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Author Topic: [DEMO] (Pre-Production, Unity pg.12) 3D-LoZ: Goddess of Darkness/闇の女神  (Read 59626 times)

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Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #20 on: February 10, 2008, 04:36:18 am »
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where did you get the idea for the game?
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Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #21 on: February 10, 2008, 04:38:20 am »
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sorry, theres no need to have a cow.  It was just a question not a demand
just warning you now before it does happen. Because it does.

Nice to see you're still working on this janet. is blender what you're using to model this?
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Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #22 on: February 10, 2008, 04:42:45 am »
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That looks pretty cool, good luck.
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Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #23 on: February 10, 2008, 05:18:17 am »
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where did you get the idea for the game?

I got the idea from two Japanese screens hots resembling a Fairy Fountain and Unicorn like statues in the center of it.
(The screen shots area depicted were fan dubbed to "Unicorn Fountain")
From there, I developed a story :P
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Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #24 on: February 10, 2008, 05:19:04 am »
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sorry, theres no need to have a cow.  It was just a question not a demand
just warning you now before it does happen. Because it does.

Nice to see you're still working on this janet. is blender what you're using to model this?

I am using 3DS Max to model everything :)
However, I may look into another engine.
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My Zelda Projects Official Site:
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I encourage you, please rate my Project here!
  • The Legend of Zelda: Secret Depths of the Unicorns Lair
Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #25 on: February 10, 2008, 04:58:03 pm »
  • You got the Master Sword!
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loks so cool!!!! XD when are you hoping to show us a small demo?
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Come hither o traveler... I sing ye a song yet so melancholy, my voice speaketh the epitaph of darkness.Come into my world young Hylian.Darkest apocalypse hour approaches...Awaken from thy slumber whilst destiny's dreaming of ye soul. Dost thou haveith the time to end thy slumber? Lest thee interfere with my plan, death shall find ye!My mask sees the beginning is the end...I am Majora!
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Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #26 on: February 10, 2008, 05:20:27 pm »
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loks so cool!!!! XD when are you hoping to show us a small demo?
yeah thats what i had meant in my earlier post that upset blue_chu_jelly
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Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #27 on: February 10, 2008, 06:53:33 pm »
  • You got the Master Sword!
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i knew it XD
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Come hither o traveler... I sing ye a song yet so melancholy, my voice speaketh the epitaph of darkness.Come into my world young Hylian.Darkest apocalypse hour approaches...Awaken from thy slumber whilst destiny's dreaming of ye soul. Dost thou haveith the time to end thy slumber? Lest thee interfere with my plan, death shall find ye!My mask sees the beginning is the end...I am Majora!
  • zfgc
Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #28 on: February 10, 2008, 08:59:45 pm »
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loks so cool!!!! XD when are you hoping to show us a small demo?

Either when I learn how to program in C++ (or another language) or a programmer comes along.
I cannot do this without programming as I am barely a programmer at all... without a programmer this game may only be in a state of static non-game elements you cannot even play =/

I am learning C++ right now so I can build game, but it is going to take a while :P
I don't know when there will be a release, I doubt any true game designer knows that XD
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My Zelda Projects Official Site:
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I encourage you, please rate my Project here!
  • The Legend of Zelda: Secret Depths of the Unicorns Lair
Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #29 on: February 10, 2008, 09:11:37 pm »
  • Don't Worry Sir, I'm From The Internet.
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loks so cool!!!! XD when are you hoping to show us a small demo?

Either when I learn how to program in C++ (or another language) or a programmer comes along.
I cannot do this without programming as I am barely a programmer at all... without a programmer this game may only be in a state of static non-game elements you cannot even play =/

I am learning C++ right now so I can build game, but it is going to take a while :P
I don't know when there will be a release, I doubt any true game designer knows that XD
I would team up with a programmer because it might take you years to be able to make a Zelda game.
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Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #30 on: February 10, 2008, 09:26:22 pm »
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loks so cool!!!! XD when are you hoping to show us a small demo?

Either when I learn how to program in C++ (or another language) or a programmer comes along.
I cannot do this without programming as I am barely a programmer at all... without a programmer this game may only be in a state of static non-game elements you cannot even play =/

I am learning C++ right now so I can build game, but it is going to take a while :P
I don't know when there will be a release, I doubt any true game designer knows that XD
I would team up with a programmer because it might take you years to be able to make a Zelda game.

I have been trying to find one actually, but they either quit or just slack off and do nothing =/
All my programmers quit on me for some reason, and I give them specific tasks and things to do and prove I am not just being lazy by provided content.
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Game Designer and Artist

My Zelda Projects Official Site:
http://unicornslair.byethost17.com

I encourage you, please rate my Project here!
  • The Legend of Zelda: Secret Depths of the Unicorns Lair
Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #31 on: February 10, 2008, 11:20:42 pm »
  • You got the Master Sword!
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loks so cool!!!! XD when are you hoping to show us a small demo?

