Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: 1 ... 43 44 [45] 46 47 ... 166   Go Down

Author Topic: [Dead] Zelda: Oracle of Life  (Read 496056 times)

0 Members and 2 Guests are viewing this topic.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #880 on: June 11, 2006, 03:27:04 am »
  • PWNED
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 62
ten bucks its another damn rat ya gotta find lol jk
Logged

SPIRITPROJECT.TK ACTIVE FORUM FOR ANIME AND GAMING!
  • Hotpiebob

Link94

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #881 on: June 11, 2006, 03:28:49 am »
yeah i can't wait i might just die! ;D ;D New clothes ooh like the icy tunic of freezie or firey sword of volcanno!
Logged
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #882 on: June 11, 2006, 03:29:35 am »
  • PWNED
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 62
Bombos dude BOMBOS!!!!
Logged

SPIRITPROJECT.TK ACTIVE FORUM FOR ANIME AND GAMING!
  • Hotpiebob

Zero7

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #883 on: June 11, 2006, 03:30:46 am »
All we need are enemies.
...
and Archers, lots of archers.
Logged
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #884 on: June 11, 2006, 03:32:40 am »
  • PWNED
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 62
Enemies of course but i wanna be able to see the normal melee combat stuff soon(after enemies come out of course).Isnt that kinda basic for a mmorpg.
Logged

SPIRITPROJECT.TK ACTIVE FORUM FOR ANIME AND GAMING!
  • Hotpiebob

Link94

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #885 on: June 11, 2006, 03:33:22 am »
And quests too like find the skeleton king and kill him then bring back his crown!
Logged

Zero7

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #886 on: June 11, 2006, 03:34:05 am »
Enemies of course but i wanna be able to see the normal melee combat stuff soon(after enemies come out of course).Isnt that kinda basic for a mmorpg.

...Good point.
Melee class please.
Logged
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #887 on: June 11, 2006, 03:37:45 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 47
i wanta play!! new version download plz lol
Logged
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #888 on: June 11, 2006, 03:40:19 am »
  • PWNED
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 62
when the server is back up or w/e the problem is i say we protest in front of the inn demanding the team to work faster!!! put our right to protest to good use..............im jus playin lol
Logged

SPIRITPROJECT.TK ACTIVE FORUM FOR ANIME AND GAMING!
  • Hotpiebob

Zero7

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #889 on: June 11, 2006, 03:42:27 am »
Id rather they take their time, or at least leave a server up while they update.
Logged

Link94

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #890 on: June 11, 2006, 03:44:16 am »
Yeah that'd be nice can't wait for the thing to be done!
Logged
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #891 on: June 11, 2006, 03:46:19 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 47
ya the server should at least be up and THEN kick us off when there ready...

i think we should all contribute to the game

maybe send in monster sprites codes worlds town areas music programing sniplets i dunno just to help
as i said be for i would be honored to join the team

as i can tell every one is falling in love with it
Logged
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #892 on: June 11, 2006, 03:46:44 am »
  • *
  • Reputation: +1/-0
  • Offline Offline
  • Gender: Male
  • Posts: 4588
New version will be out in about half an hour? And yes, a surprise. It depends though...

Here's a hint... Nah, just wait. It might not happen :/
Logged
the a o d c

Link94

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #893 on: June 11, 2006, 03:47:29 am »
No dont take away the surprise!  :( I like surprises :D
Logged
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #894 on: June 11, 2006, 03:48:42 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 47
SURPRISE!!!
Logged

Link94

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #895 on: June 11, 2006, 03:50:21 am »
SURPRISE!!!
ROFL Thats funny you wanna see the suprise too huh!
Logged
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #896 on: June 11, 2006, 03:52:10 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 47
i say we should get a fairy that'll help us out (mainly against monster by healing slowly or attacking (not annoyingly talk randomly))
that'll be kool
Logged
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #897 on: June 11, 2006, 03:53:23 am »
  • <3 goggles
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 52
All we need are enemies.
...
and Archers, lots of archers.
Im with you, Zero. xD  You and me--Archers ftw.

The game's still smecksay, either way.

Oh and one more thing:

xD I dunno, I just thought that was funny.
« Last Edit: June 11, 2006, 04:03:48 am by FlamingKyo »
Logged
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #898 on: June 11, 2006, 03:54:48 am »
  • PWNED
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 62
This whole thing scares me.Its such a big project and yet theirs only 1 programmer.I feel like hes need help and with 1 programmer he might get bored then cancel and i dont want that.Please
AoDC plz think about excepting more programmers not me of course cuz i doubt id be much help but yea...plz rethink ur decision on working alone with the programing.
Logged

SPIRITPROJECT.TK ACTIVE FORUM FOR ANIME AND GAMING!
  • Hotpiebob

Link94

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #899 on: June 11, 2006, 04:04:18 am »
Oh maybe the surprise is a new area to play in
Logged
Pages: 1 ... 43 44 [45] 46 47 ... 166   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.024 seconds with 74 queries.