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Author Topic: [Dead] Zelda: Oracle of Life  (Read 496063 times)

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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1520 on: June 28, 2006, 10:08:05 am »
  • MEOW
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...Nobody likes a smarty >_>.

lol sorry, I just love this game and remember practically everything.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1521 on: June 28, 2006, 10:12:10 am »
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That was sarcasm :P

Anyway,



There are the kids. Look OK?
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1522 on: June 28, 2006, 10:14:16 am »
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yhe side view is a bit whierd
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1523 on: June 28, 2006, 10:16:06 am »
  • MEOW
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HELLO KIDS!


Haha, and um.. do they walk around and speak yet? If so, yay. If not... those are stupid kids  ;D
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1524 on: June 28, 2006, 10:33:28 am »
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The new screens kick asses.
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Koh

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1525 on: June 28, 2006, 04:17:03 pm »
  • Tamer Koh
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this is going to be the first successful online Zelda game ever!!!! and btw, who voted Hmmm, I will kill you XD.
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pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1526 on: June 28, 2006, 04:19:49 pm »
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this is going to be the first successful online Zelda game ever!!!! and btw, who voted Hmmm, I will kill you XD.

say never ever...
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Koh

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1527 on: June 28, 2006, 04:21:29 pm »
  • Tamer Koh
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@yue:there are more Zelda Online games, but not as successful as this one.

@ OoL Team:I love your work and wish to dedicate any sprites or tiles you may need. That I have:

75%:GB style
10%:Lttp
5%:BS
10%:Other
« Last Edit: June 28, 2006, 04:23:14 pm by dlbrooks33 »
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pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1528 on: June 28, 2006, 05:08:49 pm »
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@yue:there are more Zelda Online games, but not as successful as this one.

@ OoL Team:I love your work and wish to dedicate any sprites or tiles you may need. That I have:

75%:GB style
10%:Lttp
5%:BS
10%:Other

i just said that "ever" is a long time range...
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1529 on: June 28, 2006, 05:22:35 pm »
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Do you like how Ool is going so far?

do u even have to ask? I love it.the new screens look sick.Im guessing its a beach or island or w/e.maybe you'll put a wilderness area on the island then like some dungeon in the wilderness like area and with monsters n stuff. and a tornado and hurricanes and OMG marti gras...but im going way to far.I love how its going I have so much faith in you people.good luck.
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  • Hotpiebob

Hoffy

Hero of Fire
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1530 on: June 28, 2006, 10:16:42 pm »
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@yue:there are more Zelda Online games, but not as successful as this one.

@ OoL Team:I love your work and wish to dedicate any sprites or tiles you may need. That I have:

75%:GB style
10%:Lttp
5%:BS
10%:Other
Are these custom sprites and tiles? We don't have much use for GB sprites, but anything LTTP or even BS would be great. Nothing FS/MC though, makes the game look wEiRd.

Do you like how Ool is going so far?

do u even have to ask? I love it.the new screens look sick.Im guessing its a beach or island or w/e.maybe you'll put a wilderness area on the island then like some dungeon in the wilderness like area and with monsters n stuff. and a tornado and hurricanes and OMG marti gras...but im going way to far.I love how its going I have so much faith in you people.good luck.
It's good to know we have encouragement from you guys :).

this is going to be the first successful online Zelda game ever!!!!
You kinda have to admit that it isn't exactly a Zelda game. We've taken the Zelda series and used it as a base for our world. But, the game still has a lot of different elements. I'm not even sure if we're going to be having dungeons and item collecting. So overall, it is a bit different to your traditional Zelda game.
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Hoffy.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1531 on: June 29, 2006, 12:23:45 am »
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I love the new screens. They're amazing.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1532 on: June 29, 2006, 02:03:56 am »
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I'm not even sure if we're going to be having dungeons and item collecting. So overall, it is a bit different to your traditional Zelda game.

Not so much dungeons as puzzle-based as the series, but certainly dungeons.

