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Author Topic: [DEMO] Kirby's Rebound!  (Read 11179 times)

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[DEMO] Kirby's Rebound!
« on: July 30, 2008, 01:48:00 am »
  • Lionfish App dev
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In the beginning it was a Kirby Block Ball clone. It had simple graphics and simple controls. It caught on, and many anticipated its release. After demo 1, nothing was heard from it again. Then, much later, it was reborn. It had better graphics and better controls, but only a single stage and none of the special features that it promised. Now...

KIRBY'S REBOUND!

It returns, bigger and better than ever! Enjoy fast-paced breakout action Kirby style as you inhale enemies, traverse stunning worlds, and face off against massive bosses! Even better, this time the adventure will land on your screen in beautiful 3D; and you can play it on a PC or a Mac right from your web browser!

SCREENSHOTS
------------------------


Older
http://i120.photobucket.com/albums/o180/MoldormaToo/kr3.png
http://i120.photobucket.com/albums/o180/MoldormaToo/kr2.png
http://i120.photobucket.com/albums/o180/MoldormaToo/kr1.png

TRAILERS
------------------------
None yet

DEMOS

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Demo 1 - Play Online Now! - Test out the Kirby's Rebound physics engine. You'll need the Unity Web Player, a free and fast install, for this and all future Kirby's Rebound demos.
« Last Edit: August 18, 2008, 02:11:44 am by Dantz »
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Mirby

Drifter
Re: [WIP] Kirby's Rebound!
« Reply #1 on: July 30, 2008, 01:50:36 am »
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Is the Kirby icon in the upper-left corner his current power?
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Quote from: Mamoruanime
I like-like it :D
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Re: [WIP] Kirby's Rebound!
« Reply #2 on: July 30, 2008, 01:51:58 am »
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Bingo, and the HUD is the latest thing I've started, so expect it to be a lot more filled up when I'm done.
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Drifter
Re: [WIP] Kirby's Rebound!
« Reply #3 on: July 30, 2008, 02:06:47 am »
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Is that an original icon, or is it from another Kirby game? And is the Border Line score going to be included?

Also, I remember in Block Ball that when you pressed A when Kirby hit the paddle it was a power hit. Needle power let you stick to the paddle and relaunch. It also broke certain blocks. And Fire power was a missile until you hit a wall. I think if you hit spikes while in Fireball form, you didn't lose it's power. Hope that helps.
« Last Edit: July 30, 2008, 02:08:55 am by MetaKirby »
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I like-like it :D
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Re: [WIP] Kirby's Rebound!
« Reply #4 on: July 30, 2008, 04:23:30 am »
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Looks nice, I'll try it out now.
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Mirby

Drifter
Re: [WIP] Kirby's Rebound!
« Reply #5 on: July 30, 2008, 04:38:02 am »
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>.> there's no demo...
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Quote from: Mamoruanime
I like-like it :D
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DeathTailsz

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Re: [WIP] Kirby's Rebound!
« Reply #6 on: July 30, 2008, 05:26:15 am »
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Free the Kirby's!

Although, this does look like a good game, I have played the original, (Rainbow Resort had it in it's archives, I think) now a 3D remake is coming to ZFGC.... "Yippe!"
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Re: [WIP] Kirby's Rebound!
« Reply #7 on: July 30, 2008, 05:43:11 am »
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To DeathTails, this isn't a remake of KBB. It's a whole new Kirby Breakout title. That also goes for you Meta. There's not going to be a border line, and I'll be rethinking all the abilities. Oh, and also, yes the icon is custom, as are all my graphics. I guess the fact that you couldn't tell means I'm doing a good job. :D 
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Mirby

Drifter
Re: [WIP] Kirby's Rebound!
« Reply #8 on: July 30, 2008, 05:46:04 am »
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I know it's a sequel; I just was mentioning things from the original that could be in the sequel, as are many things in sequels.
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I like-like it :D
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Re: [WIP] Kirby's Rebound!
« Reply #9 on: July 30, 2008, 04:20:47 pm »
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Well, when I said sequel I didn't really mean sequel. I was just trying to illustrate how this isn't a KBB remake. It's really an entire game of my own making, so it needn't contain elements from KBB.
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Mirby

Drifter
Re: [WIP] Kirby's Rebound!
« Reply #10 on: July 30, 2008, 05:51:41 pm »
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So it's a spiritual sequel. I got it.
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Quote from: Mamoruanime
I like-like it :D
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Re: [WIP] Kirby's Rebound!
« Reply #11 on: July 30, 2008, 09:04:37 pm »
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Woops, I wasn't paying attention at all. I'll try when there is actually a demo.
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Re: [DEMO] Kirby's Rebound!
« Reply #12 on: July 30, 2008, 09:19:57 pm »
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Okay all. I added a demo. Try out the physics and tell me what you think. :D
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Kingknight

SiMelon
Re: [DEMO] Kirby's Rebound!
« Reply #13 on: July 30, 2008, 09:22:10 pm »
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^_^ nice demo
very enjoyable 7/10
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Re: [DEMO] Kirby's Rebound!
« Reply #14 on: July 30, 2008, 09:23:21 pm »
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Thank you! Did you see anything that I should change. I already know that I'm going to try and keep the vertical velocity away from zero so that it can never get stuck slowly going horizontal.
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Kingknight

SiMelon
Re: [DEMO] Kirby's Rebound!
« Reply #15 on: July 30, 2008, 09:26:38 pm »
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hmm... maybe the controls? maybe the arrow keys
otherwise its pretty good
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Re: [DEMO] Kirby's Rebound!
« Reply #16 on: July 30, 2008, 09:50:57 pm »
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You would prefer to play breakout with the arrow keys? I always thought that the mouse was more accurate and stuff.
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Kingknight

SiMelon
Re: [DEMO] Kirby's Rebound!
« Reply #17 on: July 30, 2008, 09:58:43 pm »
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well i dont really mind just a suggestion
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Mirby

Drifter
Re: [DEMO] Kirby's Rebound!
« Reply #18 on: July 30, 2008, 10:03:14 pm »
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Maybe have both be an option? I like the arrow keys, but the mouse if just as good.
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Quote from: Mamoruanime
I like-like it :D
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Re: [DEMO] Kirby's Rebound!
« Reply #19 on: July 31, 2008, 02:24:46 am »
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Mouse FTW.
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