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Author Topic: ZFGC Style Development  (Read 82059 times)

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Re: ZFGC Style Development
« Reply #100 on: February 11, 2008, 10:54:00 pm »
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might be because the original enemy has alot more frames then
ive seen it once, the sheet is pretty big...
i thinned out my outline on the feet, dunno if its better

edit: to the above - it was for anyone wondering if i made it, because i didnt :)
i only animated it slightly and edited the feet
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Re: ZFGC Style Development
« Reply #101 on: February 11, 2008, 11:57:12 pm »
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so you took the one I made and Malonfan2012 edited, moved the head around and edited the shadow?  Or am i missing something here?
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Re: ZFGC Style Development
« Reply #102 on: February 14, 2008, 03:13:20 am »
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Glad to see people still making stuff
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Re: ZFGC Style Development
« Reply #103 on: February 15, 2008, 12:13:30 am »
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yup we're keeping at it
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Re: ZFGC Style Development
« Reply #104 on: February 15, 2008, 11:57:37 am »
  • "Mmmm...CHECK PLEASE!"
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I'm having fun with it too. :)
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Re: ZFGC Style Development
« Reply #105 on: March 11, 2008, 06:50:24 pm »
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Uh, has the ZFGC style died off?  I would help, but I am afraid that my spriting skills fall to the 16-bit(snes) custom and editing area...
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Re: ZFGC Style Development
« Reply #106 on: March 13, 2008, 01:04:44 pm »
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Uh, has the ZFGC style died off?  I would help, but I am afraid that my spriting skills fall to the 16-bit(snes) custom and editing area...
this project needs all the help it can get, just try your best
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Re: ZFGC Style Development
« Reply #107 on: March 13, 2008, 03:36:38 pm »
  • Master Of Disaster
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I tried to improve the chests, but it didn't turn out how I wanted
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Re: ZFGC Style Development
« Reply #108 on: March 13, 2008, 04:13:14 pm »
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I tried to improve the chests, but it didn't turn out how I wanted


I did a little editing, improved them a little I guess.

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!@#$% I lost my entire post, god dammit.
Re: ZFGC Style Development
« Reply #109 on: March 13, 2008, 04:14:23 pm »
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Well here...I tried to make a small shield and a tower shield...I wanted to do a tower shield because it would add uniqueness since no zelda game(unless to count ALTTP's Mirror Shield) has a tower shield...


I think the tower shield looks more like a metal barrel...lol...
Told ya I'm not that good.  Maybe someone can build from it though...
« Last Edit: March 14, 2008, 09:49:41 pm by Theforeshadower »
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Re: ZFGC Style Development
« Reply #110 on: March 14, 2008, 01:42:12 am »
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Damn...my spriting was so bad, I scared everyone away from this topic all day...lol
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Re: ZFGC Style Development
« Reply #111 on: March 14, 2008, 09:42:46 pm »
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well as you can see the style has a selective black outline
if you outline the shields im sure they will look good :)
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Re: ZFGC Style Development
« Reply #112 on: March 14, 2008, 09:52:33 pm »
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I don't know how much better it looks...lol...still looks like a barrel to me...
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Re: ZFGC Style Development
« Reply #113 on: March 14, 2008, 10:22:02 pm »
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it looks better but the outline could be less intruding :)
selective means its not black all round, it has several shades
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Re: ZFGC Style Development
« Reply #114 on: March 15, 2008, 01:08:16 am »
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Here's a "beta" sheet of Link running with the Tower shield..(I know you couldn't really run with a tower shield but it's a video game...lol)
Someone can animate and edit it...It's very basic...there are no outlines and one frame is missing the shield.  That's because for that frame you would need to see the inside of the shield and I'm not good at that kinda angle...lol
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Re: ZFGC Style Development
« Reply #115 on: March 16, 2008, 01:47:23 am »
  • Xiphirx
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C'mon people, even I think my imagination and randomness will help contribute to this project.

*See attachment... >_>
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Re: ZFGC Style Development
« Reply #116 on: March 24, 2008, 10:18:34 pm »
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I think this can be declared dead as no one is even trying anything anymore.  I tried at least...
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Re: ZFGC Style Development
« Reply #117 on: March 25, 2008, 01:51:34 pm »
  • Master Of Disaster
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We just need to revive this. :P
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Re: ZFGC Style Development
« Reply #118 on: March 26, 2008, 12:33:43 am »
  • Doesn't afraid of anything
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I second that.  Anyone have anything new?
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Re: ZFGC Style Development
« Reply #119 on: March 26, 2008, 12:53:42 am »
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I do have something new I made it for Pyzelda contest but we were only two so meh..
*tries to revive zfgc style*


really incomplete but meh.
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