ZFGC CP > King of Thieves
Revival
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MG-Zero:
Hey! As you can see, we'll be opening this back up to the community soon. We've been doing some work behind the scenes to get the project to a stable point. stay tuned!
MG-Zero:
Just a quick update, I should make it clear that the most critical sections currently are Artwork and World Design, as a lot of other areas depend on those. If a large part of the focus could be in those areas for now, that would be great!
Kami:
--- Quote from: MG-Zero on May 21, 2012, 02:13:58 pm ---Just a quick update, I should make it clear that the most critical sections currently are Artwork and World Design, as a lot of other areas depend on those. If a large part of the focus could be in those areas for now, that would be great!
--- End quote ---
For the World Design, Does it mean to make a basic representation of the area(Like a small sprite map) or concept drawings?
MG-Zero:
Do what you need. The final result for a world design submission is expected to show the playable area though. This can be a sprite map or hand drawn or whatever, although by the end of it we're going to probably have to re-tile it for the engine if a sprite map is submitted.
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