Nice to see projects being worked on. However I must say I kinda dislike the graphics. They are such mixed styles.
- The characters are really pixelated, while the trees and cliffs are with more detail and seem of a higher resolution than the characters. And should the characters be like giants taller then the trees?
- Then the blocks are really simplistic and unshaded, but I assume those are at least place holder sprites.
- The HUD is once again really different. It looks as if it comes from a Sci-fi game current generation consoles, with transparency, gradient and glass effect. It looks really cool and all, but it clashes with the rest of the game. Oh yeah how you have laid out the HUD it seems as if it is just piled together without thought. And does the HUD obscure some doorway or passage in the second screen?