This project has taken a new direction. It used to be a Zelda game in every shape and form, but I am shifting away from that in the aesthetic sense. Basically, anything explicitly owned by Nintendo I will remove/replace/change. There won't be a Link, but there will be a sword-using protagonist clad in green. There won't be a triforce, but there will still be dungeons where powerful relics are hidden. It will be a Zelda game at heart, just not in appearance.
Now then! With that, onto the other stuff. This game won't be in zelda classic forever. It's just a prototype. Maybe someday I will be able to make it in something more robust, or even code it all from scratch. While I'm not holding my breath, a full, complete game will be produced. Be it with Zelda Classic or something else. Again, though, the game has not changed physically. Just its outward appearance where necessary. I guess it counts as re-branding it?
Plot: It exists, but more of an afterthought than anything. The prime focus here is the content. The plot fits the gameplay, not the other way around. Because then you end with cutscene-heavy piles of garbage that are somehow "video games".
Gameplay: Hybrid of Zelda 1 and 3, with other aspects from other kinds of games thrown in. I want to make it at least 20 hours long. and if I get carried away and make it 40+, so much the better!
Graphics and Music: Anything present that already exists in another game (be it zelda or otherwise) is just a place-holder. But other than that think of it like a slightly improved LttP set. Or enhanced gameboy. or more like a hybrid of the two!
I think that covers it. Here's the website!
http://resurgence.tk/ There is a video on it that shows the first 15 or so minutes of gameplay.
Click here to view on the site.