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Author Topic: [Dead] Zelda: Oracle of Life  (Read 496681 times)

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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1360 on: June 18, 2006, 01:37:13 am »
  • Issac_Amisov
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Back, sweetness. Let me test out the demo.

-

Mreow I love your ddr avatar ^_^
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1361 on: June 18, 2006, 01:38:10 am »
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Isaac, maybe you didn't see, it's coming out in 3 weeks.
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.TakaM was here.
Quote
so my friend stole a giant bag of ketchup out of the ketchup pumping things and brought it to our table and we took it in the bathroom and i smashed it over the sink and kicked it around the bathroom and smeared it everywhere and we all took turns kicking the ketchup out of it and when we were done it looked like an african village was murdered in the bathroom
XFD.
  • Awesome Land

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1362 on: June 18, 2006, 01:38:19 am »
It is his game after all so don't go insane over his decision. I wouldn't blame AoDC he DID promise enemies but that couldn't get implemented due to the time. Also the game will be much much more better in 3 weeks.

EDIT: forgot to mention he did get a new computer along with a bunch of games =P.
« Last Edit: June 18, 2006, 01:40:09 am by gm112 »
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Link94

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1363 on: June 18, 2006, 01:40:02 am »
that works for me I actually dont mind another wait I can work on trying to make a game with gamemaker now  :)
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1364 on: June 18, 2006, 01:43:35 am »
  • Issac_Amisov
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O.O

-killls myself-
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1365 on: June 18, 2006, 01:49:23 am »
  • MEOW
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Mreow I love your ddr avatar ^_^

Wow, thanks! I love it, too! I just love looking for new ones, some are so awesome.

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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1366 on: June 18, 2006, 02:02:28 am »
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Avatar talk is for PMs.

Anyway, please do no "Have a go" at me, but it is my decision. I promised enemies for .74, and 3 new maps, and I couldnt do it. Now I have time to do more :D
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the a o d c

Link94

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1367 on: June 18, 2006, 02:04:42 am »
Yeah its not to bad it could always be worse like a year or you cant play until its finished
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1368 on: June 18, 2006, 02:06:45 am »
  • MEOW
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Alright I'll cut back on the off-topic talk. And I agree with you, I'm just glad you stuck with the promise of enemies!
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1369 on: June 18, 2006, 02:08:07 am »
  • PWNED
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Take your time AoDC i know this is going to be a great game just...dont try to rush your self or ne thing.it adds stress.
 ne who...3 week 4 classes and enemies...thats worth the 3 week wait for me.
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SPIRITPROJECT.TK ACTIVE FORUM FOR ANIME AND GAMING!
  • Hotpiebob
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1370 on: June 18, 2006, 02:36:03 am »
  • <3 goggles
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*Comes back* Lawl, 1500 enemies destroyed, Andross owned in 50 seconds.

Huh?  Oh.  Good to hear. XD  3 weeks of...erm..I guess I could go own Starfox 64, again.  Lawl

Cant wait for the new--improved--and secksayer (*Wolf whistle*) .74.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1371 on: June 18, 2006, 02:41:13 am »
  • META MAJINKEN!
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OMFG~\
THREE WEEKS?!?!!?!
OMFG SH** SH**!
OMFG!
PMFG!
AWSOME
3 WEEKS WITH 4 CLASSEs
IM GANNA BE TEH WARRIOR YOZ!
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The Creator Of:
  • PureZC
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1372 on: June 18, 2006, 03:32:31 am »
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It's called "Swordsman"; not Warrior.
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1373 on: June 18, 2006, 04:06:20 am »
  • puck you
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SOMEONE CAST RES ON ISSAC PLZ!!!!!!!!@221!!ONEONE!

Everyone's been saying "Warrior", hahaha...
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1374 on: June 18, 2006, 04:23:36 am »
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It was annoying in the test with HB yesterday, because he killed me, and I said "Res pls. RES PLS. RES ME OMG" and he didnt. XD.
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the a o d c

Hoffy

Hero of Fire
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1375 on: June 18, 2006, 06:27:30 am »
  • Silly cat!
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AoDC when I go to your house in the hols I'll tile something XD.

Maybe we could release the demo then?
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Hoffy.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1376 on: June 18, 2006, 06:58:54 am »
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yeeeeap
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1377 on: June 18, 2006, 11:19:21 am »
  • 笑い男
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i just hope the demo in three weeks doesnt go missing too. but i guess you do deserve a rest though :P
gonna be a big jump up for me though as i didnt play the demo before it seems with some rat? lol
good luck with it :)
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この世に悪があるとすれば、それは人の心だ
  • .hack//The World
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1378 on: June 18, 2006, 01:04:09 pm »
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Ha, I'm just gonna play Maplestory during those three weeks :D
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.TakaM was here.
Quote
so my friend stole a giant bag of ketchup out of the ketchup pumping things and brought it to our table and we took it in the bathroom and i smashed it over the sink and kicked it around the bathroom and smeared it everywhere and we all took turns kicking the ketchup out of it and when we were done it looked like an african village was murdered in the bathroom
XFD.
  • Awesome Land

pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1379 on: June 18, 2006, 01:07:03 pm »
  • .越//
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as long as aodc doesnt need me will i work on my gfx style... *YAY* basic grass texture done !! ^^ finally
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

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