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Author Topic: [Screens] LOZ 3D  (Read 63903 times)

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Mirby

Drifter
Re: [Screens] LOZ 3D
« Reply #280 on: April 11, 2010, 04:45:51 am »
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With Meg? Really?

Seriously though, looks great! Sorry for derailing your topic a little there.
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Quote from: Mamoruanime
I like-like it :D
  • Mirby Studios
Re: [Screens] LOZ 3D
« Reply #281 on: April 12, 2010, 06:54:40 am »
  • 1 Man Army making Hylian Legends
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Moblin nigh finished, pending feedback, what do you guys think?









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Mirby

Drifter
Re: [Screens] LOZ 3D
« Reply #282 on: April 12, 2010, 06:59:01 am »
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Looks sweet! Nice work!
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Quote from: Mamoruanime
I like-like it :D
  • Mirby Studios
Re: [Screens] LOZ 3D
« Reply #283 on: April 12, 2010, 08:45:48 am »
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His eyes are a little large. Besides that, it is great.
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Sorry, I can't think of a more interesting sig. > .>
Re: [Screens] LOZ 3D
« Reply #284 on: April 12, 2010, 08:54:59 am »
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It is not that is eyes are large, but his eyes could use an angry look and a frown. On the toes and fingers some dark nails/hooves could be added. His back is bare and the front armor and shoulder pats look as if they are pasted on the Moblin with super glue. Have some belts and connect them, maybe put some armor on his back.
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Re: [Screens] LOZ 3D
« Reply #285 on: April 12, 2010, 10:03:34 pm »
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I thought his back was bare becuase that was his weak spot. Like the dodongos, with their weakspot as their tail.
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Sorry, I can't think of a more interesting sig. > .>
Re: [Screens] LOZ 3D
« Reply #286 on: April 12, 2010, 10:09:20 pm »
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I thought his back was bare becuase that was his weak spot. Like the dodongos, with their weakspot as their tail.

Ditto. I may put in some straps and adjust the look of the eyes. I may do nails, hadn't really
thought about it as his hands are normally wrapping around a blade or spear.
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Mirby

Drifter
Re: [Screens] LOZ 3D
« Reply #287 on: April 12, 2010, 10:40:31 pm »
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I thought the weak spot of Dodongos was their mouths, once you shoved a bomb in there, not their tails...
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Quote from: Mamoruanime
I like-like it :D
  • Mirby Studios
Re: [Screens] LOZ 3D
« Reply #288 on: April 12, 2010, 10:51:35 pm »
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That is just for King Dodongo.
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Sorry, I can't think of a more interesting sig. > .>

Mirby

Drifter
Re: [Screens] LOZ 3D
« Reply #289 on: April 12, 2010, 10:55:05 pm »
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Ever play the original Zelda? I didn't think so. If you had, you would've known where DODONGO DISLIKES SMOKE came from. In that, you place a bomb in front of a Dodongo and it eats it. BOOM! Bomb, eat, BOOM! Dead.
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Mirby Studios | Share & Enjoy now available! (Links above!) | Games I've Beaten
Quote from: Mamoruanime
I like-like it :D
  • Mirby Studios
Re: [Screens] LOZ 3D
« Reply #290 on: April 13, 2010, 03:30:23 am »
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OFF TOPIC, but I've got to say, Mirby and Random... PLEASE?

If you guys MUST continue to talk things out like this, please make some kind of debate topic just for you guys to talk things out on. Then, every time one of you feels the need to explain something to the other, you can post it in that topic instead of spamming up other topics.

Just to bring clarity on the topic of Dodongos:
http://www.zeldawiki.org/Dodongo


ON TOPIC:
I agree with Niek on everything except the armor on his back. Especially about the eyes being more angry (think BEAST!) and nails, which it sounds like you're already thinking of changing those anyway.
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  • My Music
Re: [Screens] LOZ 3D
« Reply #291 on: April 13, 2010, 03:45:39 am »
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Your right. Under weakness on ZWiki, it says bombs are their weakness. But under characteristics, it says in TP and MM, their weakness is their tails. (So we are both right...)
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Sorry, I can't think of a more interesting sig. > .>

Mirby

Drifter
Re: [Screens] LOZ 3D
« Reply #292 on: April 13, 2010, 04:28:59 am »
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So it's a tie?  :o

To be on-topic for a change, I think the moblins look fine.
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Quote from: Mamoruanime
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Re: [Screens] LOZ 3D
« Reply #293 on: April 13, 2010, 04:31:00 am »
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I still think you need to do something with the eyes. Three possibilities for the eyes have been mentioned. Are you going to make them smaller, sadder, angrier, or what?
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Sorry, I can't think of a more interesting sig. > .>

Mirby

Drifter
Re: [Screens] LOZ 3D
« Reply #294 on: April 13, 2010, 04:37:30 am »
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Personally, given the Moblin's status in the Zelda enemy hierarchy that I just completely made up, I think angrier eyes would fit better.
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Quote from: Mamoruanime
I like-like it :D
  • Mirby Studios
Re: [Screens] LOZ 3D
« Reply #295 on: April 13, 2010, 06:49:00 am »
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Okay, if the armor is there for protection instead of decoration than I agree. But as the armor looks as if it is pasted on with super glue, I mistook it for decoration. My point is, that the Moblin looks like an extremely ugly chippendale from the back. There is nothing. Even the Iron Knuckles in in TWW wore a mail and had belts/straps on the back.
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Re: [Screens] LOZ 3D
« Reply #296 on: April 15, 2010, 06:14:21 am »
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I still think you need to do something with the eyes. Three possibilities for the eyes have been mentioned. Are you going to make them smaller, sadder, angrier, or what?

Angrier. To make them smaller would require a *lot* of work honestly.

I will be adding a weapons / armor strap or two to the back, as his spear has to go *somewhere* though.
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Re: [Screens] LOZ 3D
« Reply #297 on: April 28, 2010, 06:23:59 am »
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Early early,early early (needs more trees and bushes, and some ambient life) alpha of the new look for the lost woods..

Can't help it when I'm excited & wanted to share, hope you all enjoy :-)
« Last Edit: April 28, 2010, 09:49:17 am by zeldaknack »
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King Tetiro

Leader of Phoenix Heart
Re: [Screens] LOZ 3D
« Reply #298 on: April 28, 2010, 07:25:15 am »
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Alpha?? That looks like its done!! Though maybe alot more trees
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  • Phoenix Heart
Re: [Screens] LOZ 3D
« Reply #299 on: April 28, 2010, 09:14:59 pm »
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Oh my gosh! That looks like a cross of Mabinogi and TP!
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Sorry, I can't think of a more interesting sig. > .>
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