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Author Topic: [Dead] Zelda: Oracle of Life  (Read 495961 times)

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Re: [Demo] Zelda: Oracle of Life - Version 0.2B
« Reply #3160 on: August 21, 2007, 10:21:40 pm »
  • Issac_Amisov
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I know that, but how long do you think it will take tell you have a server running 24/7?
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Re: [Demo] Zelda: Oracle of Life - Version 0.2B
« Reply #3161 on: August 22, 2007, 02:51:02 am »
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I know that, but how long do you think it will take tell you have a server running 24/7?
Not completely until some official proper content demos come out. These are just networking tests.
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the a o d c

Bistian

Procedurally generated bro.
Re: [Demo] Zelda: Oracle of Life - Version 0.2B
« Reply #3162 on: August 22, 2007, 07:26:15 am »
  • That's right, I'm back.
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When 0.2B is up will you have a server that stays online? Because it's really annoying having it offline 95% of the time.
0.2B was up, and the server was online for a few hours (somebody logged in, I saw). Its just, if the connection is going to be laggy, I usually have the server offline. Itll be on again in a few hours. Sorry about the timezones, It'll be on more often soon.

I think I know who was on ... somebody in a german Forum ?

I feel like doing podcasts XD.
VIDEO CASTS! o.o
Lmao, perhaps XD.

WHAT THE !@#$% ARE TALKING ABOUT ????
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Re: [Demo] Zelda: Oracle of Life - Version 0.2B
« Reply #3163 on: August 22, 2007, 07:31:41 am »
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Podcasts and Vidcasts, just google it.
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the a o d c
Re: [Demo] Zelda: Oracle of Life - Version 0.2B
« Reply #3164 on: August 22, 2007, 07:47:14 pm »
  • Issac_Amisov
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I know that, but how long do you think it will take tell you have a server running 24/7?
Not completely until some official proper content demos come out. These are just networking tests.
Heh, I would laugh if this became a big mmorpg xD I would be like the swifty of WoW or the Zezima of Runescape. aha!
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Re: [Demo] Zelda: Oracle of Life - Version 0.2B
« Reply #3165 on: August 23, 2007, 05:46:53 am »
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I'm taking questions for the first podcast. Post em now and you'll get it answered =/.
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the a o d c

Malon

ZFGC's Pariah.
Re: [Demo] Zelda: Oracle of Life - Taking Q's fo...
« Reply #3166 on: August 23, 2007, 11:50:45 am »
  • "Mmmm...CHECK PLEASE!"
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What kind of new features will we see in the future?
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Re: [Demo] Zelda: Oracle of Life - Version 0.2B
« Reply #3167 on: August 23, 2007, 01:37:43 pm »
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I'm taking questions for the first podcast. Post em now and you'll get it answered =/.

Can I be in the podcast? O_o just kidding... If the game gets big enough will we see a buddy system of some sort? What kind of pets will be available?
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  • https://colbydude.com
Re: [Demo] Zelda: Oracle of Life - Taking Q's fo...
« Reply #3168 on: August 23, 2007, 04:13:31 pm »
  • Issac_Amisov
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Will there be any other sub-skills other than combat? ie. in oblivion theres like sneak, security(lockpicking), athletics, acrobatics, speechcraft, etc.
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Bistian

Procedurally generated bro.
Re: [Demo] Zelda: Oracle of Life - Taking Q's fo...
« Reply #3169 on: August 23, 2007, 04:55:58 pm »
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What about Summons etc?

OMG 99 RUPEES FOR ONE PET ????????????
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Re: [Demo] Zelda: Oracle of Life - Taking Q's fo...
« Reply #3170 on: August 24, 2007, 07:01:54 am »
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Podcast should be out in a few hours.
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the a o d c

Dayjo

shut the fuck up donny.
Re: [Demo] Zelda: Oracle of Life - First Podcast...
« Reply #3171 on: August 24, 2007, 10:15:44 am »
  • hungry..
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Haha, sort your !@#$% accent out, ozzy. And the whole point of pronouncing names is that everyone pronounces them differently XD.
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Re: [Demo] Zelda: Oracle of Life - First Podcast...
« Reply #3172 on: August 24, 2007, 10:24:46 am »
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Sounds like your having trouble with the cast. XD Does AoDC have a heavy Australian accent?

Edit: Haha I see your point, and he does sound like Ozzy a little bit.
Edit2: You got my name just fine.
« Last Edit: August 24, 2007, 10:38:45 am by Colbydude »
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Re: [Demo] Zelda: Oracle of Life - First Podcast...
« Reply #3173 on: August 24, 2007, 11:05:22 am »
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who cares about his damn accent? I've got a similar one (more australian though). I noticed though you got more confident the longer you spoke.

so you need a composer eh? I could look into that...
« Last Edit: August 24, 2007, 11:17:35 am by blue_chu_jelly »
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Quote from: Jason
Your community is a bunch of stuck up turds.
Re: [Demo] Zelda: Oracle of Life - First Podcast...
« Reply #3174 on: August 24, 2007, 12:20:11 pm »
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I'd like to welcome;

Colbydude - Play Tester
OverDrive101 - Play Tester (unregistered?)
Blue Chue Jelly - Composer

to the team.

Thanks for the podcast feedback, I'll try to get more people in next time round using voip.
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the a o d c
Re: [Demo] Zelda: Oracle of Life
« Reply #3175 on: September 01, 2007, 05:08:17 am »
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Sorry for the server being offline for so long... But yes.

AoDC - Project Lead/Programmer
R3volver - Story
Alchemist - Design
Blue Chue Jelly - Composer
Colbydude - Tester
OverDrive101 - Tester

Current team =).

The C update will be up in a few hours. It does change some minor things, and fix one.

Edit: C is up,



Edit: Server offline.
« Last Edit: September 01, 2007, 12:13:15 pm by AoDC »
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the a o d c

Solestan

Re: [Demo] Zelda: Oracle of Life
« Reply #3176 on: October 11, 2007, 03:56:52 am »
It looks like everyone has neglected this topic. It seems like a great game, I can't wait for the server to be up again.
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Re: [Demo] Zelda: Oracle of Life
« Reply #3177 on: October 11, 2007, 06:36:22 am »
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It looks like everyone has neglected this topic. It seems like a great game, I can't wait for the server to be up again.
The server and a new version will be up on the 24th for the NCFC. I stopped updating here because nobody cares.
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the a o d c
Re: [Demo] Zelda: Oracle of Life
« Reply #3178 on: October 11, 2007, 11:10:24 am »
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It looks like everyone has neglected this topic. It seems like a great game, I can't wait for the server to be up again.
The server and a new version will be up on the 24th for the NCFC. I stopped updating here because nobody cares.

I care... I care lots :'(
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Solestan

Re: [Demo] Zelda: Oracle of Life
« Reply #3179 on: October 11, 2007, 01:12:57 pm »
I care lot's. I've cared since the first demo you released.
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