~ Animal Crossing Neighbourhood ~Welcome to Animal Crossing Neighbourhood!
The game that is always on even if you're not there,
because it's online!
I started making this about a year ago, then after working on it for a month, a stopped for more than half a year.
Now I'm working on it again for some reason. I don't remember why I stopped in the first place.
Anyway, this is mainly based on Animal Crossing for Gamecube, although some of the things
from Wild World will be included.
~Features~*As mentioned before, this game will be mostly online. When you sign up, there will be several
different towns you can choose to join. Each town will allow a max of 15 players and 5 animal NPCs(maybe more.) And if possible, each town will have a different time zone.
*There will be competions held between the towns. For example, there may be a Flower Festival , and
the town which plants the most flowers in a week wins. Every player in the winning town will receive a prize.
*Most the features in previous Animal Crossing games will be included, such as fishing, insect catching, different hats, accesories, and costumes to wear, emotions and more.
*More on emotions, Wild World had some of these but you could only get a few of them. The F1 to F12
keys will be emotions, and you have them from the start.
*You will be able to choose the location of your house within the town.
The signs indicate a possible building spot.
*Not only can you fully customize the inside of your house, you can customize the outside as well.
Things like the house siding, roof, fence, door, chimney and even the Gyroid can be changed.
You can choose the direction your house is facing when it gets built (South/South-East/South-West)
*There will be maps outside of the towns you can explore.
*Players from other towns cannot mess up your own. If you travel to another town, you cannot chop
down their trees or mess up their flowers.
*Quests will be available. These are alot more in-depth then the jobs in the other games. Each with
a mini storyline and unique prizes when you complete them.
*You can earn "Emblems" for meeting certain requirments. For example, collecting 1 million bells will earn you the 'Wealthy' emblem.
They don't really do much, but it could be fun to try to figure ways to earn new emblems. There is an emblem for
almost everything, so it'll urge you to do everything.
*Ranking board, you will be able to see rankings for your town or overall, for things like Bells, HRA Score, Emblems, Items collected, Quests complete, Fish/Insects caught and more.
*Easy trading with other players. Just click on the player to open their profile and click "Trade".
No more dropping items on the ground just to trade.
*Minigames you can compete with other players at. Such a foot racing, soccer, etc.
*Because it's an online game, the contents will be ever-evolving. New items will be added every week (or month >_>).
*More differences between the towns. The towns in other AC games are all "different", but they are also all the same, just with rivers, cliffs and buildings placed in random places.
The towns in this game will not be randomly generated, which means I can make them more unique.
~Screenshots~(Click the thumbnails to see the full-size.)
The icons at the top of the screen indicate the menus. Pressing that number on the keyboard
will bring up the menu. If you don't like the icons, you can turn them off in the Options menu.
Menu menu.
Also, the clock works. Menu.
The icons and the clock will only appear when you're not moving.
This is the Inventory Menu in-progress.
The Gyroid there is just a place-holder for your character model. I was just testing if a could draw
a 3d model on there.
Making a background for this menu similar to Animal Crossing is VERY VERY HARD, ARGH!
...Sorry.
Testing the textbox.
Yes, that signs name is "Signpost".
The chat function. Pressing Enter will bring up the input box.
Inside a players house. House can be upgraded in size.
The red and blue squares there can be turned On or Off in the Options menu.
If you drop an item, it will land on the blue square.
Place furniture and it will appear on the red square.
It can help you to easily place items exactly where you want them.
~Menus~1- InventoryContains items, letters and Bells(currency) held.
2- MapShows map of the town. When you get the maps of other towns, you can view them anytime
and see the locations of other players on it.
3- InsectsDoesn't need much explaining.
4- FishNor this.
5- EmblemsList of emblems earned. Each emblem has a bronze/silver/gold version.
The Emblem point total for the Ranking board is got from adding all the emblems (Bronze 1 Point/ Silver 3 Points/ Gold 5 Points)
6- Player ListShows list of players online and their location.
Also may have a buddy feature.
7- ChatYou can chat with people who are not on the same screen as you.
8- QuestsQuests in progress and complete quests are shown.
9- OptionsYou can change lots stuff here >_>
10- Player ProfileShows the player information such as: Name, town, player number, time spent online, quest/emblem points.
~Progress~~Inventory Menu 70%Only the stuff in the screenshot is complete. The letter section doesn't work at all yet.
~Other menus 0%Blargh. Only 9 more menus to go. Maybe more.
~Text box 80%Almost done, just need to make it so you can select choices, like "Do you want to sell this? Yes/No" that kindof stuff. Also need to put in the animalese and typing sounds.
~Online code 5%I started working on this recently. Not much is done yet.
~Movement 80%You can walk around and run and stuff, but the collision and sliding sucks a lot. It's hard making it move similar to Animal Crossing.
~Animations 1%Haven't done any yet, however I have a very good idea on how to do this.
~Chatting 80%Almost complete. You can type stuff in and it appears in a speech bubble above your head.
I need to make it so really long lines get split up into multiple rows. (And do a word-wrap as well)
~Graphics ??%Some of the finished things include: The male player model, houses, gyroid, cliff, trees, rocks, dirt patches, bushes, signs, blah blah blah...
Also, I started making a river and it looks pretty good.
I hate lighting. I have lots of trouble making it look nice.
~Player houses 20%~The walls, floor and windows are done.
~Log~Mar 21Did everything seen in screenshot 5.
Mar 22Posted this topic.
Mar 23Light now shines through the windows inside houses
Screenshot hereIn the Inventory menu, can now grab items and move them around.
Mar 26Your player blinks now. yay.
Mar 27Can drop items inside your house
Apr 6I did some work on the networking stuff. Created a server program which allows clients to connect to it, but thats about it.
No real data is sent between the server or client right now.
~What I'm doing next~Working on the network stuff.
Animal Crossing is copyright to Nintendo.
This game is not developed or affliated by Nintendo.
No profit is being made from this game.