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Zelda Projects / Re: [Demo] LoZ: The Awakening of a Shadow
« on: October 16, 2010, 04:52:22 pm »
I would have to disagree with that because I thought the gameplay in this was very smooth. The only thing is that this game lacks a good plot, and the graphics aren't very good. But other than that I though it was fun to play. Also, I highly doubt that KingMob actually decided to turn the shadowgazer into an "original game." I think that he was probably just forced to quit working on it and he didn't want to reveal why e.g. he was forced to quit by nintendo or maybe he was in college and he got so into his game that he failed his classes or something. He seemed dedicated enough that he wouldn't have just quit for no reason.