In Game Maker Language:
Create Event:
sprite = sprite_index;
image = image_index;
palette = 0;
Step Event(Just for testing):
if (keyboard_check_pressed(vk_enter)) palette = (palette + 1) mod 4;
Draw Event:
draw_sprite_ext(sprite, image + palette * (sprite_get_number(sprite) / 8), x, y, 1, 1, 0, c_white ,1);