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Poll

Should I make a short town demo of the game? (It will not be finished)

Yes, I just want to play something!
- 58 (69%)
No, better wait until you transfer the game...
- 26 (31%)

Total Members Voted: 58


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Author Topic: [Demo] The Legend Of Zelda: Choice Of Destiny TOWN DEMO! DOWNLOAD!  (Read 50221 times)

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[Demo] The Legend Of Zelda: Choice Of Destiny TO...
« on: August 08, 2006, 04:11:36 pm »
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"The choice of one person can shape the destiny of the world. Don't forget that."

Town Demo ready for download!!!


Yes boys and girls, it is finally here. The town demo! Just download and play it. You might have to unzip it somewhere. It is already in a folder so just extract everything. If it does not work please let me know!

Oh, and you might notice a huge amount of bugs on the movement engine and other stuff. But just ignore that. The movement engine was never fuly worked out. It will all be fixed in the new engine. Just tell me what you think about it  :)

Click here to download! (.zip)

And here is a link to the .dll some people might need: (thanks yue)
http://www.dll-files.com/dllindex/dll-files.shtml?cncs32

Enjoy!!!




Story:
In 776 H.R.Hyrule was back in the power of the Royal Family. Ganon was defeated.
The Hero of Time left Hyrule and the Master Sword was returned to the pedestal.
Waiting for another hero to pull it out and save Hyrule once again...
After a few years. Princess Zelda got very sick for an unknown reason.
The King got the best doctors and magic users of Hyrule to save his daughter's life.
But they could not help her. Princess Zelda died in 779 H.R.
The King was so saddened by her death. That he was no longer able to rule the land.
He gave the responsibility to his army admiral. Who was now in control of Hyrule.
The Admiral quickly recruited more troops and called out the Hyrule Empire.
He pulled out the Master Sword as he would be the new hero of Hyrule.
Making himself Emperor of Hyrule. He started building a massive army of soldiers.
The soldiers swore to protect the Empire from any threat. And protect the people.
Hyrule prospered under this new rule. Trains and flying machines were invented.
But not everyone agreed with this new rule. Small resistance factions spawned.
The factions believed the Emperor was planning to invade other worlds...
And to enslave the Hylians to soldiers...


Features:


"Mouse Interaction"
Using the advantage of the mouse, no need for pressing buttons when you want to talk, click, decide, read or acces your menus. Simply walk up to people, signs or items using the WASD movement like in FPS games and use the mouse to interact.



"Real-Sized Insides"
This feature adds a great deal of realism to the game. You can instantly walk into a house and the roof will disappear and you can explore it.



"Clothing Change"
You can change your looks by buying new sets of clothes from shops. But some exclusive suits are harder to get.



"Easy Slide Menus"
As mentioned before. You can simply click a button for the menu to slide open on the right. A few clicks and you can change your weaponry, use a magic spell, drink a potion or simply take a look at the map to see where you are going. And one simple click will slide the menu back. The game will not pause while in menu either. You can just take a look at your menu while walking.



"Quest System"
Perhaps one of the most notable changes. You can take on quests from people you meet. It can be as simple as picking up items to delivering messages or destroying enemies.



"Karma"
You can also do quests for the Rebels or for Hyrule. And you will raise and drop in karma. The higher the karma the more advanced quests become available. But if you drop or raise too high you have chosen a faction. So choose carefully.



"New Transportation"
It's a big overworld. And since new inventions have been made - you can either walk, rent a horse, ride the train, take a windplane or eventually even teleport yourself to other areas.



"Weather Effects"
The weather can change over time. It will also have different effects on the game. For example some places may be closed during rain or are harder to get into. Snow, fog and just drizzles to a thunderstorm can happen.



"Amazing Detail"
Not a single piece of the tiling process is overlooked. It has been perfected and the detail is very high. A bush here, a speck of grass there. Making the overworld very alive and realistic.

Other Features:
● Location Bar, shows you what area you enter.
● Health and Magic system
● In-game Clock
● Weapons
● Inventory Items
● Magic Powers
● Rupee money system
● New Enemies



Screenshots:

   

   

   

   

   



Trailer:

Press this button in YouTube for the actual size.




This is sorta the official trailer. This is basicly here instead of the demo. Since it shows off almost the entire town and how quests and others work. Theres a slight delay during the game where I switch off the music. Also, in the end the area indicator kinda goes insane cuz of the music being off. Not a big deal.

Clips:
Z3 Application Trailer
Intro Story
Rabbit Race




Credits:
Graphics:
aab, alspal, Davjo, dantheman, DevisOr, Fox, gorthworth, Grsites.com, HelpTheWretched, Helios, Kakashi, Laigonaz, Nazfalas Arroth, Pyro, Revan, rtwilli, Sol, stabauqa292, TanukiMario, .TakaM, Takuthehedgehog, WAC, zeldafanchristian
Music:
Jeff Chermak, VGMusic, kLuTz, B1itz Lunar, Andy Smith, Seth Brown, Enix, Squaresoft, Nintendo
And ofcourse many thanks to Nintendo who created the fantastic Zelda genre. And special thanks to Daniel Barras for the inspiration of Zelda fangaming.

Questions? Comments? I would appreciate it.

Please put this in your signature to support my game!

