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Messages - Uppy

Pages: 1 ... 34 35 [36]
701
Zelda Projects / Re: The Legend of Zelda: The Tome of The Ancients
« on: June 15, 2006, 11:31:34 pm »
Please may we see some screenshots...for some reason my computer wont let me view the trailer. Also, it's "Through the land of Termina" not "Threw".

702
Zelda Projects / Re: Zelda Mobile - for java phones.. [New screens]
« on: June 15, 2006, 10:55:00 pm »
@ Sterlin254: Did the HUD numbers show up on the QD cos they didnt on the original N-Gage and I thought that inside the 2 machines were identical, haven't tried it on my new Nokia 6111 yet though...hopefully it'll work just as well on that as it does on my N-Gage, minus the HUD, I mean.

703
Zelda Projects / Re: Majora's Mask - DX
« on: June 12, 2006, 12:26:37 am »
O.o Oh-I thought the mask was the spirit of Majora. lol you're probably right though, in which case it would be correct.

704
Zelda Projects / Re: Majora's Mask - DX
« on: June 11, 2006, 07:07:50 pm »
Nice screens, why can't I download a demo??? Anyway I've noticed something in the official name though, the Apostrophe in Majora's Mask is grammatically incorrect, there should be no Apostrophe at all-because the full name would read Majora IS mask, if the Apostrophe was at the end: Majoras' Mask it would read Majorases Mask. Feel free to correct me if I'm wrong but I don't think I am.

705
Zelda Projects / Re: The Legend of Zelda The Wind Waker gb
« on: June 11, 2006, 06:53:52 pm »
LOL Uppy says "when will someone make TWW 2d?" and here it is! My will be done.
*is the greetest-ahem, I mean greatest*
awsome screenshots dude.

706
Zelda Projects / Re: Majora's Mask 2D
« on: June 09, 2006, 06:57:36 pm »
OH! I read it wrong  :-[ appologies.
My bad.

707
Zelda Projects / Re: Majora's Mask 2D
« on: June 09, 2006, 06:23:58 pm »
not another majoras mask re-make  :(...well good luck

:( was that really a necessery comment? Besides in my opinion Majoras Mask was better than OoT, controversy fans. It was just a much more engaging game, Clock town seemed to be more alive than the static Market town and Kakariko village of Oot.
So yeah good luck with this project! cant wait for a demo. *wonders when someone will make a Wind Waker 2D*

708
Zelda Projects / Re: Zelda Mobile - for java phones.. [New screens]
« on: June 08, 2006, 07:56:29 pm »
Theres gonna be a town in this remake? Ace, thats just what Zelda 1 was missing......waaaaiiiit this is the town music from Links Awakening, love it! Keep up the good work guys.

709
Zelda Projects / Re: Zelda Mobile - for java phones.. [New screens]
« on: June 03, 2006, 06:01:41 pm »
Um...whats a Z3?

710
Zelda Projects / Re: Zelda Mobile - for java phones.. [New screens]
« on: June 02, 2006, 09:52:02 pm »
He could but then I'd be forced to play pong or match the heads or whatever other inevitabley crumby games come pre-installed on my new celly

711
Zelda Projects / Re: Zelda Mobile - for java phones.. [New screens]
« on: June 02, 2006, 09:42:10 pm »
 :o I can't wait, I'm getting a new phone on monday so I better be able to download demo 2 by then or I'll have to beat you over the head with a fish-you heard me!
also Gorthwogh, awsome drawings on your website.

712
Discussion / Re: Who wants "ZGM - Zelda Game Maker" Back?
« on: May 08, 2006, 09:31:33 am »
oh snap, count me in.

713
oh yay! new screenie of my favourite project! (what? i like the idea of playing zelda on my cell phone).

714
yes, i am having problems with the text-size on different phones.. that is because, every phone has 3 different font sizes.. s,m,l.. i only use small.. but small on one phone is bigger than big on another.. ;)

i think i have to make a text engine myself.. with the original zelda:lttp font..

i see, will making your own text engine sort that out? i havent got a clue so sorry if i seem stupid *IS stupid*.
um...just 1 more tiny thing to add about this demo..the old guy who give you the sword says "belive" instead of "believe".
anyways i'm going to bed now coz its 1.45am.

715
Oh! one thing i noticed was that while the HUD is great and shows everything on the PC emulator, on my old N-Gage no numbers are shown so i dont know how many rupees, bombs, arrows or keys i have. although thats probably just my crappy phone. either way its looking great, cant wait to see the next demo. wish i had the patience to learn how to program stuff like this but i'm just too damn lazy. bleh

716
LOL i registered here just to comment on this, i couldnt get it working on my new phone (curse you motorola) so i found my N-Gage QD and just...wow! thats all i can say really. this is a great demo, seriously you HAVE to finish this, most fan games never get completed but this one HAS to be or i'll um....heck off my leg and hit you with it.....or something.

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