Legend Of Zelda: Statues Of The Goddess(Goddesses..?) is my fan game that is currently under development. as soon as the engine is finished i will be looking for spriters/composers/level designers/ maybe a coder to help me out if i get stuck. i am trying to create a zelda game that has a feel of all the greatly admired zelda games out there(well atleast in my eyes.) like OOT, SS,TP, and such. thats the style im going for, but in a 2D aspect. like those games mixed with aLTTP. C+C is what i am looking for here.
BACKGROUND STORY:It has been many years since the Hero has last visited the land of Hyrule and slain the evil that lurks to destroy and conquer all. The land of hyrule understood that while the triforce was able to be used by evil hands, even with the hero to save them when the everlasting war comes around again, that one day, the hero will not be able to stop him. that the purest of evil forms will one day rule over the land, and demolish everything in its way. so after slaying the evil once again, the hero made a desision. as he held the triforce of power, upon defeating the evil, and courage, which is naturaly his peice to take, he rose 3 statues in the reigons, one for Nayru(lake Hylia/zoras), one for Din(Death Mountain/Gorons), and one for Farore(forest/uninhabited? abandoned?). and with the power he held, split the triforce in each peice and stowed them deep into each of the goddesses statues, that for someone wanting the triforce, must display unbelieveable ablities in power, wisdom, and courage, and the other two peices would NOT find those chosen by destiny. these towers were impenatrable, and the secret of the power within them soon became a faint legend. all as the hero hoped it would, the evil did not find his way to any power whatsoever, to a point where the hero was no longer needed. both the bloodline of the hero and the distant evil started to faint. and Hyrule soon became a prosperous, peaceful place. for a LONG time. As one of the desendants of the hero was walking out of Castle Town, to just take some time to explore having finished with sword/guard training for the year, and graduated to a knight of hyrule. he saw the forest entrance and started to walk towards it. at that time he heard a faint scream, of a girl. so he ran to the woods. not knowing that this little "adventure" would soon turn out to be bigger then any legend he ever heard.
STORY THAT IS THE GAMESo as stated above, the triforce was split into peices and hidden. knowing that having it as a whole would gain easy grabbing for ganondorf if he were to come back(and when doesnt he..?) and the location of these kept secret. and soon the knowledge faded, to a point where the location of the peices had many rumors and legends, and none were true. so one of the desendants of link(who just got out of knight training) took a stroll to the forest, and heard a scream. being a knight he automatically ran to help whatever that came from. he went into the forest and then found his way into the temple. at the entrance he finds princess zelda, who tells him he must slay the evil that is taking over the forest. so he does. and then gets rewarded, with something like the kokori gem(not like it, just something like the pendants, or the gems, or something that all zelda games have.) and the guardian who was holding this tells him of the other two guardians that are in trouble by an ancient force growing stronger, that you need to vanquish before they spread and repeat Legend. so you do just that, going to zoras place and gorons place. the third spirit tells you of the old waterway that the fountain in the middle of hyrule, and that one of the vents can be used to access the temple of time(not final. but the temple is hidden somewhere within hyrule.) and then you find the master sword. drawing it would "perish all evil who ever crept up again" and needed to be found as a saftey measure. upon drawing it the temple starts to collapse. so you get your sword and get the hell out of there. and see ganondorf running a raid on Hyrule, with a SHITLOAD of help. so you get out of there and you get yourself a little compainion(like a navi, fi, whatever.), because you are now the chosen hero. then you have to go to the three goddess temples and get past them to find the godess statues and info on the triforce to beat ganon and whatnot. well, thats what i have right know. who likes the story? alot of it is WIP and the second section just says what you do in game
-forest temple
-goron place temple
-water temple
-go to hyrule
-find master sword
-find goddess temples
-find triforce peices
-kill ganondorf.
is what my game is hoping to be. as of now i only have an engine that is progressing nicely so im hoping to throw this into a full blown game. so now that all the background stuff is out of the way, time to talk technical gameplay elements.
-has the Goron and Zora tunic. not sure how to sum up why you have heros cloths/green tunic though...
-7 temples. and then ganons castle based out in greudo desert.
-Epona is in this game. i will be posting the overworld map(well it actually doesnt show anything except which rooms/areas are where..) and epona seems nessisary.
-It is in the style of LTTP/ the OOT2Ds everyone is throwing together. ITEMS:
this is where i need alot of help. what items out of zelda were your favorite? any ideas on some new items? when should i get these items?
as of now i have
-Boomerang, gotten at first forest temple.
-Bombs, goron place FTW.
-Bow, at the zora place.i need lots more ideas for items. on and off the main quest. i am looking for about 15 items total.
Bosses: NONE. Ideas anyone
MAP:
this is what the overworld looks like. ignore the room numbers, they are for coding purposes only. as you can see there is alot of messy stuff. there is a key on the side. Yellow = Hyrule field. Green = Forest. Blue = Zoras Domain/Lake Hylia. Red = Goron City/Death Mountain. and maybe a small kakariko under all of that.
Brown = Greudo Desert. Grey = Hyrule Castle/Castle Town/Temple of Time
http://i43.tinypic.com/16iv478.png