Name: Clockoraka
HP: 3
Location: Celestial Clock
Description: Machine enemies that have to use the hookshot to move across pit's or to move across platforms. They Climb on walls and are also found on the floor. When you hookshot it, link lands just close enough to it to not get hurt, but not far enough that he'll fall into a pit.
Attacks:
Bump- .5 HP
You get damage for running into it when it's on the floor.
Name: Orbite
HP: 5
Location:Celestial Clock
Description: Turtle-like enemies that if you attack them, they curl up into their shell, useful for holding down switches, filling up single square pits, and can be used to block other enemies.
Attacks:
Bump- .5 HP
You get damage for running into it when it isn't withdrawn into it's shell.
Name: Beamo
HP: 1
Location: Celestial Clock
Description:The statue enemies that shoot beams out of their eyes. WW design.
Attacks:
Eye Beam- 1 HP
It shoots a continusous beam of energy. If it hits link, link is knocked to the ground, the Wooden shield is burned as well.
Player Combat Countermeasures:
-Projectiles can only damage it(With the exception of a downward thrust).
Name: Defendite Drone
HP: 3
Location: Celesial Clock
Description: They are clunkey looking flying drones.This version(Defense version), creates a temporary shield around it, that is inpenitratable, it also reflects projectiles.
Attacks:
Shield Generator
It creates a temporary shield around it that protects it from damage and reflects all projectiles. It increases the damage of beams and magics reflected off of the shield.
Name: Attackite Drone
HP: 3
Location: Celestial Clock
Description: They are clunkey looking flying drones.This version(Attack version), shoots a beam.
Attacks:
Catalyst Beam- 1.5 HP
It shoots a beam, that if it hit's link, link will be knocked down. If a Defendite Drone is using it's shield generator, it may shoot a beam at the shield that will be reflected, increasing the beams damage and range.
Name: Repairite Drone
HP: 3
Location: Celestial Clock
Description: They are clunkey looking flying drones.This version(Matinence version), repairs machine enemies.
Attacks:
Repair
It repairs a machine enemy nearby, and can even revive them.
Name: Chronos Drone
HP: 2 HP
Location: Celestial Clock
Description: A small clunkey machine, that use Temporal Magic to slow down time for all organic creatures withing their aura. The Temporal Abnomally can help the other Drones to attack/repair. Destroying this at the beginning would be a good idea, since it is a disadvantage to you.
Attacks:
Temporal Abnomally
It slows down time for the player, and that way, the other Drones can act faster. This is only just works for Drones, due to it slowing down all organic creatures within a 3-square radious. It Lasts for 5 seconds. After a use, it must charge mana for 10 seconds. Time of Mana Regeneration can be reduced by a Repairite Drone.
Name: Sentinal
HP: 2
Location: Celestial Clock
Description: Small Clunkey drones that specialize in finding hidden intruders, It has a special magic that allows it see anything invisible within it's eyesight range. It's eyesight is represented by a red cone. It cannot look through solid objects though.
Attacks:
Alarm
If it sees link, it'll set of an alarm, which locks all of the doors, and alerts nearby enemy NPC's of link's wereabouts.
Magic Bolt- 1 HP
It launches a bolt of magic.
Gimmicks:
Name:Drone Stations
Description: These small structures are doors in the wall, just big enough for drones to come through. Each Drone type, has their own specific type of Drone station. When a sentinal sets off an alarm in that area, a few drones come out of a drone station.
Machines supported: Attackite Drone, Defendite Drone, Repairite Drone, Chronos Drone, Sentinel.
These enemies are machines made to defend and maintain the Celestial Clock.