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Author Topic: [Dead] Zelda: Oracle of Life  (Read 496854 times)

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Silvanesti

Re: [Demo] Zelda: Oracle of Life
« Reply #3200 on: October 13, 2007, 06:20:29 pm »
Ooh! Capture the flag!

I\'m even more excited.
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Re: [Demo] Zelda: Oracle of Life
« Reply #3201 on: October 14, 2007, 01:15:32 am »
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Thank Colbydude and yue for it. Without them it wouldn't have happened.
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the a o d c
Re: [Demo] Zelda: Oracle of Life
« Reply #3202 on: October 14, 2007, 02:25:30 am »
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Ooh! Capture the flag!

I\'m even more excited.

Well someone's using a proxy.(Don't deny it, it's evident. XD)

Anyway, I was just chatin with ya about the good ol' dayz on MSN. :P
I can't wait until the next demo AoDC. wewt

Since I missed the last few also. :o
« Last Edit: October 14, 2007, 03:47:57 am by Drewdelz »
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Re: [Demo] Zelda: Oracle of Life
« Reply #3203 on: October 14, 2007, 02:33:21 am »
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Thanks. Haha the last few weren't as fun as the first =P.
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the a o d c
Re: [Demo] Zelda: Oracle of Life
« Reply #3204 on: October 14, 2007, 02:37:52 am »
  • Lionfish App dev
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I am excited, but Windows decided to pretend that my graphics card can't do surfaces, so I haven't been able to play the last few and I'm sure I won't be able to play this one. >.<
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  • Lionfish Apps
Re: [Demo] Zelda: Oracle of Life
« Reply #3205 on: October 14, 2007, 02:39:33 am »
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I am excited, but Windows decided to pretend that my graphics card can't do surfaces, so I haven't been able to play the last few and I'm sure I won't be able to play this one. >.<

O_o Weird. Maybe download some new drivers?
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Re: [Demo] Zelda: Oracle of Life
« Reply #3206 on: October 14, 2007, 03:31:15 am »
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I am excited, but Windows decided to pretend that my graphics card can't do surfaces, so I haven't been able to play the last few and I'm sure I won't be able to play this one. >.<

It's in GM7. If you can't play other GM7 games then you can't play this.
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the a o d c

King Tetiro

Leader of Phoenix Heart
Re: [Demo] Zelda: Oracle of Life
« Reply #3207 on: October 14, 2007, 05:53:09 am »
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How long until the new update? (Yes, you'll be seeing me online!!!)
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  • Phoenix Heart
Re: [Demo] Zelda: Oracle of Life
« Reply #3208 on: October 14, 2007, 06:42:14 am »
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Update? Umm, the 24th? =P
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the a o d c
Re: [Demo] Zelda: Oracle of Life
« Reply #3209 on: October 14, 2007, 09:19:58 am »
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i wonder whats better
getting replies, but them being ones with questions answered millions of times and on the first post, or non at all :x lol
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この世に悪があるとすれば、それは人の心だ
  • .hack//The World
Re: [Demo] Zelda: Oracle of Life
« Reply #3210 on: October 14, 2007, 10:50:12 am »
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i wonder whats better
getting replies, but them being ones with questions answered millions of times and on the first post, or non at all :x lol
None at all, so I'm not distracted. But it's cool regardless =P.
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the a o d c
Re: [Demo] Zelda: Oracle of Life
« Reply #3211 on: October 14, 2007, 11:18:55 am »
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haha yeah, good point :x

good luck with the competition btw
and makre sure you focus on quality over qauntity :P
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この世に悪があるとすれば、それは人の心だ
  • .hack//The World
Re: [Demo] Zelda: Oracle of Life
« Reply #3212 on: October 14, 2007, 11:50:44 am »
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and makre sure you focus on quality over qauntity :P
Yea, I'm trying, but I want everything in before the 24th =X.
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the a o d c

King Tetiro

Leader of Phoenix Heart
Re: [Demo] Zelda: Oracle of Life
« Reply #3213 on: October 14, 2007, 11:56:30 am »
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Hey Aodc, you do know I had this game, waiting for the internet on my comp since you started
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  • Phoenix Heart
Re: [Demo] Zelda: Oracle of Life
« Reply #3214 on: October 14, 2007, 12:17:16 pm »
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lmao. I think you replied stating something like that ages ago.

Edit: Another long day through, and the first cutscene is done, along with other big things. I'll get my testers to check them tomorrow.
« Last Edit: October 14, 2007, 01:06:02 pm by AoDC »
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the a o d c
Re: [Demo] Zelda: Oracle of Life
« Reply #3215 on: October 14, 2007, 02:41:43 pm »
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<3 OoL.

I 'membar when I sprited for it.
<3 Aaron and his sexyness.
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.TakaM was here.
Quote
so my friend stole a giant bag of ketchup out of the ketchup pumping things and brought it to our table and we took it in the bathroom and i smashed it over the sink and kicked it around the bathroom and smeared it everywhere and we all took turns kicking the ketchup out of it and when we were done it looked like an african village was murdered in the bathroom
XFD.
  • Awesome Land
Re: [Demo] Zelda: Oracle of Life
« Reply #3216 on: October 14, 2007, 03:03:04 pm »
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<3 OoL.

I 'membar when I sprited for it.
<3 Aaron and his sexyness.
Yea... skills.

Anyway, lucky colby just found some bugs I couldn't have. Players List and about 4 other bugs =X. All fixed now though.
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the a o d c
Re: [Demo] Zelda: Oracle of Life
« Reply #3217 on: October 15, 2007, 12:38:50 pm »
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OK... lots done. Story and map wise. To Do:

- Clans
- CTF
- Dungeon
- Boss
- Enemy (not naming)
- Polish Maps
- Last Cutscene

I like the game so far personally. Personally just because it's got a story. May not be so original or epic, but it's something to keep the player going.
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the a o d c
Re: [Demo] Zelda: Oracle of Life
« Reply #3218 on: October 15, 2007, 02:12:44 pm »
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maps from poland? :O

but motivation for the player, that gets them towards a goal instead of doing the same over and over ftw :P
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この世に悪があるとすれば、それは人の心だ
  • .hack//The World
Re: [Demo] Zelda: Oracle of Life
« Reply #3219 on: October 16, 2007, 12:18:43 am »
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maps from poland? :O

but motivation for the player, that gets them towards a goal instead of doing the same over and over ftw :P
Lmao Polish.

Yea, it's something. =).

Edit: Bleh, 3pm. I wanted to finish the dungeon by now. Been bugfixing too much.

Edit: Wow, I wanted the dungeon and boss done today. I bugfixed a crapload and completely recoded the enemy AI syncing instead (CPU usage issues forced it).
« Last Edit: October 16, 2007, 08:31:54 am by AoDC »
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the a o d c
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