So I had two people from elsewhere help test the last testers demo. Taking their feedback to heart I am about ready to present a secundary testers demo with both the sewers and desert rooms available. If anybody is willing to help out in this second testing phase, be sure to let me know.
Here is the latest progress made:
0.12.134 (8 mei)+ Edited some of the statue text
+ Eyegores can be affected by stone attacks again
+ The dungeon end scene now transitions into the credits sequence
+ Containers no longer destroyed by simple touching them with your sword while charging it
+ Link does not get pushed back while being shocked
0.12.135 (11 mei)+ Continued work on the new depth system (converted nearly all of the character actions)
0.12.136 (17 mei)+ Fixed graphical issue with character shadow when touching staircases
+ Scattered temporary chests / chest content around the game for demo purposes
+ Edited wall cannon enemies
+ Edited beamos enemies
+ The hookshot can now ledge onto small torches, visible text objects and movable objects
+ Made sure about 6 rooms of the desert dungeon are playable
0.12.137 (18 mei)+ Tweaked several details outside and in the sewers
+ In a new game the correct items are now shown in the overhead boxes by themselves
+ Finished converting level F1 of dungeon 1 to the new depth system
+ Continued work on the new depth system (converted everything in the second dungeon)
+ Fixed collission issues between character items and enemy projectiles
Still left to do till the next demo:- Adding text to all the statues in the dungeon (to add some light lore)
- Adding skeletons with bows
- Finish quake medallion
- Editing the magic usage system
- Building a new depth system (!)
- Going through all the rooms in the dungeons (with testers) to tweak things like item/enemy placement and to check performance.
- Make sure about 6 rooms of the desert dungeon are playable <-- now finished
Here is the edited intro scene:
(Nothing much to see here if you followed the topic, but I wanted to upload it for the first post anyway)