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Author Topic: [Dead] Zelda: Oracle of Life  (Read 495943 times)

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gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1100 on: June 13, 2006, 12:14:21 am »
yeah no server. Hey think of it this way we get updates and new stuff. Btw with my random events there will be something that will make you all laugh to death =P.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1101 on: June 13, 2006, 12:18:23 am »
  • puck you
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Quote
AoDC and Weapon will fix OoL

AoDC is the main programmer, I'm just there for the "equation" and the calculations, etc., like the ideas you suggest will be implemented within time, because we've already been thinking about it and all... No need to suggest it all the time.
I'm also learning spriting as well, so yeah :D
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1102 on: June 13, 2006, 12:20:54 am »
  • <3 goggles
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Oh--and has anybody thought it a little weird when it says "A force casts your summon away"?  (Or something around that)
Just figured you guys would've went with a "It's too soon to cast again" message.  *Shrugs*  Not like that matters.

Woo--Only...almost..9..days...left....Whoo.... o_o;;
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1103 on: June 13, 2006, 01:11:23 am »
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Oh--and has anybody thought it a little weird when it says "A force casts your summon away"?  (Or something around that)
Just figured you guys would've went with a "It's too soon to cast again" message.  *Shrugs*  Not like that matters.

Woo--Only...almost..9..days...left....Whoo.... o_o;;
Its tuesday here, actually. More like 6 or 5. As for cast, Ill remove that message :)
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1104 on: June 13, 2006, 01:48:10 am »
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what happend in the updates i missed?

7.3 to 7.3e
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1105 on: June 13, 2006, 04:10:26 am »
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what happend in the updates i missed?

7.3 to 7.3e

lol a lot ask AoDC
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gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1106 on: June 13, 2006, 04:12:32 am »
there were alot of bug fixes and addons such as seeing my boss account.
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Limey

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1107 on: June 13, 2006, 04:16:15 am »
c was to fix the fairy glitch
d was to make the boss look like a boss (but it messed up)
e was to fix that mess up
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1108 on: June 13, 2006, 04:55:03 am »
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Awe... I cant wait tell the demo comes out. Preists and Archers! :O!
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1109 on: June 13, 2006, 06:08:34 am »
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Awe... I cant wait tell the demo comes out. Preists and Archers! :O!
... Priests only... And also, they may have 3 spells now, Im looking at the list...
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the a o d c

pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1110 on: June 13, 2006, 06:10:57 am »
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Awe... I cant wait tell the demo comes out. Preists and Archers! :O!
... Priests only... And also, they may have 3 spells now, Im looking at the list...

lol? then send me the third one for button xD
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1111 on: June 13, 2006, 06:33:36 am »
  • Ganondorf want's you to come closer...
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So when is the next version coming out?
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Life is a waste of time,Time is a waste of Life, so lets all go out and get wasted!

pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1112 on: June 13, 2006, 06:34:17 am »
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So when is the next version coming out?

on the 18th
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1113 on: June 13, 2006, 06:36:17 am »
and this time no hecking =D
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1114 on: June 13, 2006, 06:43:15 am »
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Here's what I've done so far (may not be all):

~ Removed "Success" cast message.
~ Altered "Failed" cast message.
~ Chat is room-based, not global.
~ HUD is transparent.
~ Partially completed IP Check/Ban process.
~ Priests (by Yue) +3 Spells.
~ Spellbook Icons (by Yue).
~ New Summoner Spell.
~ Arena Host (by Yue) and his Commentary.
~ Defense actually affects Spells done to you.
~ Defense raises HP, rather than Attack.
~ Others can see damage done to you.

Im a fast worker?
« Last Edit: June 13, 2006, 06:44:52 am by AoDC »
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the a o d c

pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1115 on: June 13, 2006, 06:51:02 am »
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Here's what I've done so far (may not be all):

~ Removed "Success" cast message.
~ Altered "Failed" cast message.
~ Chat is room-based, not global.
~ HUD is transparent.
~ Partially completed IP Check/Ban process.
~ Priests (by Yue) +3 Spells.
~ Spellbook Icons (by Yue).
~ New Summoner Spell.
~ Arena Host (by Yue) and his Commentary.
~ Defense actually affects Spells done to you.
~ Defense raises HP, rather than Attack.
~ Others can see damage done to you.

Im a fast worker?

1. you dont have to write on the updates whats done by me xD
2. what did you think about my action log idea?
3. "room based"... do you mean exampleplayer has joined [shopchannel] or example has joined [ arenachat ] / [ global chat] / [ zelonion chat ]
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1116 on: June 13, 2006, 07:15:35 am »
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No, just if people are in your room, they hear you, otherwise they dont :)
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the a o d c

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1117 on: June 13, 2006, 07:19:46 am »
Arena host? what do you mean?
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pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1118 on: June 13, 2006, 07:35:28 am »
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No, just if people are in your room, they hear you, otherwise they dont :)

so there is no possibility to hear people...

Arena host? what do you mean?

the NPC in the middle of the arena
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1119 on: June 13, 2006, 07:41:40 am »
MREOW!

oh.
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