Also just wanted to thank everyone for nearly 40 pages in this topic. Looking back through it has been a blast, and hopefully I can start turning out enough new material to get this thread thumping again. Remaking Ocarina of Time in 2d is something I want to accomplish at some point in my life, even if I do it little by little over a span of years.
Simplified and completely remade some of my older characters, as well as cooking up a few new familiar faces in my spare time lately. Hope everyone enjoys. More to come.
Will do, had that in mind.. the canopy is placeholder until I can get around to playing with those tiles and making one that fits it better and compliments the tree.
I think I need to scrap those and make em bigger, being that they are used as a miniboss of sorts.
Made some slight alterations on the Deku Scrubs. Added detail to the eyes, and changed the leaves on the sides a bit. Also revamped the business Scrub, and decided arms had to go.
Some slight boredom. Still heavily WIP, the facial area is a good example of how I want the finished version will look. I'm wondering if it's overly detailed for the style, but then again a lot of the bosses in the game are far more detailed than any other material in the game.. Trinexx, for example.
I have no earthly idea how to go about making the rolling animation.
Oh, and I'm using the Helmasaur King's body as a placeholder.
I just squeeled when I saw the new tiles. Very nicely done. I'd also recommend using those tiles for the Temple of Time, mixed with the tiles used for the sanctuary for roofing purposes.
But wow, those tiles made this area POP. I'm quite impressed.