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Projects => Other Projects => Topic started by: Mamoruanime on July 05, 2014, 07:58:53 am

Title: [Released] FlyBug for iOS
Post by: Mamoruanime on July 05, 2014, 07:58:53 am
Bit of shameless advertising for this'n, but Colbydude and myself made a game for iOS recently, and I realized it hadn't been posted here yet!

FlyBug is a tap-heavy game where you navigate our turtle-painted-like-a-ladybug hero through the thick of the forest avoiding thorns and collecting berries. The game is hyper difficult by design, so managing your taps is key! Each tap not only moves you in the direction you're tapping, but also increases your vertical speed.

https://itunes.apple.com/us/app/flybug/id882576944?ls=1&mt=8

(http://a4.mzstatic.com/us/r30/Purple6/v4/1a/ba/6f/1aba6f9c-5ea0-3685-79cb-56be91bd4e07/screen568x568.jpeg)(http://a5.mzstatic.com/us/r30/Purple/v4/fa/5b/11/fa5b1114-e7ff-caef-a8c1-2d0205f0b81f/screen568x568.jpeg)

Also I am most active on Twitter and such now'days, so if you wanna stay up to date on these crazy projects, feel free to give me a follow- https://twitter.com/Mamoruanime

We also greatly appreciate any exposure on this, as well as the other projects on http://voidteam.net/games/, so if you enjoy them, please share them :D
Title: Re: [Released] FlyBug for iOS
Post by: Koh on July 20, 2014, 11:40:14 pm
So you guys hopped on the Flappy Bird bandwagon?  Ha ha, I'm just kidding, sort of.  At least you guys actually added some extra things to the actual gameplay.
Title: Re: [Released] FlyBug for iOS
Post by: pxl_moon (dotyue) on July 21, 2014, 09:30:52 am
Good to see that a few zfgc classics actual finish a game... even though its such a simple one ;)
Title: Re: [Released] FlyBug for iOS
Post by: Aero88 on July 21, 2014, 01:07:17 pm
I tried to look this up through the App store on my iPad with no luck...  Is it only viewable from your link?
Title: Re: [Released] FlyBug for iOS
Post by: Mamoruanime on July 29, 2014, 11:54:52 am
On iPad you have to select "iPhone only" when in the App Store :)

The game's actually getting a pretty intense overhaul. There are a lot of things that didn't feel right with it. Here within the next couple of weeks there will be quite a few differences-



and then the update beyond that will be changing the visual style to drawn vectors.
Title: Re: [Released] FlyBug for iOS
Post by: rhalifax on February 07, 2015, 05:33:50 pm
Grave digging a little but oh well
Just tried to play this again on my iPad 3 and it kept crashing :/
It worked prior to the overhaul, now it just goes to a black screen and back to my home screen
Title: Re: [Released] FlyBug for iOS
Post by: Mamoruanime on February 07, 2015, 07:58:06 pm
Yeah; newer versions if iOS have kinda killed it XD

I'll work on an update eventually.
Title: Re: [Released] FlyBug for iOS
Post by: rhalifax on February 07, 2015, 08:06:06 pm
Yeah; newer versions if iOS have kinda killed it XD

I'll work on an update eventually.
iOS8 killed a lot of things :(
Title: Re: [Released] FlyBug for iOS
Post by: Colbydude on February 09, 2015, 04:56:27 am
Yeah older GM builds don't work on iOS 8. Just never got around to updating it because the process changed so much. We were gonna do quite the overhaul and redo the UI and make the game better overall, but life and !@#$% gets in the way frequently. xP

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