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Author Topic: [Dead] Zelda: Oracle of Life  (Read 496336 times)

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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1240 on: June 16, 2006, 05:39:01 pm »
  • Ganondorf want's you to come closer...
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DOH!
I'm not going to be able to download this game 2morrow! Ill be sitting on an airplane for 28 hours in like 12 hours.....  :-[
I guess Ill have to dowload it on Sunday or Monday then  :'(

I hope you will find some way of saving the character files (EVEN THOUGH IT IS A BETA) because alot of people have spent a lot of time, including me, to raise the characters lvl..  :)

Do you think this game will be 100% done over the summer?
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Life is a waste of time,Time is a waste of Life, so lets all go out and get wasted!

pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1241 on: June 16, 2006, 05:55:34 pm »
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DOH!
I'm not going to be able to download this game 2morrow! Ill be sitting on an airplane for 28 hours in like 12 hours.....  :-[
I guess Ill have to dowload it on Sunday or Monday then  :'(

I hope you will find some way of saving the character files (EVEN THOUGH IT IS A BETA) because alot of people have spent a lot of time, including me, to raise the characters lvl..  :)

Do you think this game will be 100% done over the summer?

no... thats only the first chapther as you can read at the beginning
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1242 on: June 16, 2006, 06:07:39 pm »
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Technically--Since it's an Online game--It can never be 100%.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1243 on: June 16, 2006, 10:48:28 pm »
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How much longer now?
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1244 on: June 16, 2006, 11:40:56 pm »
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2Hours 20mins.

OK, I realised DAMN - HEAL AS DAMAGE HURTS (actually, Weapon told me :P - God I love him) so he told me to add in Holy Blast. Its pretty cool. Yue should be doing the icon, and im doing programming right now.

Also, the new PC is arriving today. This means, my oldy (!@#$% :/) will be the OoL server! Goooood :D
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1245 on: June 16, 2006, 11:44:16 pm »
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2Hours 20mins.

OK, I realised DAMN - HEAL AS DAMAGE HURTS (actually, Weapon told me :P - God I love him) so he told me to add in Holy Blast. Its pretty cool. Yue should be doing the icon, and im doing programming right now.

Also, the new PC is arriving today. This means, my oldy (!@#$% :/) will be the OoL server! Goooood :D
Good, no more server screwing with my head.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1246 on: June 16, 2006, 11:55:18 pm »
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Holy Blast is now in-game, (no spell icon though - Yue hurry :(). I still have 2 Hours and 5 Minutes to fix other bugs and test.
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the a o d c

Limey

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1247 on: June 16, 2006, 11:56:32 pm »
The topic still says 13 hours :P
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1248 on: June 16, 2006, 11:58:50 pm »
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for some reason.my summoner had 56 health only and 850 mp.doesnt health go up by lvl too?
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1249 on: June 17, 2006, 12:00:41 am »
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for some reason.my summoner had 56 health only and 850 mp.doesnt health go up by lvl too?
Health goes up by Defense. Also, the server had saving bugs too, which switched stats etc. Its all fixed now.
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1250 on: June 17, 2006, 12:01:15 am »
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kk awsome.no more rat?lol.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1251 on: June 17, 2006, 12:04:45 am »
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kk awsome.no more rat?lol.
"!@#$% Rat!"
lol

In this demo, will the hunting grounds be included?
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1252 on: June 17, 2006, 12:13:56 am »
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Well, Hero of Fire hasnt sent any maps to me (he isnt online :/) plus I stated before, no hunting until all 4 classes are in :(

As for the rat, he sits waiting, for the one man to own the rat... Shall he come forward? We'll find out...
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1253 on: June 17, 2006, 12:45:26 am »
  • META MAJINKEN!
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I got a question bout the rat
WHERE IS IT'S SECOND LOCATION!?!?
the first location is behind a lampost near the cafe... but where is it's second... and third? or maybe fourth!?!?!?
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The Creator Of:
  • PureZC
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1254 on: June 17, 2006, 12:49:08 am »
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Yer--Where are the other rats?

I must own them with my magicyness. o_O  (ZOMG HOLYZ BLAZT)
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1255 on: June 17, 2006, 12:55:31 am »
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ug i wana play this so badddddd!!!!
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1256 on: June 17, 2006, 12:57:16 am »
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One hour, and Yue/HoF havent sent me the goods. Grr :P
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1257 on: June 17, 2006, 12:58:03 am »
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damn.Yue and hof.HURRy up and send files.quit sleepin.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1258 on: June 17, 2006, 12:59:17 am »
  • META MAJINKEN!
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WHATS TAKING SHO LONG?

SEND IT NOW
well
I'm ganna
go
be
patient...

*Tries to not slam the keyboard and stare at the time*
MISION COMPLETE
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The Creator Of:
  • PureZC
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1259 on: June 17, 2006, 01:02:09 am »
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*looks up from (the new) Super Mario Bros*
<_<
Hour 'till.

*Goes back to (TN)SMB*
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