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Author Topic: [Dead] Zelda: Oracle of Life  (Read 496325 times)

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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1500 on: June 26, 2006, 04:59:00 pm »
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Just give both options and everyone will be happy. Neither are hard.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1501 on: June 26, 2006, 07:05:35 pm »
  • PWNED
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is their an actual date that you will release the demo yet????
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  • Hotpiebob
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1502 on: June 26, 2006, 07:06:35 pm »
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He said Mid July.
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.TakaM was here.
Quote
so my friend stole a giant bag of ketchup out of the ketchup pumping things and brought it to our table and we took it in the bathroom and i smashed it over the sink and kicked it around the bathroom and smeared it everywhere and we all took turns kicking the ketchup out of it and when we were done it looked like an african village was murdered in the bathroom
XFD.
  • Awesome Land
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1503 on: June 26, 2006, 07:11:07 pm »
  • Issac_Amisov
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>:(

Mouse is the best.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1504 on: June 26, 2006, 08:06:59 pm »
  • 笑い男
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besides, with the keyboard you don't have to worry about walking in walls and when you click somewhere where you think they will go easier they go all about until the character goes toa dead-end,am I right,50 50?
you wont be walking into things if the path finding is good

Just give both options and everyone will be happy. Neither are hard.

that wouldnt fix it. that way people would still be able to use the keys which will still create a lot more lag. i prefer keys but i prefer little lag rather then lots more though
« Last Edit: June 26, 2006, 08:08:59 pm by hawthorneluke »
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この世に悪があるとすれば、それは人の心だ
  • .hack//The World
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1505 on: June 26, 2006, 10:08:38 pm »
  • Ganondorf want's you to come closer...
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I think the mouse would be best, because of reasons mentioned before and the fact that it gives the game a more original twist, if you know what I mean... I mean since most Zelda games use the arrow keys for control
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Life is a waste of time,Time is a waste of Life, so lets all go out and get wasted!

MarkusNut

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1506 on: June 26, 2006, 11:37:32 pm »
OH NO!!! THIS TOPICS FALLEN BELOW FIRST SPOT! BETTER BUMP IT!!!

seriously you guys go completely offtopic and talk about everything or else sit around asking thee same 3 questions over and over...........
i really think this game needs its own forum it hogss the light waaayy too much.....
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Alchemist

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1507 on: June 27, 2006, 01:45:50 am »
^A that was spammy.

b.) Don't you all hate me for opening this can of worms. I said the word keyboard...

c.) Cant wait to play. Though I have no will to download the trailer on my 52k conection.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1508 on: June 27, 2006, 04:00:47 am »
  • MEOW
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OH NO!!! THIS TOPICS FALLEN BELOW FIRST SPOT! BETTER BUMP IT!!!

seriously you guys go completely offtopic and talk about everything or else sit around asking thee same 3 questions over and over...........
i really think this game needs its own forum it hogss the light waaayy too much.....

Oh the irony. Telling us to stop talking about the same 3 questions when you bring up a question asked many, many times. It has been said already that OoL will not get it's own forum... at least maybe not til it is finished, or quite near it.

@AoDC and other staff: How's the work coming along?
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1509 on: June 27, 2006, 05:33:25 am »
  • puck you
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It's coming along fine, thanks for asking. Just a note, we're busy working on school assignments ATM, and we have tests right after our holidays, so yeah...
Sucks to be banned from the comp, just writing a quick note here while my parents are away  :)
« Last Edit: June 27, 2006, 05:38:55 am by Weapon »
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1510 on: June 27, 2006, 05:56:54 am »
  • MEOW
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k good luck.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1511 on: June 27, 2006, 05:18:45 pm »
  • PWNED
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you guys still have school??? where do u live?
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  • Hotpiebob
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1512 on: June 27, 2006, 11:52:19 pm »
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WB AoDC!

I was sick for two days - constant vomiting and I lost 2kgs. Damn, I have an assignment due tomorrow... damn it.

The game's release, we honestly dont know. I have major assignments due next term, and in the holidays I have to work abit on them. Plus my BDay in the holidays, and some games, so when will OoL be back? :P

Anyway, wether done or not, the game's release is July.
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1513 on: June 28, 2006, 01:42:46 am »
  • Huzzowee!
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Been there done that :P. It sucks when you have that much to do and can't pursue your hobbies. But, you gotta do what you gotta do. Feels great when you're done though :D
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"They say 'Don't sweat the little things!', but in the end, the little things are all that matter..."
--Alex2539
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1514 on: June 28, 2006, 02:39:24 am »
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I'm just glad I'm not sick anymore *eats pizza and drinks pepsi*. Thanks for the comment =)
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the a o d c

Hoffy

Hero of Fire
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1515 on: June 28, 2006, 08:20:08 am »
  • Silly cat!
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OH NO!!! THIS TOPICS FALLEN BELOW FIRST SPOT! BETTER BUMP IT!!!

seriously you guys go completely offtopic and talk about everything or else sit around asking thee same 3 questions over and over...........
i really think this game needs its own forum it hogss the light waaayy too much.....

Oh the irony. Telling us to stop talking about the same 3 questions when you bring up a question asked many, many times. It has been said already that OoL will not get it's own forum... at least maybe not til it is finished, or quite near it.
No, MarkusNut is right. You guys need to shut up a little bit XD.

@AoDC and other staff: How's the work coming along?
Great, in fact, I just finished tiling an area.





DO YOU LOVE IT?!
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Hoffy.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1516 on: June 28, 2006, 09:42:45 am »
  • MEOW
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Heck yeah I love it! It's an island I believe.. right?
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1517 on: June 28, 2006, 10:03:31 am »
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An island... I dont know if you'd call it that.

Can anybody guess how you get there? :P
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1518 on: June 28, 2006, 10:04:57 am »
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The pier on the right of the inn.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1519 on: June 28, 2006, 10:06:54 am »
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...Nobody likes a smarty >_>.

Oh, and I threw four child NPCs in the area too, that say things... to fill up the blank sand-ish area.
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the a o d c
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