Either when I learn how to program in C++ (or another language) or a programmer comes along.
I cannot do this without programming as I am barely a programmer at all... without a programmer this game may only be in a state of static non-game elements you cannot even play =/

I am learning C++ right now so I can build game, but it is going to take a while :P
I don't know when there will be a release, I doubt any true game designer knows that XD
I would team up with a programmer because it might take you years to be able to make a Zelda game.

I have been trying to find one actually, but they either quit or just slack off and do nothing =/
All my programmers quit on me for some reason, and I give them specific tasks and things to do and prove I am not just being lazy by provided content.
probably because they knew it was two hard...Or they snached the engine and ran XD
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Come hither o traveler... I sing ye a song yet so melancholy, my voice speaketh the epitaph of darkness.Come into my world young Hylian.Darkest apocalypse hour approaches...Awaken from thy slumber whilst destiny's dreaming of ye soul. Dost thou haveith the time to end thy slumber? Lest thee interfere with my plan, death shall find ye!My mask sees the beginning is the end...I am Majora!
  • zfgc
Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #32 on: February 11, 2008, 12:38:22 am »
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Here is the first story mock-up render :)



The full story won't be posted, but there will be mock-ups shown :D
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My Zelda Projects Official Site:
http://unicornslair.byethost17.com

I encourage you, please rate my Project here!
  • The Legend of Zelda: Secret Depths of the Unicorns Lair
Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #33 on: February 11, 2008, 01:15:17 am »
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Upset? I was just being an ass yesterday :P.
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Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #34 on: February 11, 2008, 01:23:19 am »
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oh that might explain quite a bit yesterday. 
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Re: [WIP] The Legend of Zelda: The Unicorns Lair
« Reply #35 on: February 11, 2008, 01:28:14 am »
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There is no real reason the unicorn does not have a horn :P
This is all prototypes and I am still designing concepts XD

Problem is, I am not a programmer but I make models, textures, levels, design areas and such.
Having scripters would IMMENSLY help, and I am using FPS Creator due to the level of no programming needed, but I am sure I will need it eventually :P

Using the shitty FPS Creator to create a third person Zelda game..... right....

ADMINISTRATIVE EDIT:... Be nice. Theres no need to be rude at all.
« Last Edit: February 12, 2008, 11:37:00 am by Mamoruanime »
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Re: [WIP] The Legend of Zelda: The Unicorns Lair
« Reply #36 on: February 11, 2008, 01:56:57 am »
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There is no real reason the unicorn does not have a horn :P
This is all prototypes and I am still designing concepts XD

Problem is, I am not a programmer but I make models, textures, levels, design areas and such.
Having scripters would IMMENSLY help, and I am using FPS Creator due to the level of no programming needed, but I am sure I will need it eventually :P

Using the shitty FPS Creator to create a third person Zelda game..... right....

I abandoned FPS Creator long ago after realizing how horrid it is :P
Check the updates lol XD
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Game Designer and Artist

My Zelda Projects Official Site:
http://unicornslair.byethost17.com

I encourage you, please rate my Project here!
  • The Legend of Zelda: Secret Depths of the Unicorns Lair
Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #37 on: February 11, 2008, 05:56:15 pm »
  • 1 Man Army making Hylian Legends
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You're making great progress Janet,
I must give you some kudos :-)

Were our graphical approach more of a similar vein,
I would propose that we merge projects to assist
one another. 

I know that I am personally looking forward to playing
your game :-)

I was wondering, have you given the Gamecore, or
Reality Factory engines a look yet? Both support to one
degree or another- importing from 3dstudio. Reality Factory
is free, while Gamecore requires a bit of an investment
(unless you don't necessarily need to compile the game into
an .exe package) but it's "All-in-one-window" approach makes
it really user friendly

I love your screen shots thus far- lots of life to them.
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Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #38 on: February 11, 2008, 06:12:15 pm »
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What do you mean by merging?

And my programmer needs C++ language and if he ever leaves the project I will resort to Reality Factory.

For now, things are looking good and I got a tech demo of the Irrlicht engine :D

So far, so good.
I just need to work on some things :P

I tried almost everything on devmaster.com, and Reality Factory is the CLOSEST I have seen :P
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Game Designer and Artist

My Zelda Projects Official Site:
http://unicornslair.byethost17.com

I encourage you, please rate my Project here!
  • The Legend of Zelda: Secret Depths of the Unicorns Lair
Re: [WIP] 3D - The Legend of Zelda: Journey to ...
« Reply #39 on: February 12, 2008, 01:06:50 am »
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Oh god, I think I'm in love with a computer program, just with this awesome art right in front of me! It feels like the golden age coming back to life again! XD
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