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Author Topic: OOT 2d++ (Website in construction)  (Read 128135 times)

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Fox

Turnbeutelvergesser since 1988.
Re: OOT 2d++
« Reply #160 on: April 30, 2006, 07:18:36 pm »
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And why are the actions in french now? O_o;
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Re: OOT 2d++
« Reply #161 on: April 30, 2006, 07:28:00 pm »
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And why are the actions in french now? O_o;

Mainly because the team that is developing the game is French.
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Fox

Turnbeutelvergesser since 1988.
Re: OOT 2d++
« Reply #162 on: April 30, 2006, 08:59:52 pm »
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And why are the actions in french now? O_o;

Mainly because the team that is developing the game is French.
I know, but it wasn't french before, was it.
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Re: OOT 2d++
« Reply #163 on: April 30, 2006, 09:13:47 pm »
  • Huzzowee!
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Actually, there wasn't any text in the action icon in any of the other screenshots. So odds are it was, but there was no way of knowing :P.
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"They say 'Don't sweat the little things!', but in the end, the little things are all that matter..."
--Alex2539

mozza

Re: OOT 2d++
« Reply #164 on: May 01, 2006, 01:48:23 am »
nice work, i like the screenshot and the sprites but there is some waste of space on the sides (but thats just me)
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Re: OOT 2d++
« Reply #165 on: May 02, 2006, 01:00:19 am »
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Ok, here we go, I post a screen from the kokiri forest. Ichange the green button that when there nothing assigned to it, it's transparent. Anyway, I hope I recreate the feel when you play OoT 2d.

Maybe there some mistakes, but give me your comments.



Hope you like it...
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"Zelda: The Last Day" (Pause)
D??mo v1.0: [|||||-----] :41%

''The Legend of Zelda : Ocarina of time 2D++'' (Pause)
D??mo 1.0 : [++++++||] = 85%
Re: OOT 2d++
« Reply #166 on: May 02, 2006, 01:04:02 am »
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Looks neat! I like the style, not really LTTP but more custom! Very good nevertheless! Although you should change the rupee letters and the hearts too, because you can't see the hearts easily... Keep it up!
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Quebecraft

Re: OOT 2d++
« Reply #167 on: May 02, 2006, 01:06:23 am »
Hey Joker14 and AleX_XelA! I'm ed_cool from Zelda Solarus! And your screen is very too cool! The Kokiri, the tree house, the hole where Link past, all are just too nice!

Good Job, man!  :D
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Re: OOT 2d++
« Reply #168 on: May 02, 2006, 01:22:28 am »
  • Huzzowee!
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I agree about the hearts. Make them brighter so they stand out against the background. Otherwise, it's looking good as ever!
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"They say 'Don't sweat the little things!', but in the end, the little things are all that matter..."
--Alex2539

elemental_tj

Re: OOT 2d++
« Reply #169 on: May 02, 2006, 02:25:02 am »
VERY VERY Good job Joker! I love it! ;D Can't wait until you release a demo.... I agree with the hearts thing too. The transparent thing is nice also! Keep up the very awesome work! ;)
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Re: OOT 2d++
« Reply #170 on: May 02, 2006, 04:46:51 am »
  • Master Of Disaster
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Wow, that kokiri forest looks sweet! I love the custom tiles ^_^. Great job dude
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.TakaM was here
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Re: OOT 2d++
« Reply #171 on: May 02, 2006, 08:06:51 am »
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Ok, here we go, I post a screen from the kokiri forest. Ichange the green button that when there nothing assigned to it, it's transparent. Anyway, I hope I recreate the feel when you play OoT 2d.

Maybe there some mistakes, but give me your comments.



Hope you like it...
Nice screen but that Kokiri should be on the left.
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Re: OOT 2d++
« Reply #172 on: May 02, 2006, 09:25:52 am »
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Ok, here we go, I post a screen from the kokiri forest. Ichange the green button that when there nothing assigned to it, it's transparent. Anyway, I hope I recreate the feel when you play OoT 2d.

Maybe there some mistakes, but give me your comments.



Hope you like it...
Nice screen but that Kokiri should be on the left.

Here, it makes more sense to have him on the right, rather than leaving that empty space... The game won't be the exact replica of the 3D OoT, there will be some changes.
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Re: OOT 2d++
« Reply #173 on: May 02, 2006, 10:00:23 am »
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Ok, here we go, I post a screen from the kokiri forest. Ichange the green button that when there nothing assigned to it, it's transparent. Anyway, I hope I recreate the feel when you play OoT 2d.

Maybe there some mistakes, but give me your comments.



Hope you like it...
Nice screen but that Kokiri should be on the left.

Here, it makes more sense to have him on the right, rather than leaving that empty space... The game won't be the exact replica of the 3D OoT, there will be some changes.

I know but in OOT you didn't had that empty space on the right.
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Re: OOT 2d++
« Reply #174 on: May 02, 2006, 05:20:53 pm »
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I know but in OOT you didn't had that empty space on the right.
>.> stop complaining...
things dont nesicarily have to be EXACTLY the same, in fact EXACTLY the same is lame.
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Re: OOT 2d++
« Reply #175 on: May 02, 2006, 05:34:20 pm »
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^ Exactly, what I just said, Hyrule_Boy, I'm sure your remake won't be the exact same as OoT...
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Re: OOT 2d++
« Reply #176 on: May 02, 2006, 05:44:33 pm »
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I know but in OOT you didn't had that empty space on the right.
>.> stop complaining...
things dont nesicarily have to be EXACTLY the same, in fact EXACTLY the same is lame.

I'm not complaining I give him constructive critism and he said
Quote
Maybe there some mistakes, but give me your comments.
So you and Alex stop annoying me.
« Last Edit: May 02, 2006, 05:47:13 pm by Hyrule_boy »
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Re: OOT 2d++
« Reply #177 on: May 02, 2006, 06:22:06 pm »
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How is "that Kokiri should be on the left." constructive criticism? I'm sure he checked it out on the real game before placing him, he must have a good reason to put it there, he has some originality. And I don't want to annoy you, I'm just defending the fact that this remake isn't supposed to be the exact replica of the real game.
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Fox

Turnbeutelvergesser since 1988.
Re: OOT 2d++
« Reply #178 on: May 02, 2006, 06:49:19 pm »
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You guys, don't loose your head... Hyrule_Boy DID give constructive critism, don't go mad at him. He said it should be on the other side, he didn't even insult joker14. It was - a tip. IMO the game should be as similar as possible to its original. It can't be 100% of course. But still.
I think Hyrule_Boy thought of the Kokiri being placed on the right as probably... let's say laziness. Joker14 was too "lazy" to re-tile it just for an NPC. I don't think Hyrule_Boy gets mad at joker, he just stated his opinion as well as you guys do. Just... leave it like that, okay?

On-T: The screen is nice, the style is atmospheric, even though it may be not exactly the same atmosphere as OoT. But it's nice anyway. And apparently you'll stay with taht new rupee-numbers...
I like it. Keep it up! ^_^
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elemental_tj

Re: OOT 2d++
« Reply #179 on: May 02, 2006, 09:38:29 pm »
WOOOO! I LOVE IT! ;D
The colors are great and I don't care for the ruppee thing either
I just want you to keep it up.
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