4/5 is only 8/10, so I'd rate it much higher. Rounded up my 4.7/5 and voted 5/5, but can't say "Best of All Times".
I absolutely loved playing Twilight Princess, and all the statements and facts about it not living up to the hype didn't bother me at all. Except a few little things did feel like a constant nag. Possible spoilers (hey, it took me 1½ years to get the game, maybe others still haven't).
1. It actually has less dungeons than OOT when they alluded to having at least as many. Not that I feel ripped off, it just made the flow a bit confusing.
2. "City in the Sky" was a joke - good dungeon, but THAT's the entire city? Same with the Twilight Realm later on.
3. It babied me a bit too much. That was the ONLY Zelda game where I found every heart piece and bottle without a guide. And Shad shouldn't have put the statue locations on your map, because that part could have been a decent side-quest; it's almost impossible to play without seeing at least a couple of them before that point, and a simple talking/hint system would have kept the rest from being tedious.
4. A couple tiny details that I thought were done better on N64, but they're insignificant enough that I can't remember them right now.
All things considered, that's a VERY small number of complaints from me for a ~50 hour game.