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Projects => Zelda Projects => Topic started by: HomerTheDragoon on October 20, 2006, 10:46:49 pm

Title: Legend Of Link: Veudarda Nasune(mean true darkness)
Post by: HomerTheDragoon on October 20, 2006, 10:46:49 pm
Game Name: Legend Of Link
Game Size: When zipped, roughly 2mb
Game Type: Early productions of real game
Members working on this: Me(HomerTheDragoon)

Tell me if you want the controls to be changed!

Download: here (http://ggleague.net/LOZ.zip)(this is the real game with story line)

Tech Demo(with all the goodies, however its missing some of the newer things such as pot stacking I believe.):click here for download (http://ggleague.net/TechDemo.exe)
Controls for Tech Demo:
A & D - left right
W - Jump
P - Attack
Z - Talk
The Rest is explained inside.

Press f4 to go to full screen.

***You no longer start with the Dash System, you have to find a better sword before you can do the dash moves.***

You also can stand on pots now.

What this demo features:
-OVER WORLD SYSTEM!(NEW)
-movement(of course :P)
-air combos(used to give your self that extra little height to get to ledges)
-Dash system
-Grappling hook system
-Bomb system
-Tutorial
-Basic interface
-and many other things

Overworld controls:
wsad to move
z to talk


Screens- [1] (http://ggleague.net/LOZScreen1.PNG) [2] (http://ggleague.net/LOZScreen2.PNG) [3] (http://ggleague.net/LOZScreen3.PNG) [4] (http://ggleague.net/LOZScreen4.PNG)

Post what you think of it, we need feed back. And please post bugs.
Title: Re: Legend Of Link: Veudarda Nasune(mean true darkness)
Post by: FISSURE on October 21, 2006, 12:09:27 am
Hmm, Another platforming Zelda game. The link face  with the gb sprites doesn't really suit it. When you get an item you see a fairy tell you it, but i never see a fairy around link, or ever besides when you get an item.

On the second screen after you take the first door link isn't able to jump up to where the chest is, i can only assume this will be fixed by the pot stacking feature.

On the third screen, gotten to by the second door link isn't able to get across the gaps, you will probably need to use the sword dash system o pot stacking to get across?

Overall the link face, and fairy, and sounds doesn't fit the game boy theme
Title: Re: Legend Of Link: Veudarda Nasune(mean true darkness)
Post by: HomerTheDragoon on October 21, 2006, 12:18:32 am
To get to the chest just stack the pots and jump on them to get to the chest.
Title: Re: Legend Of Link: Veudarda Nasune(mean true darkness)
Post by: ZFGC Guy on November 02, 2006, 02:35:44 pm
This isn't meant to be a Mario game...  ???
Title: Re: Legend Of Link: Veudarda Nasune(mean true darkness)
Post by: wild8900 on November 04, 2006, 05:19:24 pm
Hmm... The engine is great so far. I like the sword moves. Although, the mix of freeware and GB sprites is a turn off  :'(

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