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Author Topic: [Dead] Zelda: Oracle of Life  (Read 496784 times)

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pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #940 on: June 11, 2006, 03:19:41 pm »
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gm112_boss is afk since 1pm here... he is the server admin... so its alright ^^

edit: i think there is a little problem with the collision in the arena xD



and you guys may know already that noone shouldnt get xp in the safezone...
« Last Edit: June 11, 2006, 03:27:17 pm by yue »
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~~Resources~~
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Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
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Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Link94

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #941 on: June 11, 2006, 03:31:10 pm »
oh thats what that eyeball is.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #942 on: June 11, 2006, 03:32:41 pm »
  • Ganondorf want's you to come closer...
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I kinda guessed that he is the server admin. But why is he just like.. floating around there? ;D lol

God, I'm still kinda pissy because I lost so many levels  :'(
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Life is a waste of time,Time is a waste of Life, so lets all go out and get wasted!

pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #943 on: June 11, 2006, 03:37:29 pm »
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I kinda guessed that he is the server admin. But why is he just like.. floating around there? ;D lol

God, I'm still kinda pissy because I lost so many levels  :'(

he is afk... when hes on then he goes to the arena and a player team raids him
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #944 on: June 11, 2006, 04:03:05 pm »
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Oh, now I get it. Thanx:-D

Btw, somebodu plz play Zelda: OOL now :-) Im alone in the arena  :o
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pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #945 on: June 11, 2006, 04:04:31 pm »
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Oh, now I get it. Thanx:-D

Btw, somebodu plz play Zelda: OOL now :-) Im alone in the arena  :o

i know... and its no fun without the mod boss or the newest update from aodc
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #946 on: June 11, 2006, 04:09:09 pm »
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Yeah, it's even less fun walking around alone in the game X-)
so people, please play :-P
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Life is a waste of time,Time is a waste of Life, so lets all go out and get wasted!
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #947 on: June 11, 2006, 05:47:24 pm »
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This whole thing scares me.Its such a big project and yet theirs only 1 programmer.I feel like hes need help and with 1 programmer he might get bored then cancel and i dont want that.Please
AoDC plz think about excepting more programmers not me of course cuz i doubt id be much help but yea...plz rethink ur decision on working alone with the programing.
You know what... No. Don't tell us how to make this game. We're fine with just a team of 3. One of the reasons fan games keep failing these days is because teams generally have more than one coder... and the coders, mappers, people who have the same job as Weapons and spriters aren't dedicated. That's how we managed to release an awesome demo. Simply because we had a dedicated team, the team knew what they were doing, and they excelled in what they were doing.

Also, you guys really need to stop spamming out this topic before one of the mods goes mod on your ass :/...

And comments like "HURRY UP AND RELEASE ANOTHER DEMO WITH HUNTING AND QUESTS AND THINGS IM SELFISH LOL" are really starting to annoy me, thanks.

uhhh im sorry? i wasnt trying to tell u how to make your game sir i was thinking about how much work aodc had to do.i just left a lil worried to.Dont get me wrong i have alot of faith in u people.
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gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #948 on: June 11, 2006, 06:19:16 pm »
guys sorry about gm112_boss while i was sleeping! The server is back up! anyways some guy hacked me and changed my password so i recovered it. go back on everything is fine now!
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #949 on: June 11, 2006, 06:24:03 pm »
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Wow, i'm impressed! The demo is awesome, nice work guys! And good luck in the future
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  • Lumeuni
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #950 on: June 11, 2006, 06:54:06 pm »
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Been having a little trouble with Hackers today, though. =/
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gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #951 on: June 11, 2006, 07:06:01 pm »
some basterd found out how to heck the game. If anybody posts screenshots for me that'd be great.

EDIT: a player of OOL has told me who the hacker was. I investigated and found out who the hacker was.
« Last Edit: June 11, 2006, 07:40:49 pm by gm112 »
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #952 on: June 11, 2006, 07:18:37 pm »
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Been having a little trouble with Hackers today, though. =/

a little?
he was me then he was slade, then he was batman.. then he was gm112
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #953 on: June 11, 2006, 07:32:43 pm »
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I didnt really pay that well attention. <_<;;
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gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #954 on: June 11, 2006, 07:47:53 pm »
all info is kept secret at this time. Once aodc gets on get on msn. I need to talk to you
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Link94

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #955 on: June 11, 2006, 08:32:30 pm »
Yes, the summons (Business Deku, Skulltula) will be shopping and defensive. Problem is, I didnt have the time. Next demo, the images will be animating, and Priests! Yay!

And yue, rofl. Seriously, that bug was so funny.
ok does that also mean you'll beable to cast anywhere?
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #956 on: June 11, 2006, 09:47:52 pm »
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Yes, the summons (Business Deku, Skulltula) will be shopping and defensive. Problem is, I didnt have the time. Next demo, the images will be animating, and Priests! Yay!

And yue, rofl. Seriously, that bug was so funny.
ok does that also mean you'll beable to cast anywhere?
You would think that those two would--at least.
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pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #957 on: June 11, 2006, 09:53:39 pm »
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Yes, the summons (Business Deku, Skulltula) will be shopping and defensive. Problem is, I didnt have the time. Next demo, the images will be animating, and Priests! Yay!

And yue, rofl. Seriously, that bug was so funny.
ok does that also mean you'll beable to cast anywhere?
You would think that those two would--at least.

aodc just needs more gms for more control of thiose cheaters... so that they can be banned, or kicked at last

edit:

screenshots from the zelda rape event xD

« Last Edit: June 11, 2006, 10:43:11 pm by yue »
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #958 on: June 11, 2006, 11:00:36 pm »
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lmao, I rapped her the second time.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #959 on: June 11, 2006, 11:00:43 pm »
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Yes, the summons (Business Deku, Skulltula) will be shopping and defensive. Problem is, I didnt have the time. Next demo, the images will be animating, and Priests! Yay!

And yue, rofl. Seriously, that bug was so funny.
ok does that also mean you'll beable to cast anywhere?
You would think that those two would--at least.

aodc just needs more gms for more control of thiose cheaters... so that they can be banned, or kicked at last

edit:

screenshots from the zelda rape event xD




Mine's better because of the chatbox. XD


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