Pix or it didn't happen. And I thought you were required to have at least 4 screens or something else for it to be a WIP?He has pictures. His links are just borked, I don't think his host allows hotlinking.
Played the demo. It's really cool! Keep it up. Some minor glitches - In Kakariko, if you go behind the tall skinny houses, Link appears on top of the roof tile instead of under it.Yeah, I already fixed that on my version.
Good luck on programming all of those monster stats, btw.
step event:That doesn't look like it would work, especially if you were to put it in the step event. As long as the monster_name='slug' expression is true, the monster's hp will always be maxed. :P Besides, I think there's a better way of doing it.
//example monster
if monster_name='slug';
{
monster.maxhp = 15;
monster.hp = monster.maxhp;
monster.maxsp = 3;
monster.sp = maxsp;
}
Did you get the PaLIB to work on your computer? I kept getting the IPC errors even after I made the fix to the DevKitARM folder. Anyway, good luck with that and maybe you can implement this project via what you are moving onto?Yeah, works fine for me. Even got some petty sprite stuff going on.