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Author Topic: A Super Mario RPG Avatar  (Read 2049 times)

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A Super Mario RPG Avatar
« on: February 18, 2007, 11:55:07 pm »
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This is an avatar I made to use on romhacking.net, based on Super Mario RPG... I think it looks pretty good. I threw Laharl in there, too, since Disgaea is my second favorite game. ;D

So... what do you guys think?
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The gold chuchu

Maybe not?...
Re: A Super Mario RPG Avatar
« Reply #1 on: February 19, 2007, 12:29:03 am »
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I like it. ;D
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Re: A Super Mario RPG Avatar
« Reply #2 on: February 19, 2007, 02:56:56 am »
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lmfao, cameo
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Bistian

Procedurally generated bro.
Re: A Super Mario RPG Avatar
« Reply #3 on: February 19, 2007, 06:01:33 pm »
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Not good,not bad ...

Uhm ...
This Code is from Colobot (Ceebot,...) right ?!
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Ryan

The only Canadian?
Re: A Super Mario RPG Avatar
« Reply #4 on: February 20, 2007, 10:20:09 pm »
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Nice job! It actually goes good.
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  • Likes to Ramble
Re: A Super Mario RPG Avatar
« Reply #5 on: February 21, 2007, 12:32:47 am »
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This Code is from Colobot (Ceebot,...) right ?!

Huh!?
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Re: A Super Mario RPG Avatar
« Reply #6 on: February 21, 2007, 12:05:24 pm »
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It's nothing special, and I personally don't like avatars like that. They're like movies kinda; sequential events that just repeat and repeat...I prefer a continuous animated avatar without words, or a non-animated one with words. Plus, the "cameo" ruined it for me.

It really looks like something a 7 year old could have done with MSPaint and a few resources.
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yo yo yo

araknid_kid@yahoo.com = email and MSN
HellsExecutionR = AIM
araknidude = XBox Live gamertag

Bistian

Procedurally generated bro.
Re: A Super Mario RPG Avatar
« Reply #7 on: February 21, 2007, 02:06:00 pm »
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This Code is from Colobot (Ceebot,...) right ?!

Huh!?

This :

if (a == b && b == c)
     a = c;

No ...
The Code is :

{
a  b
b  c
c  a
}
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Re: A Super Mario RPG Avatar
« Reply #8 on: February 22, 2007, 08:14:09 pm »
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This :

if (a == b && b == c)
     a = c;

No ...
The Code is :

{
a  b
b  c
c  a
}


I dunno what you're talking about, but I just wrote that code so that it would read like the Transitive Property and not do anything.


Also...
It's nothing special, and I personally don't like avatars like that. They're like movies kinda; sequential events that just repeat and repeat...I prefer a continuous animated avatar without words, or a non-animated one with words. Plus, the "cameo" ruined it for me.

It really looks like something a 7 year old could have done with MSPaint and a few resources.

Okay, I would have just accepted that post and went on with my life but that last statement crosses the line. funk you jarjar. I did use MS Paint to make each frame, and I don't see what's wrong with that. Am I supposed to use funking Photoshop to edit some sprites? There wouldn't be any point in doing that, so shut your goddamn mouth.
Mod Edit: Calm down there mate. He just said his opinion, and you shouldn't take it that seriously. Don't flame again, eh?
« Last Edit: February 23, 2007, 08:29:59 pm by TomPel »
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Bistian

Procedurally generated bro.
Re: A Super Mario RPG Avatar
« Reply #9 on: February 23, 2007, 05:36:26 pm »
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