ZFGC

ZFGC CP => King of Thieves => Topic started by: MG-Zero on July 19, 2014, 06:40:25 pm

Title: A silly little update
Post by: MG-Zero on July 19, 2014, 06:40:25 pm
Maple has joined the party!

Title: Re: A silly little update
Post by: Starforsaken101 on July 19, 2014, 07:10:31 pm
*dances*
Title: Re: A silly little update
Post by: LorentzChronon on July 19, 2014, 08:18:48 pm
she so fab
Title: Re: A silly little update
Post by: Wasabi on August 20, 2014, 03:28:24 pm
I'm so glad this project is still going, just found some old music I wrote for this... back in 2008 :P. Still up for writing music when the time comes!
Title: Re: A silly little update
Post by: BlazeBigBang on August 20, 2014, 11:29:20 pm
Good to know that this is still alive :D.

PS:

Show content
(http://i1154.photobucket.com/albums/p528/BlazeBigBang/Hypetrain_zpsac66476a.png) (http://s1154.photobucket.com/user/BlazeBigBang/media/Hypetrain_zpsac66476a.png.html)

Couldn't hold myself from doing this  XD
Title: Re: A silly little update
Post by: Starforsaken101 on August 21, 2014, 12:11:16 am
LOL nice one Blaze XD
Title: Re: A silly little update
Post by: MG-Zero on August 21, 2014, 03:00:01 am
ALL ABOARD THE ZFGC HYPE TRAIN
Title: Re: A silly little update
Post by: Mirby on August 21, 2014, 06:56:48 am
i would've been on the hype train but it barreled right past my stop

it was too hype to stop for a second

also YAY MAPLE
Title: Re: A silly little update
Post by: MG-Zero on August 26, 2014, 02:04:35 am
Here's another one---
(https://scontent-b.xx.fbcdn.net/hphotos-xfp1/v/t1.0-9/10603551_10152352539347297_2694209239423274747_n.jpg?oh=f7ee209704cfedd5393106698d914f63&oe=547FD9A7)


Tile issues aside, this is working out very well.

Anyone have those missing corner tiles by any chance?
Title: Re: A silly little update
Post by: MG-Zero on September 15, 2014, 04:02:06 am
Playing with some text rendering tonight.
Title: Re: A silly little update
Post by: Mirby on September 17, 2014, 11:23:40 am
MG-Zero confirmed to be hyperintelligent potato.
Title: Re: A silly little update
Post by: AJAX on September 17, 2014, 07:40:31 pm
I see Gears in action.
Title: Re: A silly little update
Post by: MG-Zero on September 17, 2014, 10:32:55 pm
Both of those statements are true!
Title: Re: A silly little update
Post by: King Tetiro on September 19, 2014, 05:22:09 pm
Is that XNA and C# I see? :)
Title: Re: A silly little update
Post by: MG-Zero on September 19, 2014, 10:40:52 pm
That it is!
Title: Re: A silly little update
Post by: MG-Zero on November 03, 2014, 03:57:21 am
Got an ugly little hud now, but it functions!!  Also, ice keese are JERKS.

Title: Re: A silly little update
Post by: TomPel on November 04, 2014, 11:17:28 pm
Awesome job man. Great to see people are still working on this. It has so much potential. ^^
Title: Re: A silly little update
Post by: MG-Zero on December 12, 2014, 03:43:03 pm
I know this has taken a long time, but after working with the engine for so long I can say it's basically in a stable state.  I've been able to add new NPCs and player features pretty easily.  Check it out!  Link taking on some Wizzrobes while charging up an arrow.

Title: Re: A silly little update
Post by: Starforsaken101 on December 13, 2014, 11:53:53 pm
Steve I love how you made Maple and Wizzrobes look just like the concepts <3
Title: Re: A silly little update
Post by: MG-Zero on December 14, 2014, 04:31:19 am
gotta stay true to the art!!
Title: Re: A silly little update
Post by: MG-Zero on January 19, 2015, 04:04:48 pm
Want to show you guys some video progress this time :)

http://www.youtube.com/watch?v=KEpul3uZ858
Title: Re: A silly little update
Post by: AJAX on February 08, 2015, 09:22:34 pm
Hmmm... Shouldn't Link be atop everything in terms of draw prioritization? Other than that nitpick, it looks good
Title: Re: A silly little update
Post by: MG-Zero on February 08, 2015, 10:22:59 pm
Oops, did I mess that up?  It might be the order I have the components in the test map set up, let me check in the video again.
Title: Re: A silly little update
Post by: MG-Zero on February 08, 2015, 10:24:40 pm
Ahh, I see.  You're talking about the bombs?  I'll have to see what I can do about that.  Currently, the bombs and arrows are created as an actor belonging to the player component.  The player is the root actor which gets drawn first.  Perhaps I'll change the actor draw order to draw the root last.
Title: Re: A silly little update
Post by: MG-Zero on March 12, 2015, 01:44:42 am
Credit to Sinkin for the Poe sprite!
Title: Re: A silly little update
Post by: MG-Zero on April 25, 2015, 04:27:36 am
Pause menu is coming along really nicely.  Needs some touching up and a bit of bug hammering.
Title: Re: A silly little update
Post by: MG-Zero on April 30, 2015, 01:41:31 pm
Fire and Ice arrows are finished code wise.  They still need some graphical differences but they function correctly.
Title: Re: A silly little update
Post by: MG-Zero on May 03, 2015, 11:41:08 pm
This guy gon' get pick pocketed.
Title: Re: A silly little update
Post by: Miles07 on May 04, 2015, 02:00:40 am
This guy gon' get pick pocketed.
"You got one rupee! Don't spend it all in one place!"
Title: Re: A silly little update
Post by: MG-Zero on May 04, 2015, 01:56:07 pm
Link is gonna be filthy stinkin' rich ;)
Title: Re: A silly little update
Post by: MG-Zero on June 28, 2015, 01:43:38 pm
Nothing too big to report, but I've updated the project to Monogame 3.4.  I'm trying to have the next release out by the end of this week, but Assassin's parkour and Earthbound have been eating up a lot of my time xD
Title: Re: A silly little update
Post by: Max. on June 29, 2015, 06:39:31 pm
Earthbound deserves to eat up all the time it wants.

"Why don't you eat some time and scoot up to bed!"
Title: Re: A silly little update
Post by: MG-Zero on June 29, 2015, 08:42:17 pm
"You can come in if you don't mind taking it in the shorts."
Title: Re: A silly little update
Post by: Max. on July 02, 2015, 03:33:35 am
Oh my god! I don't think I ever talked to whoever said that unless it was when I was little and was just like huh, what? Oh well, gotta keep trying to beat belch.

I spent like two months of my determined little kid life trying to beat Belch. Meanwhile, the Escargot Expressing is running around with my fly honey because I'm like, what does this do? Probably nothing!

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