Hello, I'm Drew Logan, and I've been working on a Zelda game with my good friend Matt1000000 for about 4 years. Honestly, you'd think 4 years would be outstanding work, but we never really got into making the game till 2 years ago, and we kept running into crappy errors and I had trouble fixing them. Now, however, the bugs are completed and we've so far made 4 maze levels (Stuck in a castle), a Dungeon including a boss and other levels that I'm too lazy to mention. Please note this is not like a normal LoZ game, where you have to think things through (although we may do that later on), but more on the edge of a maze-type action game. Tiling in most levels are NOT complete, such as the crappy walls in the castle levels 1-5. We're planning to fix it (Scr 1 2 and 3, I believe).
Link includes Bombs, swords, a jumping-off -cliffs engine (may take out) and a boomarang. I also added a Power-sword engine (like in LoZ - Link's Awakening) A heart system is also in place. I may be thinking of adding another addition from Link's Awakening: the Invincible Acorn (or something of that sort)
A lot of the credits go to TRW, seeing as this is based on his engine (He's a god).
The plot, in brief, is about a Witch named Midori who is evil (duh), and wreaks havok all over the world because of a power she has discovered and harnessed. Yada yada yada, get to the top of her Dungeon and kill her to restore world peace.
(Hey, if you can help me think what the power thing should be let me know)
Like the breifness? Anyways, here's some pics of one level or another:
MAY NEED TILING FIXES:
DON'T NEED FIXES:
Credits will be dealt with and have been accounted by for 4 years
If you know something is yours and you see it here remind me, I might have missed you.
Hope you like it ^__^
~Drew
EDIT: NEW SCREEN OF REDONE LEVEL 1:
AND NEW ENEMIES OTHER THAN THE GHOSTS: LoZ SKELETONS. ^__^