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Messages - Streblo

Pages: [1] 2 3 4
1
Coding / Re: [GM6] a problem regarding rupees and different rooms
« on: November 08, 2006, 04:09:44 am »
make the rupee persistent and make sure that it's created by a controller that's persistent (destroy the rupee, not the controller).
This way, the controller will makes the rupees variables global, and the rupee will still have been destroyed. of course...this could create lag due to the many controllers...so...maybe this isn't the greatest idea...

2
Discussion / Re: Everette Online still alive wtfbbq???
« on: October 09, 2006, 11:02:53 pm »
...you...made...
all of those?!
because they are awesome, if you need a programer for this game, I'm your man.

3
Zelda Projects / Re: Zelda: The War of the Corrupt *UPDATE*
« on: September 30, 2006, 02:38:14 am »
*claps* awesome story man! keep up the great work! :jellytime: :dancin:
I like the new smileys

4
Coding / Re: a slight problem
« on: September 20, 2006, 07:36:18 pm »
Did you shut your computer down incorrectly (like unplugging or hitting the switch) after editting the file?
That would cause that message to come up.

5
sure, post them here.

6
thanks Fox

Quote
do you have jump srites?
No I don't have any jump sprites ( I tried to make them and failed miserably)...you could try make them on your own...

7

I made them a while back, please credit me :)

8
Zelda Projects / Re: Zelda NES in GM
« on: September 03, 2006, 07:31:10 pm »
Even though your skilled enough to make a game much better than this I think it will be the first zelda game finished that takes more than 20 minutes to beat.

9
Zelda Projects / Re: Some 'GOOD' completed ZC quests
« on: August 26, 2006, 06:26:27 am »
These quests are very vissually appealing but lack originality in terms of weapons, enemies, game play etc..
Quote
Everyone doubts ZC, but at least people actually finish they're games, and they understand detail, unlike a lot of you.  That's why I go with ZC, it's easier to use than gamemaker, and people actually make good quests with them.
>_> It's alot less impressive to finish a game with an engine set out in front of you, but their is alot more to be said about the person who makes their own engine and doesn't finish a game...

10
Zelda Projects / Re: Majora's Mask 2D [DEMO v2 Relese date: in z3]
« on: August 25, 2006, 02:12:46 pm »
I know it's been a while since piers asked for the  motion effect thingy, but here it is:
Code: [Select]
Make an object and name it obj_motion_effect, make a blank sprite and name it spr_motion, take obj_motion_effect and set it's sprite to spr_motion, and then...

step event of obj_motion_effect:
if timer>0
{
timer-=1
}
else
{
sprite_index=sprite_create_from_screen(view_xview[0],view_yview[0],view_wview[0],view_hview[0],false,false,false,false,0,0)
timer=3
}
image_alpha=.5
you can get different effects by changing the alpha, and or the timer
example:
Code: [Select]

if timer>0
{
timer-=1
}
else
{
sprite_index=sprite_create_from_screen(view_xview[0],view_yview[0],view_wview[0],view_hview[0],false,false,false,false,0,0)
timer=5//that will put more time between each frame taken
}
image_alpha=.75//that will make frames fade slower

11
Entertainment / Re: cool looking mmorpg
« on: August 25, 2006, 02:00:31 pm »
If you can't appreciate mmorpgs for any of the other things they're worth, why did you even look at this topic?  ::)

EDIT: Don't download the european version, if you don't live in europe, it blocks your IP.

12
Entertainment / Re: 0___0 I wet my pants![this isn't spam]
« on: August 24, 2006, 02:09:07 pm »
Quote
just another generic, boring free MMORPG


nothing special
from what I read (from people who play the closed beta) it didn't sound generic to me, I've read the same things on most every review, that  Cabal won't lack in story (which is the number one thing I don't like about mmorpgs)
Quote
Just so you know, putting more smileys doesnt make you smarter.
I'm aware of that :p
Quote
Meh, doesnt look that super special. What is it?
It's an mmorpg, free as far as I can tell, and it's the best looking free mmorpg I have seen.
Quote
Ok, It's closed service beta? I don't understand the concept of that too well. So only gaming industry related people can apply for beta? I applied once, and got denied then i kinda "fudged" the application for a different email.... I really want to play that game...
try applying to the european version, cabalonline.com  edit:oh wait, that one open beta, sweet

13
Graphics / Re: My new custom HUD.
« on: August 23, 2006, 02:30:40 pm »
oy oy! Zorafan, you rock my socks, those item sprites and the orbs are the coolest thing I have seen since this morning (I saw something really freaking awesome this morning, got to cabalonline.net, watch the video on that page, you'll see...)!

14
Entertainment / cool looking mmorpg
« on: August 23, 2006, 01:43:22 pm »
http://www.cabalonline.net/default.aspx?wbs=0.0
check out the video.
Edit: I look kinda stupid with all these smileys seeing as how no one has found this as exciting as I have.

15
Zelda Projects / Re: [WIP] Zelda: Oracle of Life - Sunday Release
« on: August 07, 2006, 02:29:56 pm »
I reallllly wanna play this, but every time I try, I get 'Could not connect to gm112' I have followed the instructions on the first post and I still can't to log in screen.

16
Zelda Projects / Re: [WIP] Zelda: Oracle of Life - Sunday Release
« on: July 06, 2006, 01:25:12 am »
Some questions:
What is the highest level?
After you get there, can you become reborn and start over at level one with a new special magic attack or something?

17
Discussion / Re: The Legend of Zelda (Oracle of Death)
« on: July 05, 2006, 04:11:04 am »
Quote
I do not own the rights to life or death O_o.
That's right you don't, cause I do!
ontopic:
I have some questions.
Is this just a mockup?
Are you actually gonna be working on this game?
The HUD, is ripped poorly from ocarina of time, and it needs some work, custom HUD would fit alot better since it's most likely 2d.

18
Discussion / Re: What are the negatives without registering GM6.1
« on: July 02, 2006, 03:10:22 am »
With out a reg key, your game will be crappy. No special effects! No image_alpha (image_alpha is like the best thing ever)!

Oh and... DO NOT USE CRACKS! Not only is it risky (spyware) , but also you're stealing from a great man,  Mark Overmars.
It's 15$ freakin' dollars! Gah!

19
Graphics / Re: TP link model *KINDA FINAL UPDATE*
« on: July 02, 2006, 02:36:58 am »
He looks awesome, Is his skeleton complete?

20
Entertainment / Re: Online players list
« on: July 01, 2006, 04:29:42 pm »
Conquer online- "-DICKBUTT-"

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