBaller

Re: OOT 2d++
« Reply #144 on: April 28, 2006, 08:19:56 pm »
Oh snap... I don't think I'll be able to read that...  :-[ I guess I'll have to get a translator...
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Re: OOT 2d++
« Reply #145 on: April 28, 2006, 08:21:30 pm »
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Ooh! I love that title screen with the sun rising and everything,, looks great, but yes can we have an english translation of that, we'd like to know what else you've done XD. I have a feeling part of it says you've almost (or have) finished the movement engine.
« Last Edit: April 28, 2006, 08:23:35 pm by sciky »
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Re: OOT 2d++
« Reply #146 on: April 28, 2006, 08:42:11 pm »
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Well not everyone understand english. I'm *frikking* french, not bilingual. So try to do like me. I'll not post here for the moment because there was too much pression. So if you wanna know the news, you know what to do...
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: OOT 2d++
« Reply #147 on: April 28, 2006, 08:47:38 pm »
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Yeah slapping you till you tell it us! :P just joking
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Re: OOT 2d++
« Reply #148 on: April 28, 2006, 10:20:04 pm »
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Well not everyone understand english. I'm *frikking* french, not bilingual. So try to do like me. I'll not post here for the moment because there was too much pression. So if you wanna know the news, you know what to do...
well yknow this is an english forum...
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Re: OOT 2d++
« Reply #149 on: April 28, 2006, 10:31:30 pm »
  • Huzzowee!
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And he's speaking English. He's refered you to another forum which contains more information (and a very nice title screen if I may say so). That forum is a French one. The entire internet-using world isn't going to learn and use English for your leisure. Either read English on the English forum or read French on the French forum. It's your choice.
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"They say 'Don't sweat the little things!', but in the end, the little things are all that matter..."
--Alex2539

Fox The Cave

Re: OOT 2d++
« Reply #150 on: April 29, 2006, 07:43:38 am »
Great title screen, nice and atmospheric.

I didn't find I needed to know French to find the screenshot.
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Re: OOT 2d++
« Reply #151 on: April 29, 2006, 10:46:51 am »
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And he's speaking English. He's refered you to another forum which contains more information (and a very nice title screen if I may say so). That forum is a French one. The entire internet-using world isn't going to learn and use English for your leisure. Either read English on the English forum or read French on the French forum. It's your choice.
Well I wasn't planning to learn french for this XD it would just be nice to tell the news he posted on that forum.
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Re: OOT 2d++
« Reply #152 on: April 29, 2006, 11:26:48 am »
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Link to forum please?
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the a o d c
Re: OOT 2d++
« Reply #153 on: April 29, 2006, 11:36:16 am »
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Thats the titlescreen thats a recouler of Daniel's.
http://img100.imageshack.us/my.php?image=anim0pb.swf
Thats it animated but the moon keeps changing shape.
And thats all except they're really doubting him over there.
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Re: OOT 2d++
« Reply #154 on: April 29, 2006, 05:16:09 pm »
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Hum, you didn't post the good title screen and the good animation. Here it is: http://kevstok.free.fr/ootremixpp/titlescreen2.html (That's the animation for the title) but we are going to di it again with these colors : http://img217.imageshack.us/img217/4128/titrejour7zd.png

At the same time, here's the family tomb in the cemetary made by me.

Hope you like it. :)
« Last Edit: April 29, 2006, 06:33:50 pm by joker14 »
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: OOT 2d++
« Reply #155 on: April 30, 2006, 10:43:53 am »
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Sorry for the double post but here's a screen of Link's house in the Kokiri forest.



Give me your comments ;)
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%

Fox

Turnbeutelvergesser since 1988.
Re: OOT 2d++
« Reply #156 on: April 30, 2006, 12:24:06 pm »
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Sweet.

Though the rupee-numbers look odd.
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  • Me on deviantART
Re: OOT 2d++
« Reply #157 on: April 30, 2006, 03:11:27 pm »
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AWESOME. If you release a demo I bet you would get like 200 more posts. XD
« Last Edit: April 30, 2006, 08:39:43 pm by Hero Of Water »
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Re: OOT 2d++
« Reply #158 on: April 30, 2006, 05:39:27 pm »
  • Master Of Disaster
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Yeah, awesome. But why are the colors so... Brown? Anyways, keep up the great job dude *thumbs up*
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.TakaM was here
  • Lumeuni
Re: OOT 2d++
« Reply #159 on: April 30, 2006, 05:49:07 pm »
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Didn't you say the numbers of rupees are green so you don't mistake them for keys?
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