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Author Topic: [Dead] Zelda: Oracle of Life  (Read 496328 times)

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Pedlya

Pederp
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1040 on: June 12, 2006, 09:43:52 am »
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Im not complaining good sir, im merely stating the humor in it. I think its hilarious
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So what! I wanna get out! 'Cos there's so much out there! So many different people, living different lives! Incredibly good guys, bad guys... Folks completely different from us! It's one huge melting pot! See, it's not about success, dying in the streets, who's better, who's not! I just want to be a part of it! I realized that even if I've no connections, no talent, even if I'm one big loser, I want to use my hands and feet to think and move, to shape my own life! We can just die here or we can try, see what we've got!
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1041 on: June 12, 2006, 09:47:39 am »
  • MEOW
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I see. Well, to me it isn't hilarious. I think that this whole topic is full of stubborn people who just won't give in to the higher intelectual people around here. You see, people tend to cling on to ideas without changing them because they have the same common thought: "I am right and you are wrong." What people have to understand is that this isn't always the case and that you can at least try to see what others are saying rather than finding what's wrong with it. I have not seen one person agree or at least point out that what someone said here was true other than me. Anyways, just think about what I have said and maybe this topic can go back to speaking of the updates and such like it was intended to be.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1042 on: June 12, 2006, 09:48:19 am »
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PLEASE - STOP ARGUEING OR THE TOPIC WILL BECOME READ-ONLY.

I'm allowed to give my characters 100k hp even ask AODC

Your characters ONLY.

Penguin, you will be unbanned, it is clear you were not hecking to harm, but to see if it was possible. Though, do not heck anymore, please.

Anyway, here's the list somehwat for 0.74 :):

  • Summon Animations
  • Priest Class (+2 Spells)
  • IP Bans and Checks (sent on registration)
  • Server Disconnection check every 5 seconds
  • Save every 10 seconds
  • 3 New Areas (2 Hunt, 1 Scenic)
  • Spellbook Icons
  • 2 Enemies
  • Arena bugfixes
  • Summon success message off
  • Several heck prevention scripts
  • Account encryption (gm112 will not be able to edit thing anymore)

Yep... Wish our team luck.
« Last Edit: June 12, 2006, 09:49:55 am by Major AoDC »
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1043 on: June 12, 2006, 09:50:05 am »
  • MEOW
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Nice. Looking forward to the updates. Finally, enemies!!  ;D
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1044 on: June 12, 2006, 09:50:50 am »
  • Credits to BaB
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TRM got boosted to lvl 50? Now that's what I call cheating, hecking, spoiling, and pretty much killing the interest of the game. That wasn't a good move, I wasn't there when TRM had his 50 lvl but I guess you just spoiled his game, he didn't level up properly and get the chance to play the game at its full capacity since he was a semi-god from the beginning.

This is worse than hecking, giving a player privileges that other players can't get. Abusing your server powers is worse than hecking and it's disgusting.

I have nothing against TRM but everything is always related to him :P This is directed to gm112 and him only.

Edit : Woops didn't see AoDC's post, ah well good news! I was eagerly awaiting the enemies and I'm gonna give a try at the priest!
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1045 on: June 12, 2006, 09:52:06 am »
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Also AoDC, I suggest to PM me.  I can give to a list of cheat programs, that you can prevent from opening.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1046 on: June 12, 2006, 09:52:42 am »
  • MEOW
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This is directed to gm112 and him only.
Then PM him about it and let this topic go back to update information.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1047 on: June 12, 2006, 09:57:09 am »
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This is directed to gm112 and him only.
Then PM him about it and let this topic go back to update information.
Your new so you wouldn't know this.  There is a rule here at ZFGC about not acting like a mall.
EDIT: I meant mod, but mall works too...
« Last Edit: June 12, 2006, 10:09:15 am by Sergeant Penguin »
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1048 on: June 12, 2006, 09:59:19 am »
  • MEOW
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Heh. Just saying, if it was meant for gm112's eyes and his only, what is the point of showing the whole forum? A simple PM would have had just a great effect. Now PLEASE, PM me to argue, let this topic go back to update information!!
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Pedlya

Pederp
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1049 on: June 12, 2006, 10:00:00 am »
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Ok stop going off subject

AoDC this is looking very good and I wish you the best of luck with it.
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So what! I wanna get out! 'Cos there's so much out there! So many different people, living different lives! Incredibly good guys, bad guys... Folks completely different from us! It's one huge melting pot! See, it's not about success, dying in the streets, who's better, who's not! I just want to be a part of it! I realized that even if I've no connections, no talent, even if I'm one big loser, I want to use my hands and feet to think and move, to shape my own life! We can just die here or we can try, see what we've got!

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1050 on: June 12, 2006, 10:00:49 am »
besides the accounts are encrypted now you guys happy? Stop your bitching and stay on topic.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1051 on: June 12, 2006, 10:03:09 am »
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as far as i'm concerned the more people that exploit it and report it the better >_>
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1052 on: June 12, 2006, 10:03:38 am »
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This is directed to gm112 and him only.
Then PM him about it and let this topic go back to update information.
Your new so you wouldn't know this.  There is a rule here at ZFGC about not acting like a mall.
EDIT:  I meant mod but mall works too!
OOL is not ZFGC.  The rules are different.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1053 on: June 12, 2006, 10:04:42 am »
  • MEOW
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I do give Penguin credit for reporting the bugs.
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gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1054 on: June 12, 2006, 10:05:45 am »
as far as i'm concerned the more people that exploit it and report it the better >_>

well yes that is true but there are the type that abuse that.


This is directed to gm112 and him only.
Then PM him about it and let this topic go back to update information.
Your new so you wouldn't know this.  There is a rule here at ZFGC about not acting like a mall.
EDIT:  I meant mod but mall works too!
OOL is not ZFGC.  The rules are different.

That don't mean that he can point things out.
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Pedlya

Pederp
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1055 on: June 12, 2006, 10:06:43 am »
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ON TOPIC OR ILL GET MAD

AoDC what size is the next demo going to be? I dont have a cd burner anymore so all I have is my zip drives.
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So what! I wanna get out! 'Cos there's so much out there! So many different people, living different lives! Incredibly good guys, bad guys... Folks completely different from us! It's one huge melting pot! See, it's not about success, dying in the streets, who's better, who's not! I just want to be a part of it! I realized that even if I've no connections, no talent, even if I'm one big loser, I want to use my hands and feet to think and move, to shape my own life! We can just die here or we can try, see what we've got!
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1056 on: June 12, 2006, 10:07:16 am »
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as far as i'm concerned the more people that exploit it and report it the better >_>

well yes that is true but there are the type that abuse that.


This is directed to gm112 and him only.
Then PM him about it and let this topic go back to update information.
Your new so you wouldn't know this.  There is a rule here at ZFGC about not acting like a mall.
EDIT:  I meant mod but mall works too!
OOL is not ZFGC.  The rules are different.

That don't mean that he can point things out.
I think you mean CAN'T.  But ya i guess your right.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1057 on: June 12, 2006, 10:11:08 am »
  • MEOW
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Well, thank you!
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gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1058 on: June 12, 2006, 10:11:26 am »
Well lets just start getting back on topic and let the updates flow. Everything will be fixed soon.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1059 on: June 12, 2006, 10:12:47 am »
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yes it will.
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