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Author Topic: [Dead] Zelda: Oracle of Life  (Read 495918 times)

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Re: [WIP] Zelda: Oracle of Life (Matter of hours...
« Reply #3240 on: October 24, 2007, 02:05:03 pm »
  • icybro
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I'll be playing :D
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contrecoup, on the rebound
contrecoup, hurt me again
and the second was worst
by far than the first
cause it made me limerent
Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3241 on: October 25, 2007, 02:00:13 am »
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New demo's great man. Love you for making the credits, in which I'm in. That made my day. :3
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pxl_moon (dotyue)

Team Dekunutz
Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3242 on: October 25, 2007, 02:16:28 am »
  • .越//
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Done.... Complete or just the Booth Demo?
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Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3243 on: October 25, 2007, 02:27:05 am »
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Was playing, enjoyed my self....one thing that bugged me personally was the walking engine....i like to be able to diagonal walk....but thats just me.
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Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3244 on: October 25, 2007, 02:34:53 am »
  • icybro
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Anyone else playing atm?

Only problems I noticed was that the sword animation is fugly.

EDIT: How the fudge do I talk to people? Space just puts a space in the chat box :(
« Last Edit: October 25, 2007, 02:51:46 am by CappyDee »
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contrecoup, on the rebound
contrecoup, hurt me again
and the second was worst
by far than the first
cause it made me limerent

Dantztron 3030

Mammy's Favorite Storyteller!
Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3245 on: October 25, 2007, 03:18:14 am »
  • b e p i s
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I started playing and was very impressed, actually. It was presented very professionally.

However, as soon as Chapter 1 started loading it...well, didn't. The client just locked up. My system is pretty nice, so unless there's a specific conflict with XP, AMD, or Nvidia then I don't know what the problem is.
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well i dont have that system and it is very hard to care about everything when you are single
Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3246 on: October 25, 2007, 04:08:54 am »
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Done.... Complete or just the Booth Demo?
Booth. I was already 24hours late so bleh just released what I had done.

Was playing, enjoyed my self....one thing that bugged me personally was the walking engine....i like to be able to diagonal walk....but thats just me.
I'll keep that in mind.

Anyone else playing atm?

Only problems I noticed was that the sword animation is fugly.

EDIT: How the fudge do I talk to people? Space just puts a space in the chat box :(
Chat is not global. You type and hit Enter. Sword animation seemed fine but err I'll look.

I started playing and was very impressed, actually. It was presented very professionally.

However, as soon as Chapter 1 started loading it...well, didn't. The client just locked up. My system is pretty nice, so unless there's a specific conflict with XP, AMD, or Nvidia then I don't know what the problem is.
The game uses a crapload of ram and CPU out of nowhere. I had stalling issues as did others. No idea why. I'll look into it.
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the a o d c
Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3247 on: October 25, 2007, 04:17:04 am »
  • icybro
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Figured it out, not all the NPCs talk, also, the sword animation is just jumpy, the actual sprite is fine.
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contrecoup, on the rebound
contrecoup, hurt me again
and the second was worst
by far than the first
cause it made me limerent

Hoffy

Hero of Fire
Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3248 on: October 25, 2007, 10:11:10 am »
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Glad to see you're done with it :). Oh, and I'm also happy to see I got my own fun fact. I'll download the demo, but I hope it doesn't consume my RAM like last time XD.
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Hoffy.
Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3249 on: October 25, 2007, 11:15:49 am »
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Well. I just played and completed the demo. I loved it. Its amazingly well done, and I cannot wait for it to be completed :D.

Also I love the way the water looks <3
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Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3250 on: October 25, 2007, 11:37:25 am »
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I haven't played it for long, the main thing that really makes the game feel like a grind is not being able to walk diagonally.
It's not a huge deal in areas like the town where you don't need to navigate diagonally, but in the forest, all those diagonal paths are really annoying, it sucks having to zig-zag and pretend it's diagonal

Other than that, pretty nice.
Some of the presentation is a bit lacking too, like I still don't know why you start off in a snow village, then everything else is all green and fine, not being able to talk to npcs, read signs, open chests? etc..
so, keep it up ao
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Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3251 on: October 25, 2007, 01:23:27 pm »
  • 笑い男
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I started playing and was very impressed, actually. It was presented very professionally.

