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Author Topic: Majora's Mask Dev Log  (Read 2355 times)

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King Tetiro

Leader of Phoenix Heart
Majora's Mask Dev Log
« on: April 20, 2009, 11:09:25 am »
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--Daily Progress--
18/04/2009 : Completed Link and Deku Link including Ocarina and Menus (1/5)
19/04/2009 : Done alot of the scenes needed for the story and the Fairy mask
20/04/2009 : Solved Bugs and completed the Bombers game, another scene and a balloon :D
21/04/2009 : Scenes 1-10 are done. 2 new screenshots.
22/04/2009 : Skulltulas, Door of the Carnival, Skull Kid room.
23-24/04/2009 : Few more scenes, working on menus, complete time reversing code
25/04/2009 : Completed Jim,Guru-Guru,Rosa Sisters,Great Fairy and the story scenes. And started Stock Pot Inn.
26/04/2009 : Completed Stock Pot Inn and Kafei's movement. Working on Anju and the Postman.

--Changes from the original--
-Style of rooms. Done to match the GB style.
-The way the Bombers flee from you
-Removal of unneeded text
-Scenes are different in one way or another
-They are always fairies in the Fairy Fountain.
-No asking to slow/speed after playing song of invert time
-Bomber Tag game lasts for all three days.

Done List
-Hylian Link (Most was copying and pasting from my old games and stuff)
-Deku Link (Most was copying and pasting from my old games and stuff)
-Time Engine (Most was copying and pasting from my old games and stuff)
-Ocarina (Except the after effects of the Song of Time+Double Time) (This took bloody ages)
-All the Scenes up to Deku Mask(Time Consuming. Took alot of time)
-Masks [Fairy,Blast,Keaton,Breman,Kafei,Deku,Postman's] (Ones struck through are done) (Was just an object with calling sprites and image_indexs)
-Bombers Tag game
-Skulltula and Skull Kid
-Song of Time

Not Done
-Masks [Fairy,Blast,Keaton,Breman,Kafei,Deku,Postman's] (Ones struck through are done)
-Almost all NPCs and their events <-I fear this. Postman, Anju, Kafei, etc.
-Almost all building internals
-Minigames
-Double Time after effects
-Dying and Moon falling
-Banks
-Wallet and Bag upgrade

Screenshots so far



« Last Edit: April 26, 2009, 08:47:28 pm by King Tetiro »
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King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask Dev Log
« Reply #1 on: April 22, 2009, 06:05:52 am »
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I added 2 more screenshots to the dev log. Remember Im only taking screenshots of the basic requirements of the game. Nothing else.
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King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask Dev Log
« Reply #2 on: April 25, 2009, 08:39:38 am »
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I've posted the last storyline screenshot. Any new screenshots will be a bonus for you guys.

(Don't expect anymore screenshots. Like Infini said on the contest topic, it keeps it a mystery. I only released story screenshots as that can't change)
« Last Edit: April 25, 2009, 01:33:37 pm by King Tetiro »
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Re: Majora's Mask Dev Log
« Reply #3 on: April 26, 2009, 06:56:53 am »
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Move the rupees and magic meter into the rest of the hud.

Other than that it looks great, you finally doing fan games now?
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Quote from: Source
Just wanted to let you know that Bilall has sent me about 6 PMs consisting of a ridiculous amount of these:

 :jellytime:

Along with calling me a "mothafucka." Wait...ok, make that 7. Seriously, this guy needs to go.

King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask Dev Log
« Reply #4 on: April 26, 2009, 08:43:27 am »
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Only for the contest. Then Im back to Indie Games. I'll move the Magic Meter but I can't move the rupee. Otherwise it won't match the GBC hud style.
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Re: Majora's Mask Dev Log
« Reply #5 on: April 26, 2009, 06:19:34 pm »
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Who cares if it matches man, it looks really bad and wastes a lot of space. The Gameboy screen resolution is already limited enough as it is for you to take out like 8 more pixels.
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Quote from: Source
Just wanted to let you know that Bilall has sent me about 6 PMs consisting of a ridiculous amount of these:

 :jellytime:

Along with calling me a "mothafucka." Wait...ok, make that 7. Seriously, this guy needs to go.

King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask Dev Log
« Reply #6 on: April 26, 2009, 07:47:47 pm »
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I'll see what I can do. Meanwhile, Im doing the Kafei quest.

I am going to focus on the Kafei quest for the last 5 days. But there still is content. You can complete the Guru Guru, get the Fairy Mask and the Bomber's Notebook. Alot of the nitty gritty of the Kafei quest is done (Anju's first day movement).
« Last Edit: April 26, 2009, 08:52:19 pm by King Tetiro »
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Re: Majora's Mask Dev Log
« Reply #7 on: April 26, 2009, 11:13:56 pm »
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I'll see what I can do. Meanwhile, Im doing the Kafei quest.

I am going to focus on the Kafei quest for the last 5 days. But there still is content. You can complete the Guru Guru, get the Fairy Mask and the Bomber's Notebook. Alot of the nitty gritty of the Kafei quest is done (Anju's first day movement).
lolwut?

Nice that you are updating often, don't over do it though because then you will lose interest.
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Quote from: Source
Just wanted to let you know that Bilall has sent me about 6 PMs consisting of a ridiculous amount of these:

 :jellytime:

Along with calling me a "mothafucka." Wait...ok, make that 7. Seriously, this guy needs to go.

King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask Dev Log
« Reply #8 on: April 27, 2009, 06:08:40 am »
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Im stopping after the contest. lol.
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Jeod

Team Dekunutz, Doubleteam
Re: Majora's Mask Dev Log
« Reply #9 on: April 28, 2009, 03:38:48 pm »
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Im stopping after the contest. lol.

o_O;;

At least release the source code if it's good enough!
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Zelda GBC+ Engine for Multimedia Fusion 2
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Re: Majora's Mask Dev Log
« Reply #10 on: April 28, 2009, 04:05:32 pm »
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Im stopping after the contest. lol.

o_O;;

At least release the source code if it's good enough!
All contest entries have to be open source.
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King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask Dev Log
« Reply #11 on: April 28, 2009, 04:49:19 pm »
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I have done. Infini's got the links.
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Mamoruanime

@Mamoruanime
Re: Majora's Mask Dev Log
« Reply #12 on: April 30, 2009, 01:41:16 pm »
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Looks nice so far;

only thing I dislike is the resolution which is a bit... square for GB :P
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King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask Dev Log
« Reply #13 on: April 30, 2009, 02:36:51 pm »
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Well actually this is the proper resolution for GB. I measured. Anyway, I may continue this later but only to complete Clock Town. I gave up for the contest because the pressure was too much. Failing continuing, I may do Majora's Mask 2
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Mamoruanime

@Mamoruanime
Re: Majora's Mask Dev Log
« Reply #14 on: April 30, 2009, 02:40:38 pm »
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<_< no it's not...

Measured with what? A ruler? <_<;; proper GB resolution is 160x144... GB zelda games have a viewport of 160x128 with the remaining 16 pixels for the hud...

Yours:


Actual:


Side by side:

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King Tetiro

Leader of Phoenix Heart
Re: Majora's Mask Dev Log
« Reply #15 on: April 30, 2009, 06:49:40 pm »
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<_< no it's not...

Measured with what? A ruler? <_<;; proper GB resolution is 160x144... GB zelda games have a viewport of 160x128 with the remaining 16 pixels for the hud...

Yours:


Actual:


Side by side:



Lol a ruler. That's a good one. But damn I got the res wrong.
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