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Author Topic: Post a Screenshot [Possible 56k warning?]  (Read 88634 times)

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Mirby

Drifter
Re: Post a Screenshot [Possible 56k warning?]
« Reply #20 on: July 21, 2008, 08:33:20 pm »
  • To bomb or not to bomb...
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To Infini: You're naming the level based on it's password?
To TFS: That's pretty crazy!
To LynkW: Wow! That is awesome!
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Mirby Studios | Share & Enjoy now available! (Links above!) | Games I've Beaten
Quote from: Mamoruanime
I like-like it :D
  • Mirby Studios
Re: Post a Screenshot [Possible 56k warning?]
« Reply #21 on: July 21, 2008, 08:35:43 pm »
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To Infini: You're naming the level based on it's password?
Yeh (except for system levels (cutscenes and such), those are abstractly named), simpler and more efficient. Easier to organise them as well.
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Mirby

Drifter
Re: Post a Screenshot [Possible 56k warning?]
« Reply #22 on: July 21, 2008, 08:37:11 pm »
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True, and short too. That reminds me... *downloads Lost vikings 2*
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Mirby Studios | Share & Enjoy now available! (Links above!) | Games I've Beaten
Quote from: Mamoruanime
I like-like it :D
  • Mirby Studios
Re: Post a Screenshot [Possible 56k warning?]
« Reply #23 on: July 22, 2008, 04:10:09 pm »
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A Zelda fan game I'm working on, not in WIP yet, currently not enough game play.
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Re: Post a Screenshot [Possible 56k warning?]
« Reply #24 on: July 22, 2008, 05:51:42 pm »
  • is Awesome
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Tokos: That looks awesome. and whats THAT!!! is that cliff to cliff jumping?
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http://zfghq.smfforfree3.com/index.php

My forum!!
<a href="http://www.factorizer.co.uk" title="Funny Facts"><img src="http://www.factorizer.co.uk/Zeda fan gamer,0,ffffff,000000,0.png" alt="Funny Facts" />[/url]
Re: Post a Screenshot [Possible 56k warning?]
« Reply #25 on: July 22, 2008, 07:07:26 pm »
  • Don't Worry Sir, I'm From The Internet.
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A Zelda fan game I'm working on, not in WIP yet, currently not enough game play.

Woah, looks really good.
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Grimace is the demiurge, the creator. From him all things in McDonaldland have sprung. He is not a sin, he's not a menu item, he's just Grimace. He exists. He rolls his lidless eyes and flaps his lipless mouth, formless and terrible, a protean idiot thing from the depths of pre-history.
Re: Post a Screenshot [Possible 56k warning?]
« Reply #26 on: July 22, 2008, 10:27:22 pm »
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yep sure is cliff to cliff jumping :)
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Re: Post a Screenshot [Possible 56k warning?]
« Reply #27 on: July 23, 2008, 01:36:33 pm »
  • The king of Awesome
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Complete:

-Pixel Based Movement(Final version in production)
-A.I.
-Ki Blast
-Collisions
-Damage Formula
-Dbl Tap Running
-Hud
HP, SP, EXP
The good thing about my hud script is that you can code any hero for it, you just gotta set the global.herohp to oh.. global.vegetahp.
-Kamehameha

Unfinished:

-Skill Switch
-Spirit Bomb
-Kaioken

I dunno how far I'd go with the X, but I'm thinking KaiokenX20 will be the final kaioken level. Yes in the game you'll be able to upgrade the attack via your level.

-A.I. Melee
-A.I. KI Attacks

Progress:
||||||||||

Beta Testers:
-Memmox
-Dufe
-Asylum
yuoaman
-Emblem Studios "Staff do not need to ask, just PM or ask for the demo"

Screenshots:



Atm, you can probably recreate the LOZ games with this engine, though I'd have to add bombs and other weapons. But it can do allot as of now.
« Last Edit: July 23, 2008, 01:38:54 pm by Shiku »
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Re: Post a Screenshot [Possible 56k warning?]
« Reply #28 on: July 23, 2008, 03:33:44 pm »
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A Zelda fan game I'm working on, not in WIP yet, currently not enough game play.

Can you say potential O_O.


Dragon Ball Z? Well that's new to ZFGC lol.
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the a o d c
Re: Post a Screenshot [Possible 56k warning?]
« Reply #29 on: July 24, 2008, 09:22:48 am »
  • Drop down and give me 9000!
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Well this is a screenshot of my WIP track I'm composing. I will hopefully be making a game 100% original soon, if not at least a nice soundtrack :).
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I like potato.
  • My Myspace
Re: Post a Screenshot [Possible 56k warning?]
« Reply #30 on: July 29, 2008, 12:50:08 am »
  • Doesn't afraid of anything
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Some stuff I'm programming...stuff that you'll see some day  :)
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i love big weenies and i cannot lie
Re: Post a Screenshot [Possible 56k warning?]
« Reply #31 on: July 29, 2008, 12:51:28 am »
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Get back to ZFGSDK !@#$% :D.
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Re: Post a Screenshot [Possible 56k warning?]
« Reply #32 on: July 29, 2008, 02:03:42 am »
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oh hush you, I can multitask ^_^
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i love big weenies and i cannot lie
Re: Post a Screenshot [Possible 56k warning?]
« Reply #33 on: July 29, 2008, 06:23:02 am »
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Some stuff I'm programming...stuff that you'll see some day  :)
Harvest moon, perhaps?
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Quote from: Jason
Your community is a bunch of stuck up turds.
Re: Post a Screenshot [Possible 56k warning?]
« Reply #34 on: July 29, 2008, 03:47:41 pm »
  • Doesn't afraid of anything
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Some stuff I'm programming...stuff that you'll see some day  :)
Harvest moon, perhaps?

Not quite, the name is a bit misleading I guess XD
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i love big weenies and i cannot lie
Re: Post a Screenshot [Possible 56k warning?]
« Reply #35 on: July 29, 2008, 04:05:38 pm »
  • Lionfish App dev
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Working on Kirby's Rebound Remake. ;)
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  • Lionfish Apps

King Tetiro

Leader of Phoenix Heart
Re: Post a Screenshot [Possible 56k warning?]
« Reply #36 on: July 29, 2008, 04:07:36 pm »
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OMFG!!! Moldorma that is f****** sexy!! 10/10 already!!!
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  • Phoenix Heart
Re: Post a Screenshot [Possible 56k warning?]
« Reply #37 on: July 29, 2008, 04:18:09 pm »
  • Lionfish App dev
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:P Thanks man. So far I've just been doing asset creation, so none of this is functional. Just nice to look at.
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  • Lionfish Apps
Re: Post a Screenshot [Possible 56k warning?]
« Reply #38 on: August 03, 2008, 11:58:58 am »
  • (y)(;>.<;)(y)
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Learning PHP and CSS :) If I'd have learnt this stuff a couple of months ago I could have actually made money off of it. A mate of mine's cousin was trying to set up an internet business and wanted someone to completely redesign the website for him. This friend asked if I could do it but I instead just pointed them to a friend of mine who already knows this stuff.
« Last Edit: August 03, 2008, 12:29:00 pm by TheDarkJay »
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Re: Post a Screenshot [Possible 56k warning?]
« Reply #39 on: August 04, 2008, 11:05:17 am »
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started work on the Rod of Elements engine, currently adding suport for 10 collision layers. Coming along very nicely, with a few bumps :D.
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Quote from: Jason
Your community is a bunch of stuck up turds.
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