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Author Topic: [Dead] Zelda: Oracle of Life  (Read 496830 times)

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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1980 on: August 11, 2006, 01:38:10 am »
  • Issac_Amisov
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Ok. I just went off cause no one was on for five minutes and it was getting extremely boring!

Press The "ESC" Key To Succesfully Log Out Of The Game Properly.

Thanks.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1981 on: August 11, 2006, 01:39:39 am »
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I do, but I keep getting blocked.
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.TakaM was here.
Quote
so my friend stole a giant bag of ketchup out of the ketchup pumping things and brought it to our table and we took it in the bathroom and i smashed it over the sink and kicked it around the bathroom and smeared it everywhere and we all took turns kicking the ketchup out of it and when we were done it looked like an african village was murdered in the bathroom
XFD.
  • Awesome Land
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1982 on: August 11, 2006, 01:44:50 am »
  • Issac_Amisov
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Hmm... Thats !@#$% up.

It should work.

btw: Im on right now...
« Last Edit: August 11, 2006, 01:46:35 am by Issac_Amisov »
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1983 on: August 11, 2006, 01:52:10 am »
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Can someone tell me how to work this?
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1984 on: August 11, 2006, 01:54:30 am »
  • Issac_Amisov
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uhmm

Download it... unzip it... and play it.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1985 on: August 11, 2006, 02:32:11 am »
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I can't play it and no the error does not fit any ones listed in the first post.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1986 on: August 11, 2006, 02:54:02 am »
  • PWNED
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what does the error say??
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SPIRITPROJECT.TK ACTIVE FORUM FOR ANIME AND GAMING!
  • Hotpiebob
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1987 on: August 11, 2006, 05:43:23 am »
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Another successful version of Oracle of Life finished. Thanks for playing.

The server will be offline until Version 0.75. Accounts will remain, so do not worry.

Thanks all.
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the a o d c

King Tetiro

Leader of Phoenix Heart
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1988 on: August 11, 2006, 06:04:40 am »
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Can I ask something. Is it free to play the game?
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  • Phoenix Heart
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1989 on: August 11, 2006, 06:10:28 am »
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Yep, sure is. If I charged money, I could be pwned by Nintendo and I would lose fans.
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the a o d c

King Tetiro

Leader of Phoenix Heart
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1990 on: August 11, 2006, 06:11:27 am »
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Cool. Just checking. Reason I asked-Parents.
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  • Phoenix Heart
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1991 on: August 11, 2006, 06:45:25 am »
  • puck you
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Right, as someone said you can be just a "Link", but we made it so ... it's not so Linky, you know? Link steals everyone's thunder every time.
But if you want to be a "look-a-like Link" you can become a Swordsman. They're probably the closest thing you can get to just a normal Link. :D
Oh by the way, I whipped up a guide. It should be along with the new OoL next patch.
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:D
My good sir, in the immortal words of the late Mr. Wrong: STFU.
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1992 on: August 11, 2006, 10:31:08 am »
  • 笑い男
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Also, peoples accounts keep on being stuck because they aren't using ESC to log out the proper way!
lies
i always use esc, yet now i cant log in with hawthorneluke
(im reading the first page now)

thats freaking odd... but no, I'm definatly not lying since others didn't have a problem.
im sorry, but thats the way i always logged out, yet one time i couldnt log back in, until a few hours later (i dunno if someone fixed it or what)
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この世に悪があるとすれば、それは人の心だ
  • .hack//The World

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1993 on: August 11, 2006, 10:39:29 am »
I fixed your account... but since testing is over that bug will be killed
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1994 on: August 11, 2006, 11:08:17 am »
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*Loads Rifle* Too right mate.

Wow all, I have worked for 5 hours straight. I finished alot. Here's a list (always updates on first post)

- Fixed small fairy path.
- Changed Fairy Fountain music.
- Changed Small Fairy Sprite.
- Changed Priest Sprite.
- Changed Heal Spell Sprite.
- Always Night-Time In-Game.
- Added Ploray pet Shop.
- Added Money System.
- Added Quest System.
- Added 3 Pets.
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1995 on: August 11, 2006, 11:09:32 am »
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Lookin' forward to it Aaron, great goin' bud :)
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.TakaM was here.
Quote
so my friend stole a giant bag of ketchup out of the ketchup pumping things and brought it to our table and we took it in the bathroom and i smashed it over the sink and kicked it around the bathroom and smeared it everywhere and we all took turns kicking the ketchup out of it and when we were done it looked like an african village was murdered in the bathroom
XFD.
  • Awesome Land
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1996 on: August 11, 2006, 12:47:06 pm »
  • 笑い男
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always night time in game? how come?
and the updates sound great! i cant wait to test out all the new stuff :D
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この世に悪があるとすれば、それは人の心だ
  • .hack//The World

gm112

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1997 on: August 11, 2006, 12:48:04 pm »
night time is only night time at your current location.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1998 on: August 11, 2006, 12:53:10 pm »
  • 笑い男
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ah, so it just uses a real time day and night system based from your pc time?
ok cool
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この世に悪があるとすれば、それは人の心だ
  • .hack//The World
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #1999 on: August 11, 2006, 02:03:58 pm »
  • Personal Text
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Blue tunics are purchasable later...

Yep, tester only. Lucky you made it halotank :)
remember that?
are you able to with an inventory system?
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