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Author Topic: [Dead] Zelda: Oracle of Life  (Read 496115 times)

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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #360 on: April 29, 2006, 12:22:15 pm »
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I'd hate to see your life before the posts!

Thanks for all the comments. :)
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #361 on: April 29, 2006, 12:29:31 pm »
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So, there is a main quest and this game can be beaten? What do you do when its beaten? And is there side quests you can do for fun?
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #362 on: April 29, 2006, 12:36:16 pm »
  • puck you
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Please, this is a MMO, it won't end. There will be updates with new quests and such. Side quests? Of course.
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #363 on: April 29, 2006, 12:43:33 pm »
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Hero of Fire is doing the storyline. No main quest, but a storyline. As you improve your level, you learn more of the struggle of Zelonion.

Side quests are there for experience, items, and hints that shall guide you through the campaign.

When we have completed the game, we will release our final patch, which includes the final chapter and it's boss. Upon the bosses death, what shall you see? What shall you receive? We don't know. Not even WE are that far =D
« Last Edit: April 29, 2006, 12:45:50 pm by AoDC »
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #364 on: April 29, 2006, 12:47:15 pm »
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But we do know that each of the classes MUST be there, MUST use their special spells that only they have  ;) - Being a spell designer is so fun for that kinda things.
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #365 on: April 29, 2006, 01:37:08 pm »
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I can see the programming now... *vomits*
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #366 on: April 29, 2006, 01:41:17 pm »
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Hero of Fire is doing the storyline. No main quest, but a storyline. As you improve your level, you learn more of the struggle of Zelonion.

Side quests are there for experience, items, and hints that shall guide you through the campaign.

When we have completed the game, we will release our final patch, which includes the final chapter and it's boss. Upon the bosses death, what shall you see? What shall you receive? We don't know. Not even WE are that far =D
So unlike runescape this game will end? And will stop getting updated?
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #367 on: April 30, 2006, 01:11:02 am »
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It will end, but that does not mean we wont release new areas, spells, enemies, quests, items, events, etc.
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the a o d c

Hoffy

Hero of Fire
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #368 on: April 30, 2006, 01:15:16 am »
  • Silly cat!
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The story will end but the game won't.
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Hoffy.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #369 on: April 30, 2006, 01:19:26 am »
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School back in... 2 days (including today?). God damn it, no more OoL (exams :(). No work for a week. Yay!
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #370 on: April 30, 2006, 01:21:17 am »
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School back in... 2 days (including today?). God damn it, no more OoL (exams :(). No work for a week. Yay!
Hey... give it to ZFGC. You can trust us not to open it and edit things and/or play the game. <_< >_>
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #371 on: April 30, 2006, 01:33:50 am »
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mmm.... No ;)
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #372 on: April 30, 2006, 02:03:57 am »
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Hero of Fire is doing the storyline. No main quest, but a storyline. As you improve your level, you learn more of the struggle of Zelonion.

Side quests are there for experience, items, and hints that shall guide you through the campaign.

When we have completed the game, we will release our final patch, which includes the final chapter and it's boss. Upon the bosses death, what shall you see? What shall you receive? We don't know. Not even WE are that far =D
So unlike runescape this game will end? And will stop getting updated?
School back in... 2 days (including today?). God damn it, no more OoL (exams :(). No work for a week. Yay!
Hey... give it to ZFGC. You can trust us not to open it and edit things and/or play the game. <_< >_>

No, and No.

Don't you read posts? The storyline will end but we will have the game updated with new quests and sidequests.
Please, this is a MMO, it won't end. There will be updates with new quests and such. Side quests? Of course.
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #373 on: April 30, 2006, 02:09:23 am »
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Thanks weapon.

btw: Fix your MSN, i need the damn spells :/
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #374 on: April 30, 2006, 02:31:48 am »
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GEAHHHHH MSN FIXED!

*Priests are literally "untouchable" as mentioned in some other post I made.
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #375 on: April 30, 2006, 03:54:46 am »
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Untouchable... but killable.
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #376 on: April 30, 2006, 06:13:18 am »
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Lol great to see its almost finished.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #377 on: April 30, 2006, 06:17:08 am »
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Yo abc! WB! And we are 85%, I'd say.

abcgum09 is the server :D
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #378 on: April 30, 2006, 06:48:58 am »
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Ah, sup abc - we just need some artwork and the swordsman skills - then some animation, then we're done  ;D

It should probably take bit more longer because it's our exams next week... Sucks big time.
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #379 on: April 30, 2006, 05:37:31 pm »
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Yo abc! WB! And we are 85%, I'd say.

abcgum09 is the server :D
I wonder if he can server for me. XD
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