Choice Of Destiny
Z3 '06


Code: [Select]
[url=http://www.zfgc.com/index.php/topic,7007.0.html][IMG]http://img.photobucket.com/albums/v413/Kleaver/Z3/codfader2.gif[/img][/url]
[font=Comic Sans MS][size=7pt]Choice Of Destiny
       Z3 '06[/font]
« Last Edit: March 20, 2007, 09:50:37 pm by Ræn »
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #1 on: August 08, 2006, 04:56:38 pm »
  • Credits to BaB
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From what I've seen on the huge trailer, this looks VERY promising, I hope a demo will come out very soon, as this is one of a kind! I do miss "Zelda Party" though, archery was a lot of fun!
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #2 on: August 08, 2006, 05:06:04 pm »
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Yeah, I can re-release that archer game as standalone. Maybe ill do that. Its practicly finished anyway :D
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #3 on: August 08, 2006, 05:53:57 pm »
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yeah, i'd like to play it :P
and i'd like to play a demo of this even more :D
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #4 on: August 08, 2006, 06:39:01 pm »
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I can't believe you're using the games factory for this XD, you must pushing this game to the games factory's limits.
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #5 on: August 08, 2006, 06:59:43 pm »
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I can't believe you're using the games factory for this XD, you must pushing this game to the games factory's limits.

Well its a very capable program.

Its looking really sweet, especially changing how you look and all! good luck with it all :D
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #6 on: August 08, 2006, 08:09:06 pm »
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I can't believe you're using the games factory for this XD, you must pushing this game to the games factory's limits.

One I am showing that you can do all this with TGF.

But I will probably move to TGF2 when I run out of active objects to use lol. But I will still do most of the work in TGF.
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #7 on: August 08, 2006, 09:27:25 pm »
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beautiful.just beautiful.Great job, Kleaver!!
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #8 on: August 09, 2006, 10:45:42 pm »
  • META MAJINKEN!
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You better fix up us a demo quick!
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #9 on: August 09, 2006, 10:47:25 pm »
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LOL I am working on it ^_^

Might take some more time though.
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #10 on: August 10, 2006, 07:30:14 am »
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Ah, the Z3 pwner finally posts. Any idea what month the demo will be released?
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #11 on: August 10, 2006, 12:29:26 pm »
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Best fangame currently at ZFGC. Keep it up Kleaver, and DON'T GIVE UP!
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #12 on: August 10, 2006, 04:01:21 pm »
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Thanks :D

Ah, the Z3 pwner finally posts. Any idea what month the demo will be released?

I dont know. Probably next month or something. But I am not sure.
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #13 on: August 16, 2006, 10:42:58 am »
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Thanks :D

Ah, the Z3 pwner finally posts. Any idea what month the demo will be released?

I dont know. Probably next month or something. But I am not sure.

I'll be waiting with bells on, Kleav.
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #14 on: August 16, 2006, 08:32:58 pm »
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Best fangame currently at ZFGC. Keep it up Kleaver, and DON'T GIVE UP!
You can't say that honestly. You havn't even played it, for all you know, its riddled in bugs and you get stuck and have to restart every 5 seconds. (Though, from the looks of the trailer, that dosen't happen) Thats like saying that Oot 2d will suck without even playing it.

 It could be called the best presentation of a project though. (It actually is if you think about it, from screens showing how to do things, etc. It inspired me to already start planning my presentation for my other project)
« Last Edit: August 16, 2006, 08:34:35 pm by piers »
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #15 on: August 16, 2006, 10:22:01 pm »
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Nice to hear it inspired something.

Dont worry. The bugs arent so bad :D
It just needs a new movement engine XD
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #16 on: August 16, 2006, 10:26:54 pm »
  • Vote for Harvey!~
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Damn dude...no demo makes pedlya angry D:
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So what! I wanna get out! 'Cos there's so much out there! So many different people, living different lives! Incredibly good guys, bad guys... Folks completely different from us! It's one huge melting pot! See, it's not about success, dying in the streets, who's better, who's not! I just want to be a part of it! I realized that even if I've no connections, no talent, even if I'm one big loser, I want to use my hands and feet to think and move, to shape my own life! We can just die here or we can try, see what we've got!
Re: The Legend Of Zelda: Choice Of Destiny
« Reply #17 on: August 16, 2006, 11:39:08 pm »
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Nice to hear it inspired something.

Dont worry. The bugs arent so bad :D
It just needs a new movement engine XD

Well I can help you make a nice simple movement engine for a demo to show other things off, then I could try again at making that engine I made in MMF in TGF.. there are ways, although its annoying because in the TGF editor you cant flip objects and therefore make the collision detectors quickly.. have to draw each and slowly as I'm not used to TGF.

One thing I could do was disscus how that other engine was done then you can do it :P.
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #18 on: August 17, 2006, 12:38:48 am »
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The cursor based gameplay is pretty neat...it wouldn't insult you if I used it, would you? :-\
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Re: The Legend Of Zelda: Choice Of Destiny
« Reply #19 on: August 17, 2006, 01:24:00 pm »
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I would XD

Well sure you can use it. Its not something I invented. Im surprised not many people used it.
I love making games that are easy to control and use. So you can start right away. So using the mouse is just a good solution. Also having to move your hand to the arrows in the corner of your keyboard is something that annoyed. So now you just use buttons where your hand feels nice combined with your mouse :D

Benito, we will talk on MSN :D My movement engine sure could use some work. It was never the final version though. I was planning on changing but it wasnt that much of a priority.
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