However, as soon as Chapter 1 started loading it...well, didn't. The client just locked up. My system is pretty nice, so unless there's a specific conflict with XP, AMD, or Nvidia then I don't know what the problem is.
The game uses a crapload of ram and CPU out of nowhere. I had stalling issues as did others. No idea why. I'll look into it.

It's because GM likes to rape PC's :/

I'll be playing now, that it's now 4am >_<
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この世に悪があるとすれば、それは人の心だ
  • .hack//The World
Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3252 on: October 25, 2007, 02:49:56 pm »
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Every time I try to do something, I get told "The server is busy. Please wait 60 seconds".

I've waited far more than 60 seconds so far. <___<
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Nox

Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3253 on: October 25, 2007, 03:04:49 pm »
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Very nice atmosphere, especially the title screen, but this snow village somehow doesn't work with the green part  ;)
Where's the title music from? Or is it original part of the game?
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Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3254 on: October 25, 2007, 03:06:51 pm »
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Very nice atmosphere, especially the title screen, but this snow village somehow doesn't work with the green part  ;)
Where's the title music from? Or is it original part of the game?

To me it wasn't that was out. Its the fact theres a bloody Christmas tree there O.o
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Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3255 on: October 25, 2007, 03:16:02 pm »
  • 笑い男
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The title music is from some film or series, I'm sure :S
it sounds and looks great though :D
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この世に悪があるとすれば、それは人の心だ
  • .hack//The World
Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3256 on: October 25, 2007, 03:56:37 pm »
  • The devil in the mirror.
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"Any gave you 50 rupees!" Wohey.......HEY....I had 20 rupees, where'd they go???

Um... this is VERY unfinished, you can walk over some things, yet the same thing elsewhere won't let you walk over it. You walk on TOP of the doors, and some et you walk on them, but doesn't lead anywhere. up, left, up left........ make some diagonal movements....
You got a sword... what can you use it for? not a bush or anything in sight...
Talking to NPC.... with space..... BAD idea... at least set it so you have to press enter once to start writing in the chat...

How do you send PM's?
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Working on my Masters Degree in Computer Science.
Hey look, Zelda Coop....later.
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Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3257 on: October 25, 2007, 04:18:29 pm »
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"Any gave you 50 rupees!" Wohey.......HEY....I had 20 rupees, where'd they go???

Um... this is VERY unfinished, you can walk over some things, yet the same thing elsewhere won't let you walk over it. You walk on TOP of the doors, and some et you walk on them, but doesn't lead anywhere. up, left, up left........ make some diagonal movements....
You got a sword... what can you use it for? not a bush or anything in sight...
Talking to NPC.... with space..... BAD idea... at least set it so you have to press enter once to start writing in the chat...

How do you send PM's?

There are enemies, and to send pms you type _PM press enter
then a box will appear and you type there usernames in there.

This game is really good though, and if you need help as me and I'll sign in and help you.

Alothough, onces you get magic, how do you re equip your sword?
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Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3258 on: October 25, 2007, 06:58:27 pm »
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Every time I try to do something, I get told "The server is busy. Please wait 60 seconds".

I've waited far more than 60 seconds so far. <___<

Ok yeah I just had this problem too (AND I'M HOSTING IT), it seemed to of happen when the OoL News thing went up, but that may not be true. I'll try restarting the computer, that may fix it.

EDIT: Yeah it worked, but if the problem persists contact me, I'll restart my compy.
« Last Edit: October 25, 2007, 07:05:48 pm by Colbydude »
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Re: [Demo] Zelda: Oracle of Life (1.1 Up)
« Reply #3259 on: October 25, 2007, 09:35:18 pm »
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It hasn't worked for me at all.

Seriously, I haven't been able to do anything - not register, log in, or anything like that. Every single time I try to do something, I just get told the server's too busy.
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