Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - OniShounen

Pages: [1]
Discussion / GDI+
« on: July 19, 2015, 04:15:05 pm »
I've been using game maker since I could remember. I'm wanting to branch out to something where my skills can contribute to the computer software field at large. I've taken college courses on Java, C#, C, and Visual Basic (oddly no C++).

I've been thinking of getting http://www.amazon.com/Visual-Basic-Game-Programming-Teens/dp/1435458109 just to get my feet wet. I see that the author uses VB with Windows Forms and GDI+.

Is GDI+ still widely compatible (Windows 8, and possibly 10 for instance)?

I really like that the author uses D&D systems for combat, and teaches using VB to create your own editors is another plus.

What do you guys think?

Audio / Help! TLoZ NES Sound! (I'm calling you Dayjo!)
« on: April 26, 2014, 01:04:07 am »
I haven't been able to find the sound of the beach on the easternmost part of the map. I tried making one with SFXR but I can't get it to sound as soothing, google turned up nothing, and I remember Dayjo's site from way back.

Would anyone please mind posting a .wav of this sound, or correcting me in my error if I'm mistaken?

Zelda Projects / [NEW DEMO 10/30] Legend of Zelda:Unamed Quest
« on: March 18, 2011, 06:31:18 pm »
Finally, the demo is here!

A few tips:
Your shield works! (The boss throws spears. Your puny shield cannot block them!)
WASD and Arrow keys move. K and L are your items, as are control and alt.
Enter is pause, and escape is quit.
There is no saving. [Perma-death, a bug is a feature right?]

There's a cave!

It's a dungeon!

Can I really use all those things?

Click here to view on the wiki.

Hey, I can't upload my demo to the website, forum, or wiki. (It's 2.22mb)

So... here's a mediafire link:
Demo 10/30/14

Zelda Projects / Legend of Zelda
« on: March 14, 2011, 09:52:36 pm »
So far, I have programmed basic movement, and basic collisions.

There are a few instances of pixels not being aligned so far.
Movement is prioritized, but demonstrates an interesting bug. (See if you can figure it out.)

Here's a  few screens, and if anyone wants to run the alpha:


EDIT 3.18.11

LOL! So, I just read the forum rules, and apparently I'm supposed to have more than a walking demo.
Uhm.. I fixed that now.
New demo anyone?

WASD Movement. L is for sword!

Pages: [1]

Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved

Page created in 0.013 seconds with 30 queries.