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Author Topic: [Dead] Zelda: Oracle of Life  (Read 496686 times)

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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #640 on: June 06, 2006, 01:36:27 am »
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Yeeah....so I don't know if this has been said or not, but the trailer zip is corrupted.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #641 on: June 06, 2006, 01:50:51 am »
  • puck you
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Really? Trailer was working fine for everyone...
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #642 on: June 06, 2006, 04:10:33 am »
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Try a few times, scooter :)

So, anyone can play this, not just the testers? :S
Ive said it once, and Ill say it again. ANYBODY, can create, save, and login their account.

Edit:
Yay! I am going to use the 39dll to do the _report function, which you send bugs to me via email, and new! Feature, which will send your score to a highscore table on the website! Competition, I'd love to see who'd beat me (pfft, yea right >_>). Working on them both now.
« Last Edit: June 06, 2006, 04:26:22 am by Major AoDC »
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #643 on: June 06, 2006, 05:53:32 am »
  • puck you
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Highscore? What game is this?

**I FELL ILL DUE TO A UNKNOWN SICKNESS THAT RAVAGED MY BODY! NO SCHOOL TODAY! WOE! OH WOE!
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #644 on: June 06, 2006, 06:01:30 am »
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Highscore. Isnt it nice to be proud and say, "Still number one. lawl."

As for sickness, why? You werent at school... I was so sad >_<.
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #645 on: June 06, 2006, 06:04:10 am »
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This is weird. I unzipped it using a different program, and it STILL threw the "file is corrupted message." Even so, the trailer still played. GOod job on it, HOF.

"When in doubt, slap your computer."

I also noted the beautiful smoothness of the trailer. What program did you use to make the trailer, and what program did you use to do screen video capture?
« Last Edit: June 06, 2006, 06:06:53 am by Scooternew »
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #646 on: June 06, 2006, 06:49:21 am »
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He used SnagIt 8 as far as I know :)
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the a o d c

Hoffy

Hero of Fire
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #647 on: June 06, 2006, 08:06:44 am »
  • Silly cat!
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Actually it was SnagIt 7.2.4. And I put the trailer together in Windows Movie Maker.
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Hoffy.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #648 on: June 06, 2006, 08:18:42 am »
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The trailer was really cool good work.
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Pedlya

Pederp
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #649 on: June 06, 2006, 08:22:16 am »
  • Vote for Harvey!~
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ever since my discovery of Vegas windows movie maker looks like dos

Like the trailer hof...3 DAYS!!!!


KHAAAAAAAAAAAAAAAAAANNNNN!!!
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So what! I wanna get out! 'Cos there's so much out there! So many different people, living different lives! Incredibly good guys, bad guys... Folks completely different from us! It's one huge melting pot! See, it's not about success, dying in the streets, who's better, who's not! I just want to be a part of it! I realized that even if I've no connections, no talent, even if I'm one big loser, I want to use my hands and feet to think and move, to shape my own life! We can just die here or we can try, see what we've got!
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #650 on: June 06, 2006, 04:22:38 pm »
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Was it SnagIt registered (e.g. payed for) or trial version?
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Hoffy

Hero of Fire
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #651 on: June 07, 2006, 08:15:30 am »
  • Silly cat!
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I found a serial code :P.
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Hoffy.

pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #652 on: June 07, 2006, 08:47:48 am »
  • .越//
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I found a serial code :P.

"found" oooook
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #653 on: June 07, 2006, 09:01:27 am »
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*cough*pirated*cough*, btw can you release it today? ^_^.  I don't have internet access tomorrow.
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Pedlya

Pederp
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #654 on: June 07, 2006, 09:16:50 am »
  • Vote for Harvey!~
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i wish it would be released today...i cant wait, im an impatient man...plus theres no reason to wait D:
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So what! I wanna get out! 'Cos there's so much out there! So many different people, living different lives! Incredibly good guys, bad guys... Folks completely different from us! It's one huge melting pot! See, it's not about success, dying in the streets, who's better, who's not! I just want to be a part of it! I realized that even if I've no connections, no talent, even if I'm one big loser, I want to use my hands and feet to think and move, to shape my own life! We can just die here or we can try, see what we've got!
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #655 on: June 07, 2006, 10:45:35 am »
  • puck you
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Well there are several reasons to wait...

AoDC doesn't have access to his computer anymore on weekdays, and we're all fairly busy as well, weekend seemed to be the best choice...
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #656 on: June 07, 2006, 05:00:12 pm »
  • Issac_Amisov
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Two more days ^^

Friday I shall be VERY happy ;D~!!!!!
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #657 on: June 07, 2006, 05:27:00 pm »
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Yes, I found a serial code too.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #658 on: June 07, 2006, 05:55:10 pm »
  • Issac_Amisov
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snagIt is sweet for trailers :D
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #659 on: June 08, 2006, 01:39:51 am »
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2 days about, yea... Good luck to me :/ It wont have highscores... just no time on computers on weekdays. Ill defaintely talk to my mum on the release day about it, and I from version 0.7 will ALWAYS release patches. Basically, fortnightly. I hope to have such constant updates, that fans will come to me, rather than get bored. :D
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the a o d c
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