Thanks for the positive comments all.

As for NPCs, they dont walk, but just talk, but ill get right on to making them move :)
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1533 on: June 29, 2006, 02:25:25 am »
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but theirs is going to be items n stuff like other mmorpgs right?You gotta have items.having the bombos medallion would so kick ass.
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SPIRITPROJECT.TK ACTIVE FORUM FOR ANIME AND GAMING!
  • Hotpiebob
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1534 on: June 29, 2006, 02:25:52 am »
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this is going to be the first successful online Zelda game ever!!!! and btw, who voted Hmmm, I will kill you XD.
lol
sorry, I was the first one to say "hhhmmm" XD
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1535 on: June 29, 2006, 02:28:39 am »
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but theirs is going to be items n stuff like other mmorpgs right?You gotta have items.having the bombos medallion would so kick ass.
Yea of course!

this is going to be the first successful online Zelda game ever!!!! and btw, who voted Hmmm, I will kill you XD.
lol
sorry, I was the first one to say "hhhmmm" XD
You wont make it to your front gate alive. Rawr!
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1536 on: June 29, 2006, 02:29:32 am »
  • puck you
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but theirs is going to be items n stuff like other mmorpgs right?You gotta have items.having the bombos medallion would so kick ass.

C'mon, what'd I say? I told you all I'll lay out all the dungeons, monsters, items, and so forth!

Don't worry!
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.

~Cola~

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1537 on: June 29, 2006, 02:36:37 am »
This game looks gnarly! Doesn't reminds me of zelda, but good job! Keep on kicking ass!

But no demo? :(
« Last Edit: June 29, 2006, 02:40:44 am by ~Cola~ »
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Koh

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1538 on: June 29, 2006, 02:39:02 am »
  • Tamer Koh
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@yue:there are more Zelda Online games, but not as successful as this one.

@ OoL Team:I love your work and wish to dedicate any sprites or tiles you may need. That I have:

75%:GB style
10%:Lttp
5%:BS
10%:Other
Are these custom sprites and tiles? We don't have much use for GB sprites, but anything LTTP or even BS would be great. Nothing FS/MC though, makes the game look wEiRd.

Do you like how Ool is going so far?

do u even have to ask? I love it.the new screens look sick.Im guessing its a beach or island or w/e.maybe you'll put a wilderness area on the island then like some dungeon in the wilderness like area and with monsters n stuff. and a tornado and hurricanes and OMG marti gras...but im going way to far.I love how its going I have so much faith in you people.good luck.
It's good to know we have encouragement from you guys :).

this is going to be the first successful online Zelda game ever!!!!
You kinda have to admit that it isn't exactly a Zelda game. We've taken the Zelda series and used it as a base for our world. But, the game still has a lot of different elements. I'm not even sure if we're going to be having dungeons and item collecting. So overall, it is a bit different to your traditional Zelda game.
Some of them are, but most of them are from the Lttp tileset made by Orion, you could credit him cause believe me most of his npc tiles take up 2 spaces XD.

this is going to be the first successful online Zelda game ever!!!! and btw, who voted Hmmm, I will kill you XD.
lol
sorry, I was the first one to say "hhhmmm" XD
You better watch out on the game XD, and you should have picked yes.  Now whos the idiot that put no XD.
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  • Megaclipse Games
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1539 on: June 29, 2006, 02:46:43 am »
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but theirs is going to be items n stuff like other mmorpgs right?You gotta have items.having the bombos medallion would so kick ass.

C'mon, what'd I say? I told you all I'll lay out all the dungeons, monsters, items, and so forth!

Don't worry!
Aww hell no O_o. We gotta do that as a team. HoF has to tile, remember? I have to program monsters, and items are harder than both. XD

Oh btw all, Weapon and HoF are coming to my house in... one/two weeks! excited! (More hof :P)
« Last Edit: June 29, 2006, 02:49:23 am by AoDC »
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the a o d c
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