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Author Topic: [Request] C++ Network component/Library?  (Read 1379 times)

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[Request] C++ Network component/Library?
« on: December 21, 2007, 09:00:54 pm »
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Hopefully while I have some time off of school I can work on this card game that I've been wanting to do. It's a PC game, it'll be written in C++, with DirectX. I want this to have a simple online capability with 2-4(or 2-8) players; nothing special, it just needs to be able to connect the people to the game and possibly have chat support.

I doubt I can even begin to create something like that, so my question is: Does anyone know of a library/program/method for me to add network support to this future game? Preferably something that is already done that needs to be plugged in somehow. As you can tell, I'm rather clueless here, any help would be apprecaited. Thanks guys!  :D
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Re: [Request] C++ Network component/Library?
« Reply #1 on: December 21, 2007, 09:11:50 pm »
  • (y)(;>.<;)(y)
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Winsock?
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Re: [Request] C++ Network component/Library?
« Reply #2 on: December 21, 2007, 09:12:32 pm »
  • 笑い男
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この世に悪があるとすれば、それは人の心だ
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Re: [Request] C++ Network component/Library?
« Reply #3 on: December 22, 2007, 08:08:23 pm »
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You're using DirectX aren't you?  The DirectPlay component is for networking.
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Re: [Request] C++ Network component/Library?
« Reply #4 on: December 22, 2007, 08:39:07 pm »
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Quote from: wikipedia
DirectPlay was traditionally one of the components of DirectX that received less attention, but for DirectX version 8 it received a major overhaul and became a relatively lightweight networking library. However, as part of Microsoft's unveiling of XNA in 2004, Microsoft revealed that DirectPlay would be deprecated in favor of Xbox Live technology already available on Xbox and being ported for use on Windows PCs. DirectPlay will be supported in DirectX DLLs for the lifetime of Microsoft Windows XP, but from the summer of 2004 the headers and libraries — vital components if developers wanted to develop new programs that utilize the technology — were absent.
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Re: [Request] C++ Network component/Library?
« Reply #5 on: December 22, 2007, 09:09:39 pm »
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oh O_o I don't follow DirectX updates..at all XD
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i love big weenies and i cannot lie
Re: [Request] C++ Network component/Library?
« Reply #6 on: December 22, 2007, 09:38:36 pm »
  • Minalien
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As I said in the post that luke linked to, give RakNet a try.

http://www.rakkarsoft.com/
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Re: [Request] C++ Network component/Library?
« Reply #7 on: December 29, 2007, 08:05:11 pm »
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Thanks for the ideas, I'll look into them :D
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